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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "ImageLayerChromium.h" | 7 #include "cc/image_layer.h" |
8 | 8 |
9 #include "base/compiler_specific.h" | |
10 #include "CCLayerTreeHost.h" | 9 #include "CCLayerTreeHost.h" |
11 #include "CCTextureUpdateQueue.h" | 10 #include "CCTextureUpdateQueue.h" |
12 #include "LayerTextureUpdater.h" | 11 #include "base/compiler_specific.h" |
13 #include "PlatformColor.h" | 12 #include "cc/layer_texture_updater.h" |
| 13 #include "cc/platform_color.h" |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
16 | 16 |
17 class ImageLayerTextureUpdater : public LayerTextureUpdater { | 17 class ImageLayerTextureUpdater : public LayerTextureUpdater { |
18 public: | 18 public: |
19 class Texture : public LayerTextureUpdater::Texture { | 19 class Texture : public LayerTextureUpdater::Texture { |
20 public: | 20 public: |
21 Texture(ImageLayerTextureUpdater* textureUpdater, scoped_ptr<CCPrioritiz
edTexture> texture) | 21 Texture(ImageLayerTextureUpdater* textureUpdater, scoped_ptr<CCPrioritiz
edTexture> texture) |
22 : LayerTextureUpdater::Texture(texture.Pass()) | 22 : LayerTextureUpdater::Texture(texture.Pass()) |
23 , m_textureUpdater(textureUpdater) | 23 , m_textureUpdater(textureUpdater) |
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155 return !m_bitmap.isNull() && TiledLayerChromium::drawsContent(); | 155 return !m_bitmap.isNull() && TiledLayerChromium::drawsContent(); |
156 } | 156 } |
157 | 157 |
158 bool ImageLayerChromium::needsContentsScale() const | 158 bool ImageLayerChromium::needsContentsScale() const |
159 { | 159 { |
160 // Contents scale is not need for image layer because this can be done in co
mpositor more efficiently. | 160 // Contents scale is not need for image layer because this can be done in co
mpositor more efficiently. |
161 return false; | 161 return false; |
162 } | 162 } |
163 | 163 |
164 } | 164 } |
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