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Issue 11189037: toggle FPS counter in compositor (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: removed hasFontAtlas methods, put DCHECKs in HUDLayerImpl Created 8 years, 2 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "config.h" 5 #include "config.h"
6 6
7 #include "cc/heads_up_display_layer_impl.h" 7 #include "cc/heads_up_display_layer_impl.h"
8 8
9 #include "CCDebugRectHistory.h" 9 #include "CCDebugRectHistory.h"
10 #include "CCFontAtlas.h" 10 #include "CCFontAtlas.h"
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36 swizzleMatrix.fMat[2 + 5 * 0] = 1; 36 swizzleMatrix.fMat[2 + 5 * 0] = 1;
37 swizzleMatrix.fMat[3 + 5 * 3] = 1; 37 swizzleMatrix.fMat[3 + 5 * 3] = 1;
38 38
39 SkPaint paint; 39 SkPaint paint;
40 paint.setColorFilter(new SkColorMatrixFilter(swizzleMatrix))->unref(); 40 paint.setColorFilter(new SkColorMatrixFilter(swizzleMatrix))->unref();
41 return paint; 41 return paint;
42 } 42 }
43 43
44 HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(int id) 44 HeadsUpDisplayLayerImpl::HeadsUpDisplayLayerImpl(int id)
45 : LayerImpl(id) 45 : LayerImpl(id)
46 , m_showFPSCounter(false)
46 { 47 {
47 } 48 }
48 49
49 HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl() 50 HeadsUpDisplayLayerImpl::~HeadsUpDisplayLayerImpl()
50 { 51 {
51 } 52 }
52 53
53 void HeadsUpDisplayLayerImpl::setFontAtlas(scoped_ptr<FontAtlas> fontAtlas) 54 void HeadsUpDisplayLayerImpl::setFontAtlas(scoped_ptr<FontAtlas> fontAtlas)
54 { 55 {
55 m_fontAtlas = fontAtlas.Pass(); 56 m_fontAtlas = fontAtlas.Pass();
56 } 57 }
57 58
59 void HeadsUpDisplayLayerImpl::setShowFPSCounter(bool show)
60 {
61 m_showFPSCounter = show;
62 }
63
58 void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider) 64 void HeadsUpDisplayLayerImpl::willDraw(ResourceProvider* resourceProvider)
59 { 65 {
60 LayerImpl::willDraw(resourceProvider); 66 LayerImpl::willDraw(resourceProvider);
61 67
62 if (!m_hudTexture) 68 if (!m_hudTexture)
63 m_hudTexture = ScopedTexture::create(resourceProvider); 69 m_hudTexture = ScopedTexture::create(resourceProvider);
64 70
65 // FIXME: Scale the HUD by deviceScale to make it more friendly under high D PI. 71 // FIXME: Scale the HUD by deviceScale to make it more friendly under high D PI.
66 72
67 if (m_hudTexture->size() != bounds()) 73 if (m_hudTexture->size() != bounds())
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140 if (settings.showPlatformLayerTree) { 146 if (settings.showPlatformLayerTree) {
141 SkPaint paint = createPaint(); 147 SkPaint paint = createPaint();
142 paint.setColor(SkColorSetARGB(192, 0, 0, 0)); 148 paint.setColor(SkColorSetARGB(192, 0, 0, 0));
143 canvas->drawRect(SkRect::MakeXYWH(0, 0, bounds().width(), bounds().heigh t()), paint); 149 canvas->drawRect(SkRect::MakeXYWH(0, 0, bounds().width(), bounds().heigh t()), paint);
144 } 150 }
145 151
146 int fpsCounterHeight = 40; 152 int fpsCounterHeight = 40;
147 int fpsCounterTop = 2; 153 int fpsCounterTop = 2;
148 int platformLayerTreeTop; 154 int platformLayerTreeTop;
149 155
150 if (settings.showFPSCounter) 156 if (m_showFPSCounter) {
157 DCHECK(m_fontAtlas.get());
egraether 2012/10/25 02:01:11 I put DCHECKs in here, so that the fontAtlas still
158 drawFPSCounter(canvas, layerTreeHostImpl()->fpsCounter(), fpsCounterTop, fpsCounterHeight);
151 platformLayerTreeTop = fpsCounterTop + fpsCounterHeight; 159 platformLayerTreeTop = fpsCounterTop + fpsCounterHeight;
152 else 160 } else
153 platformLayerTreeTop = 0; 161 platformLayerTreeTop = 0;
154 162
155 if (settings.showFPSCounter) 163 if (settings.showPlatformLayerTree) {
156 drawFPSCounter(canvas, layerTreeHostImpl()->fpsCounter(), fpsCounterTop, fpsCounterHeight); 164 DCHECK(m_fontAtlas.get());
157
158 if (settings.showPlatformLayerTree && m_fontAtlas.get()) {
159 std::string layerTree = layerTreeHostImpl()->layerTreeAsText(); 165 std::string layerTree = layerTreeHostImpl()->layerTreeAsText();
160 m_fontAtlas->drawText(canvas, createPaint(), layerTree, gfx::Point(2, pl atformLayerTreeTop), bounds()); 166 m_fontAtlas->drawText(canvas, createPaint(), layerTree, gfx::Point(2, pl atformLayerTreeTop), bounds());
161 } 167 }
162 168
163 if (settings.showDebugRects()) 169 if (settings.showDebugRects())
164 drawDebugRects(canvas, layerTreeHostImpl()->debugRectHistory()); 170 drawDebugRects(canvas, layerTreeHostImpl()->debugRectHistory());
165 } 171 }
166 172
167 void HeadsUpDisplayLayerImpl::drawFPSCounter(SkCanvas* canvas, FrameRateCounter* fpsCounter, int top, int height) 173 void HeadsUpDisplayLayerImpl::drawFPSCounter(SkCanvas* canvas, FrameRateCounter* fpsCounter, int top, int height)
168 { 174 {
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288 canvas->drawRect(skRect, paint); 294 canvas->drawRect(skRect, paint);
289 } 295 }
290 } 296 }
291 297
292 const char* HeadsUpDisplayLayerImpl::layerTypeAsString() const 298 const char* HeadsUpDisplayLayerImpl::layerTypeAsString() const
293 { 299 {
294 return "HeadsUpDisplayLayer"; 300 return "HeadsUpDisplayLayer";
295 } 301 }
296 302
297 } 303 }
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