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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "ContentLayerChromium.h" | 7 #include "cc/content_layer.h" |
8 | 8 |
9 #include "base/time.h" | |
10 #include "BitmapCanvasLayerTextureUpdater.h" | |
11 #include "BitmapSkPictureCanvasLayerTextureUpdater.h" | |
12 #include "CCLayerTreeHost.h" | 9 #include "CCLayerTreeHost.h" |
13 #include "CCSettings.h" | 10 #include "CCSettings.h" |
14 #include "ContentLayerChromiumClient.h" | 11 #include "base/time.h" |
15 #include "FrameBufferSkPictureCanvasLayerTextureUpdater.h" | 12 #include "cc/bitmap_canvas_layer_texture_updater.h" |
16 #include "LayerPainterChromium.h" | 13 #include "cc/bitmap_skpicture_canvas_layer_texture_updater.h" |
| 14 #include "cc/content_layer_client.h" |
| 15 #include "cc/frame_buffer_skpicture_canvas_layer_texture_updater.h" |
| 16 #include "cc/layer_painter.h" |
17 #include <public/Platform.h> | 17 #include <public/Platform.h> |
18 | 18 |
19 namespace cc { | 19 namespace cc { |
20 | 20 |
21 ContentLayerPainter::ContentLayerPainter(ContentLayerChromiumClient* client) | 21 ContentLayerPainter::ContentLayerPainter(ContentLayerChromiumClient* client) |
22 : m_client(client) | 22 : m_client(client) |
23 { | 23 { |
24 } | 24 } |
25 | 25 |
26 scoped_ptr<ContentLayerPainter> ContentLayerPainter::create(ContentLayerChromium
Client* client) | 26 scoped_ptr<ContentLayerPainter> ContentLayerPainter::create(ContentLayerChromium
Client* client) |
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102 } | 102 } |
103 | 103 |
104 void ContentLayerChromium::setContentsOpaque(bool opaque) | 104 void ContentLayerChromium::setContentsOpaque(bool opaque) |
105 { | 105 { |
106 LayerChromium::setContentsOpaque(opaque); | 106 LayerChromium::setContentsOpaque(opaque); |
107 if (m_textureUpdater) | 107 if (m_textureUpdater) |
108 m_textureUpdater->setOpaque(opaque); | 108 m_textureUpdater->setOpaque(opaque); |
109 } | 109 } |
110 | 110 |
111 } | 111 } |
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