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Side by Side Diff: src/gpu/SkGpuDevice.cpp

Issue 1117423003: remove redundant/deprecated TwoPointRadial gradiet -- use TwoPointConical (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkGpuDevice.h" 8 #include "SkGpuDevice.h"
9 9
10 #include "GrContext.h" 10 #include "GrContext.h"
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340 fRenderTarget->unref(); 340 fRenderTarget->unref();
341 fRenderTarget = newRT.detach(); 341 fRenderTarget = newRT.detach();
342 342
343 SkASSERT(fRenderTarget->surfacePriv().info() == fLegacyBitmap.info()); 343 SkASSERT(fRenderTarget->surfacePriv().info() == fLegacyBitmap.info());
344 SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (fRenderTarget->surfacePriv().info (), fRenderTarget)); 344 SkPixelRef* pr = SkNEW_ARGS(SkGrPixelRef, (fRenderTarget->surfacePriv().info (), fRenderTarget));
345 fLegacyBitmap.setPixelRef(pr)->unref(); 345 fLegacyBitmap.setPixelRef(pr)->unref();
346 } 346 }
347 347
348 /////////////////////////////////////////////////////////////////////////////// 348 ///////////////////////////////////////////////////////////////////////////////
349 349
350 SK_COMPILE_ASSERT(SkShader::kNone_BitmapType == 0, shader_type_mismatch);
351 SK_COMPILE_ASSERT(SkShader::kDefault_BitmapType == 1, shader_type_mismatch);
352 SK_COMPILE_ASSERT(SkShader::kRadial_BitmapType == 2, shader_type_mismatch);
353 SK_COMPILE_ASSERT(SkShader::kSweep_BitmapType == 3, shader_type_mismatch);
354 SK_COMPILE_ASSERT(SkShader::kTwoPointRadial_BitmapType == 4,
355 shader_type_mismatch);
356 SK_COMPILE_ASSERT(SkShader::kTwoPointConical_BitmapType == 5,
357 shader_type_mismatch);
358 SK_COMPILE_ASSERT(SkShader::kLinear_BitmapType == 6, shader_type_mismatch);
359 SK_COMPILE_ASSERT(SkShader::kLast_BitmapType == 6, shader_type_mismatch);
360
361 ///////////////////////////////////////////////////////////////////////////////
362
363 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) { 350 void SkGpuDevice::drawPaint(const SkDraw& draw, const SkPaint& paint) {
364 CHECK_SHOULD_DRAW(draw); 351 CHECK_SHOULD_DRAW(draw);
365 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawPaint", fContext); 352 GR_CREATE_TRACE_MARKER_CONTEXT("SkGpuDevice::drawPaint", fContext);
366 353
367 GrPaint grPaint; 354 GrPaint grPaint;
368 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, t rue, &grPaint)) { 355 if (!SkPaint2GrPaint(this->context(), fRenderTarget, paint, *draw.fMatrix, t rue, &grPaint)) {
369 return; 356 return;
370 } 357 }
371 358
372 fContext->drawPaint(fRenderTarget, fClip, grPaint, *draw.fMatrix); 359 fContext->drawPaint(fRenderTarget, fClip, grPaint, *draw.fMatrix);
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2043 #endif 2030 #endif
2044 } 2031 }
2045 2032
2046 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() { 2033 SkImageFilter::Cache* SkGpuDevice::getImageFilterCache() {
2047 // We always return a transient cache, so it is freed after each 2034 // We always return a transient cache, so it is freed after each
2048 // filter traversal. 2035 // filter traversal.
2049 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize); 2036 return SkImageFilter::Cache::Create(kDefaultImageFilterCacheSize);
2050 } 2037 }
2051 2038
2052 #endif 2039 #endif
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