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Side by Side Diff: Source/core/svg/SVGFEDiffuseLightingElement.cpp

Issue 1118133003: Rename rendering in core/svg. (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz> 2 * Copyright (C) 2005 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3 * 3 *
4 * This library is free software; you can redistribute it and/or 4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public 5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either 6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version. 7 * version 2 of the License, or (at your option) any later version.
8 * 8 *
9 * This library is distributed in the hope that it will be useful, 9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of 10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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51 SVGFilterPrimitiveStandardAttributes::trace(visitor); 51 SVGFilterPrimitiveStandardAttributes::trace(visitor);
52 } 52 }
53 53
54 DEFINE_NODE_FACTORY(SVGFEDiffuseLightingElement) 54 DEFINE_NODE_FACTORY(SVGFEDiffuseLightingElement)
55 55
56 bool SVGFEDiffuseLightingElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName) 56 bool SVGFEDiffuseLightingElement::setFilterEffectAttribute(FilterEffect* effect, const QualifiedName& attrName)
57 { 57 {
58 FEDiffuseLighting* diffuseLighting = static_cast<FEDiffuseLighting*>(effect) ; 58 FEDiffuseLighting* diffuseLighting = static_cast<FEDiffuseLighting*>(effect) ;
59 59
60 if (attrName == SVGNames::lighting_colorAttr) { 60 if (attrName == SVGNames::lighting_colorAttr) {
61 LayoutObject* renderer = this->layoutObject(); 61 LayoutObject* layoutObject = this->layoutObject();
62 ASSERT(renderer); 62 ASSERT(layoutObject);
63 ASSERT(renderer->style()); 63 ASSERT(layoutObject->style());
64 return diffuseLighting->setLightingColor(renderer->style()->svgStyle().l ightingColor()); 64 return diffuseLighting->setLightingColor(layoutObject->style()->svgStyle ().lightingColor());
65 } 65 }
66 if (attrName == SVGNames::surfaceScaleAttr) 66 if (attrName == SVGNames::surfaceScaleAttr)
67 return diffuseLighting->setSurfaceScale(m_surfaceScale->currentValue()-> value()); 67 return diffuseLighting->setSurfaceScale(m_surfaceScale->currentValue()-> value());
68 if (attrName == SVGNames::diffuseConstantAttr) 68 if (attrName == SVGNames::diffuseConstantAttr)
69 return diffuseLighting->setDiffuseConstant(m_diffuseConstant->currentVal ue()->value()); 69 return diffuseLighting->setDiffuseConstant(m_diffuseConstant->currentVal ue()->value());
70 if (attrName == SVGNames::kernelUnitLengthAttr) { 70 if (attrName == SVGNames::kernelUnitLengthAttr) {
71 bool changedX = diffuseLighting->setKernelUnitLengthX(m_kernelUnitLength ->firstNumber()->currentValue()->value()); 71 bool changedX = diffuseLighting->setKernelUnitLengthX(m_kernelUnitLength ->firstNumber()->currentValue()->value());
72 bool changedY = diffuseLighting->setKernelUnitLengthY(m_kernelUnitLength ->secondNumber()->currentValue()->value()); 72 bool changedY = diffuseLighting->setKernelUnitLengthY(m_kernelUnitLength ->secondNumber()->currentValue()->value());
73 return changedX || changedY; 73 return changedX || changedY;
74 } 74 }
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129 { 129 {
130 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr entValue()->value())); 130 FilterEffect* input1 = filterBuilder->getEffectById(AtomicString(m_in1->curr entValue()->value()));
131 131
132 if (!input1) 132 if (!input1)
133 return nullptr; 133 return nullptr;
134 134
135 SVGFELightElement* lightNode = SVGFELightElement::findLightElement(*this); 135 SVGFELightElement* lightNode = SVGFELightElement::findLightElement(*this);
136 if (!lightNode) 136 if (!lightNode)
137 return nullptr; 137 return nullptr;
138 138
139 LayoutObject* renderer = this->layoutObject(); 139 LayoutObject* layoutObject = this->layoutObject();
140 if (!renderer) 140 if (!layoutObject)
141 return nullptr; 141 return nullptr;
142 142
143 ASSERT(renderer->style()); 143 ASSERT(layoutObject->style());
144 Color color = renderer->style()->svgStyle().lightingColor(); 144 Color color = layoutObject->style()->svgStyle().lightingColor();
145 145
146 RefPtr<LightSource> lightSource = lightNode->lightSource(filter); 146 RefPtr<LightSource> lightSource = lightNode->lightSource(filter);
147 RefPtrWillBeRawPtr<FilterEffect> effect = FEDiffuseLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_diffuseConstant->currentValue( )->value(), 147 RefPtrWillBeRawPtr<FilterEffect> effect = FEDiffuseLighting::create(filter, color, m_surfaceScale->currentValue()->value(), m_diffuseConstant->currentValue( )->value(),
148 kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->curre ntValue()->value(), lightSource.release()); 148 kernelUnitLengthX()->currentValue()->value(), kernelUnitLengthY()->curre ntValue()->value(), lightSource.release());
149 effect->inputEffects().append(input1); 149 effect->inputEffects().append(input1);
150 return effect.release(); 150 return effect.release();
151 } 151 }
152 152
153 } // namespace blink 153 } // namespace blink
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