Index: src/gpu/effects/GrTextureDomain.cpp |
diff --git a/src/gpu/effects/GrTextureDomain.cpp b/src/gpu/effects/GrTextureDomain.cpp |
index f14ebaa855114128f27fbd75d6638f1da98ab1a0..31cd4d4b3e0636178930cd05b82eb9d6292d3e1c 100644 |
--- a/src/gpu/effects/GrTextureDomain.cpp |
+++ b/src/gpu/effects/GrTextureDomain.cpp |
@@ -299,7 +299,7 @@ GrFragmentProcessor* GrTextureDomainEffect::TestCreate(SkRandom* random, |
domain.fBottom = random->nextRangeScalar(domain.fTop, SK_Scalar1); |
GrTextureDomain::Mode mode = |
(GrTextureDomain::Mode) random->nextULessThan(GrTextureDomain::kModeCount); |
- const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random); |
+ const SkMatrix& matrix = GrTest::TestMatrix(random); |
bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? random->nextBool() : false; |
GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kDevice_GrCoordSet; |
return GrTextureDomainEffect::Create(textures[texIdx], |