| Index: media/filters/audio_renderer_impl.h
|
| diff --git a/media/filters/audio_renderer_impl.h b/media/filters/audio_renderer_impl.h
|
| index b154acf8a7535f1b7971129340f6ac05bbc27fe6..47a498b4079ee5f9d59f5fea28c4dbc15ca62980 100644
|
| --- a/media/filters/audio_renderer_impl.h
|
| +++ b/media/filters/audio_renderer_impl.h
|
| @@ -197,18 +197,12 @@ class MEDIA_EXPORT AudioRendererImpl
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|
|
| uint32 bytes_per_frame_;
|
|
|
| - // Used to calculate audio delay given bytes.
|
| - uint32 bytes_per_second_;
|
| -
|
| // A flag that indicates this filter is called to stop.
|
| bool stopped_;
|
|
|
| // The sink (destination) for rendered audio.
|
| scoped_refptr<media::AudioRendererSink> sink_;
|
|
|
| - // Set to true when OnInitialize() is called.
|
| - bool is_initialized_;
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| -
|
| // We're supposed to know amount of audio data OS or hardware buffered, but
|
| // that is not always so -- on my Linux box
|
| // AudioBuffersState::hardware_delay_bytes never reaches 0.
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|
|