| Index: media/audio/audio_low_latency_input_output_unittest.cc
|
| diff --git a/media/audio/audio_low_latency_input_output_unittest.cc b/media/audio/audio_low_latency_input_output_unittest.cc
|
| index 725d481cfb4e61f2289c4fdbc558852db4794e14..7ca7f03635d51f7b00e420e63474d1542223544f 100644
|
| --- a/media/audio/audio_low_latency_input_output_unittest.cc
|
| +++ b/media/audio/audio_low_latency_input_output_unittest.cc
|
| @@ -81,10 +81,7 @@ struct AudioDelayState {
|
| // the main thread instead of the audio thread.
|
| class MockAudioManager : public AudioManagerAnyPlatform {
|
| public:
|
| - MockAudioManager() {
|
| - Init();
|
| - }
|
| -
|
| + MockAudioManager() {}
|
| virtual ~MockAudioManager() {}
|
|
|
| virtual scoped_refptr<base::MessageLoopProxy> GetMessageLoop() OVERRIDE {
|
| @@ -129,7 +126,6 @@ class AudioLowLatencyInputOutputTest : public testing::Test {
|
| // The total effect is that recorded audio is played out in loop back using
|
| // a sync buffer as temporary storage.
|
| class FullDuplexAudioSinkSource
|
| -
|
| : public AudioInputStream::AudioInputCallback,
|
| public AudioOutputStream::AudioSourceCallback {
|
| public:
|
|
|