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Side by Side Diff: Source/core/svg/SVGFESpecularLightingElement.cpp

Issue 1118133003: Rename rendering in core/svg. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org> 2 * Copyright (C) 2004, 2005, 2007 Nikolas Zimmermann <zimmermann@kde.org>
3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org> 3 * Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
4 * Copyright (C) 2005 Oliver Hunt <oliver@nerget.com> 4 * Copyright (C) 2005 Oliver Hunt <oliver@nerget.com>
5 * 5 *
6 * This library is free software; you can redistribute it and/or 6 * This library is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Library General Public 7 * modify it under the terms of the GNU Library General Public
8 * License as published by the Free Software Foundation; either 8 * License as published by the Free Software Foundation; either
9 * version 2 of the License, or (at your option) any later version. 9 * version 2 of the License, or (at your option) any later version.
10 * 10 *
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55 SVGFilterPrimitiveStandardAttributes::trace(visitor); 55 SVGFilterPrimitiveStandardAttributes::trace(visitor);
56 } 56 }
57 57
58 DEFINE_NODE_FACTORY(SVGFESpecularLightingElement) 58 DEFINE_NODE_FACTORY(SVGFESpecularLightingElement)
59 59
60 bool SVGFESpecularLightingElement::setFilterEffectAttribute(FilterEffect* effect , const QualifiedName& attrName) 60 bool SVGFESpecularLightingElement::setFilterEffectAttribute(FilterEffect* effect , const QualifiedName& attrName)
61 { 61 {
62 FESpecularLighting* specularLighting = static_cast<FESpecularLighting*>(effe ct); 62 FESpecularLighting* specularLighting = static_cast<FESpecularLighting*>(effe ct);
63 63
64 if (attrName == SVGNames::lighting_colorAttr) { 64 if (attrName == SVGNames::lighting_colorAttr) {
65 LayoutObject* renderer = this->layoutObject(); 65 LayoutObject* layoutObject = this->layoutObject();
66 ASSERT(renderer); 66 ASSERT(layoutObject);
67 ASSERT(renderer->style()); 67 ASSERT(layoutObject->style());
68 return specularLighting->setLightingColor(renderer->style()->svgStyle(). lightingColor()); 68 return specularLighting->setLightingColor(layoutObject->style()->svgStyl e().lightingColor());
69 } 69 }
70 if (attrName == SVGNames::surfaceScaleAttr) 70 if (attrName == SVGNames::surfaceScaleAttr)
71 return specularLighting->setSurfaceScale(m_surfaceScale->currentValue()- >value()); 71 return specularLighting->setSurfaceScale(m_surfaceScale->currentValue()- >value());
72 if (attrName == SVGNames::specularConstantAttr) 72 if (attrName == SVGNames::specularConstantAttr)
73 return specularLighting->setSpecularConstant(m_specularConstant->current Value()->value()); 73 return specularLighting->setSpecularConstant(m_specularConstant->current Value()->value());
74 if (attrName == SVGNames::specularExponentAttr) 74 if (attrName == SVGNames::specularExponentAttr)
75 return specularLighting->setSpecularExponent(m_specularExponent->current Value()->value()); 75 return specularLighting->setSpecularExponent(m_specularExponent->current Value()->value());
76 if (attrName == SVGNames::kernelUnitLengthAttr) { 76 if (attrName == SVGNames::kernelUnitLengthAttr) {
77 bool changedX = specularLighting->setKernelUnitLengthX(m_kernelUnitLengt h->firstNumber()->currentValue()->value()); 77 bool changedX = specularLighting->setKernelUnitLengthX(m_kernelUnitLengt h->firstNumber()->currentValue()->value());
78 bool changedY = specularLighting->setKernelUnitLengthY(m_kernelUnitLengt h->secondNumber()->currentValue()->value()); 78 bool changedY = specularLighting->setKernelUnitLengthY(m_kernelUnitLengt h->secondNumber()->currentValue()->value());
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135 { 135 {
136 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr entValue()->value())); 136 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr entValue()->value()));
137 137
138 if (!input1) 138 if (!input1)
139 return nullptr; 139 return nullptr;
140 140
141 SVGFELightElement* lightNode = SVGFELightElement::findLightElement(*this); 141 SVGFELightElement* lightNode = SVGFELightElement::findLightElement(*this);
142 if (!lightNode) 142 if (!lightNode)
143 return nullptr; 143 return nullptr;
144 144
145 LayoutObject* renderer = this->layoutObject(); 145 LayoutObject* layoutObject = this->layoutObject();
146 if (!renderer) 146 if (!layoutObject)
147 return nullptr; 147 return nullptr;
148 148
149 ASSERT(renderer->style()); 149 ASSERT(layoutObject->style());
150 Color color = renderer->style()->svgStyle().lightingColor(); 150 Color color = layoutObject->style()->svgStyle().lightingColor();
151 151
152 RefPtr<LightSource> lightSource = lightNode->lightSource(filter); 152 RefPtr<LightSource> lightSource = lightNode->lightSource(filter);
153 RefPtrWillBeRawPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_specularConstant->currentValu e()->value(), 153 RefPtrWillBeRawPtr<FilterEffect> effect = FESpecularLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_specularConstant->currentValu e()->value(),
154 m_specularExponent->currentValue()->value(), kernelUnitLengthX()->curren tValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.rel ease()); 154 m_specularExponent->currentValue()->value(), kernelUnitLengthX()->curren tValue()->value(), kernelUnitLengthY()->currentValue()->value(), lightSource.rel ease());
155 effect->inputEffects().append(input1); 155 effect->inputEffects().append(input1);
156 return effect.release(); 156 return effect.release();
157 } 157 }
158 158
159 } // namespace blink 159 } // namespace blink
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