| Index: include/effects/SkGradientShader.h
|
| diff --git a/include/effects/SkGradientShader.h b/include/effects/SkGradientShader.h
|
| index a5b4f29b7604e29fa31d5a4bfa73e6a1be60d7aa..ae11e2dafd1fb81f0580f8e6d71c2d2d56d93fac 100644
|
| --- a/include/effects/SkGradientShader.h
|
| +++ b/include/effects/SkGradientShader.h
|
| @@ -80,39 +80,6 @@ public:
|
| return CreateRadial(center, radius, colors, pos, count, mode, 0, NULL);
|
| }
|
|
|
| - /** Returns a shader that generates a radial gradient given the start position, start radius, end position and end radius.
|
| - <p />
|
| - CreateTwoPointRadial returns a shader with a reference count of 1.
|
| - The caller should decrement the shader's reference count when done with the shader.
|
| - It is an error for colorCount to be < 2, for startRadius or endRadius to be < 0, or for
|
| - startRadius to be equal to endRadius.
|
| - @param start The center of the start circle for this gradient
|
| - @param startRadius Must be positive. The radius of the start circle for this gradient.
|
| - @param end The center of the end circle for this gradient
|
| - @param endRadius Must be positive. The radius of the end circle for this gradient.
|
| - @param colors The array[count] of colors, to be distributed between the center and edge of the circle
|
| - @param pos May be NULL. The array[count] of SkScalars, or NULL, of the relative position of
|
| - each corresponding color in the colors array. If this is NULL,
|
| - the the colors are distributed evenly between the center and edge of the circle.
|
| - If this is not null, the values must begin with 0, end with 1.0, and
|
| - intermediate values must be strictly increasing.
|
| - @param count Must be >= 2. The number of colors (and pos if not NULL) entries
|
| - @param mode The tiling mode
|
| - */
|
| - static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRadius,
|
| - const SkPoint& end, SkScalar endRadius,
|
| - const SkColor colors[], const SkScalar pos[], int count,
|
| - SkShader::TileMode mode,
|
| - uint32_t flags, const SkMatrix* localMatrix);
|
| -
|
| - static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRadius,
|
| - const SkPoint& end, SkScalar endRadius,
|
| - const SkColor colors[], const SkScalar pos[], int count,
|
| - SkShader::TileMode mode) {
|
| - return CreateTwoPointRadial(start, startRadius, end, endRadius, colors, pos, count, mode,
|
| - 0, NULL);
|
| - }
|
| -
|
| /**
|
| * Returns a shader that generates a conical gradient given two circles, or
|
| * returns NULL if the inputs are invalid. The gradient interprets the
|
|
|