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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrTextureDomain.h" | 8 #include "GrTextureDomain.h" |
| 9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
| 10 #include "GrSimpleTextureEffect.h" | 10 #include "GrSimpleTextureEffect.h" |
| (...skipping 281 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 292 GrTexture* textures[]) { | 292 GrTexture* textures[]) { |
| 293 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : | 293 int texIdx = random->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : |
| 294 GrProcessorUnitTest::kAlphaTextureIdx; | 294 GrProcessorUnitTest::kAlphaTextureIdx; |
| 295 SkRect domain; | 295 SkRect domain; |
| 296 domain.fLeft = random->nextUScalar1(); | 296 domain.fLeft = random->nextUScalar1(); |
| 297 domain.fRight = random->nextRangeScalar(domain.fLeft, SK_Scalar1); | 297 domain.fRight = random->nextRangeScalar(domain.fLeft, SK_Scalar1); |
| 298 domain.fTop = random->nextUScalar1(); | 298 domain.fTop = random->nextUScalar1(); |
| 299 domain.fBottom = random->nextRangeScalar(domain.fTop, SK_Scalar1); | 299 domain.fBottom = random->nextRangeScalar(domain.fTop, SK_Scalar1); |
| 300 GrTextureDomain::Mode mode = | 300 GrTextureDomain::Mode mode = |
| 301 (GrTextureDomain::Mode) random->nextULessThan(GrTextureDomain::kModeCoun
t); | 301 (GrTextureDomain::Mode) random->nextULessThan(GrTextureDomain::kModeCoun
t); |
| 302 const SkMatrix& matrix = GrProcessorUnitTest::TestMatrix(random); | 302 const SkMatrix& matrix = GrTest::TestMatrix(random); |
| 303 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? random->nextBool() : f
alse; | 303 bool bilerp = mode != GrTextureDomain::kRepeat_Mode ? random->nextBool() : f
alse; |
| 304 GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kDevice_GrCoord
Set; | 304 GrCoordSet coords = random->nextBool() ? kLocal_GrCoordSet : kDevice_GrCoord
Set; |
| 305 return GrTextureDomainEffect::Create(textures[texIdx], | 305 return GrTextureDomainEffect::Create(textures[texIdx], |
| 306 matrix, | 306 matrix, |
| 307 domain, | 307 domain, |
| 308 mode, | 308 mode, |
| 309 bilerp ? GrTextureParams::kBilerp_Filte
rMode : GrTextureParams::kNone_FilterMode, | 309 bilerp ? GrTextureParams::kBilerp_Filte
rMode : GrTextureParams::kNone_FilterMode, |
| 310 coords); | 310 coords); |
| 311 } | 311 } |
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