| Index: src/gpu/effects/GrTextureDomain.cpp
|
| diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp
|
| index f14ebaa855114128f27fbd75d6638f1da98ab1a0..31cd4d4b3e0636178930cd05b82eb9d6292d3e1c 100644
|
| --- a/src/gpu/effects/GrTextureDomain.cpp
|
| +++ b/src/gpu/effects/GrTextureDomain.cpp
|
| @@ -299,7 +299,7 @@ GrFragmentProcessor* GrTextureDomainEffect::TestCreate(SkRandom* random,
|
| domain.fBottom = random->nextRangeScalar(domain.fTop, SK_Scalar1);
|
| GrTextureDomain::Mode mode =
|
| (GrTextureDomain::Mode) random->nextULessThan(GrTextureDomain::kModeCount);
|
| - const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random);
|
| + const SkMatrix& matrix = GrTest::TestMatrix(random);
|
| bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? random->nextBool() : false;
|
| GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kDevice_GrCoordSet;
|
| return GrTextureDomainEffect::Create(textures[texIdx],
|
|
|