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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "mojo/gpu/gl_context.h" | 5 #include "mojo/gpu/gl_context.h" |
| 6 | 6 |
| 7 #include "mojo/public/cpp/application/connect.h" | 7 #include "mojo/public/cpp/application/connect.h" |
| 8 #include "mojo/public/interfaces/application/shell.mojom.h" | 8 #include "mojo/public/interfaces/application/shell.mojom.h" |
| 9 #include "mojo/services/gpu/public/interfaces/gpu.mojom.h" | 9 #include "mojo/services/gpu/public/interfaces/gpu.mojom.h" |
| 10 | 10 |
| 11 namespace mojo { | 11 namespace mojo { |
| 12 | 12 |
| 13 GLContext::Observer::~Observer() { | 13 GLContext::Observer::~Observer() { |
| 14 } | 14 } |
| 15 | 15 |
| 16 GLContext::GLContext(Shell* shell) : weak_factory_(this) { | 16 GLContext::GLContext(Shell* shell) : weak_factory_(this) { |
| 17 ServiceProviderPtr native_viewport; | 17 ServiceProviderPtr native_viewport; |
| 18 shell->ConnectToApplication("mojo:native_viewport_service", | 18 shell->ConnectToApplication("mojo:native_viewport_service", |
| 19 GetProxy(&native_viewport), nullptr); | 19 GetProxy(&native_viewport), nullptr); |
| 20 GpuPtr gpu_service; | 20 GpuPtr gpu_service; |
| 21 ConnectToService(native_viewport.get(), &gpu_service); | 21 ConnectToService(native_viewport.get(), &gpu_service); |
| 22 CommandBufferPtr command_buffer; | 22 CommandBufferPtr command_buffer; |
| 23 gpu_service->CreateOffscreenGLES2Context(GetProxy(&command_buffer)); | 23 gpu_service->CreateOffscreenGLES2Context(GetProxy(&command_buffer)); |
| 24 context_ = MojoGLES2CreateContext( | 24 context_ = MojoGLES2CreateContext( |
| 25 command_buffer.PassMessagePipe().release().value(), &ContextLostThunk, | 25 command_buffer.PassInterface().PassHandle().release().value(), |
| 26 this, Environment::GetDefaultAsyncWaiter()); | 26 &ContextLostThunk, this, Environment::GetDefaultAsyncWaiter()); |
| 27 gl_ = static_cast<gpu::gles2::GLES2Interface*>( | 27 gl_ = static_cast<gpu::gles2::GLES2Interface*>( |
| 28 MojoGLES2GetGLES2Interface(context_)); | 28 MojoGLES2GetGLES2Interface(context_)); |
| 29 } | 29 } |
| 30 | 30 |
| 31 GLContext::~GLContext() { | 31 GLContext::~GLContext() { |
| 32 MojoGLES2DestroyContext(context_); | 32 MojoGLES2DestroyContext(context_); |
| 33 } | 33 } |
| 34 | 34 |
| 35 base::WeakPtr<GLContext> GLContext::Create(Shell* shell) { | 35 base::WeakPtr<GLContext> GLContext::Create(Shell* shell) { |
| 36 return (new GLContext(shell))->weak_factory_.GetWeakPtr(); | 36 return (new GLContext(shell))->weak_factory_.GetWeakPtr(); |
| (...skipping 17 matching lines...) Expand all Loading... |
| 54 | 54 |
| 55 void GLContext::ContextLostThunk(void* self) { | 55 void GLContext::ContextLostThunk(void* self) { |
| 56 static_cast<GLContext*>(self)->OnContextLost(); | 56 static_cast<GLContext*>(self)->OnContextLost(); |
| 57 } | 57 } |
| 58 | 58 |
| 59 void GLContext::OnContextLost() { | 59 void GLContext::OnContextLost() { |
| 60 FOR_EACH_OBSERVER(Observer, observers_, OnContextLost()); | 60 FOR_EACH_OBSERVER(Observer, observers_, OnContextLost()); |
| 61 } | 61 } |
| 62 | 62 |
| 63 } // namespace mojo | 63 } // namespace mojo |
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