| Index: include/effects/SkGradientShader.h
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| diff --git a/include/effects/SkGradientShader.h b/include/effects/SkGradientShader.h
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| index a5b4f29b7604e29fa31d5a4bfa73e6a1be60d7aa..ae11e2dafd1fb81f0580f8e6d71c2d2d56d93fac 100644
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| --- a/include/effects/SkGradientShader.h
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| +++ b/include/effects/SkGradientShader.h
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| @@ -80,39 +80,6 @@ public:
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|          return CreateRadial(center, radius, colors, pos, count, mode, 0, NULL);
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|      }
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|  
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| -    /** Returns a shader that generates a radial gradient given the start position, start radius, end position and end radius.
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| -        <p />
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| -        CreateTwoPointRadial returns a shader with a reference count of 1.
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| -        The caller should decrement the shader's reference count when done with the shader.
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| -        It is an error for colorCount to be < 2, for startRadius or endRadius to be < 0, or for
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| -        startRadius to be equal to endRadius.
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| -        @param  start   The center of the start circle for this gradient
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| -        @param  startRadius  Must be positive.  The radius of the start circle for this gradient.
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| -        @param  end     The center of the end circle for this gradient
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| -        @param  endRadius  Must be positive. The radius of the end circle for this gradient.
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| -        @param  colors  The array[count] of colors, to be distributed between the center and edge of the circle
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| -        @param  pos     May be NULL. The array[count] of SkScalars, or NULL, of the relative position of
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| -                        each corresponding color in the colors array. If this is NULL,
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| -                        the the colors are distributed evenly between the center and edge of the circle.
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| -                        If this is not null, the values must begin with 0, end with 1.0, and
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| -                        intermediate values must be strictly increasing.
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| -        @param  count   Must be >= 2. The number of colors (and pos if not NULL) entries
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| -        @param  mode    The tiling mode
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| -    */
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| -    static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRadius,
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| -                                          const SkPoint& end, SkScalar endRadius,
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| -                                          const SkColor colors[], const SkScalar pos[], int count,
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| -                                          SkShader::TileMode mode,
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| -                                          uint32_t flags, const SkMatrix* localMatrix);
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| -
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| -    static SkShader* CreateTwoPointRadial(const SkPoint& start, SkScalar startRadius,
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| -                                          const SkPoint& end, SkScalar endRadius,
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| -                                          const SkColor colors[], const SkScalar pos[], int count,
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| -                                          SkShader::TileMode mode) {
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| -        return CreateTwoPointRadial(start, startRadius, end, endRadius, colors, pos, count, mode,
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| -                                    0, NULL);
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| -    }
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| -
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|      /**
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|       *  Returns a shader that generates a conical gradient given two circles, or
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|       *  returns NULL if the inputs are invalid. The gradient interprets the
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| 
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