| Index: sky/framework/node.dart
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| diff --git a/sky/framework/node.dart b/sky/framework/node.dart
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..ec9a1f94fa9f38d0e8297ea64b30018bc3dcc534
|
| --- /dev/null
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| +++ b/sky/framework/node.dart
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| @@ -0,0 +1,60 @@
|
| +library node;
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| +
|
| +class Node {
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| +
|
| + // Nodes always have a 'depth' greater than their ancestors'.
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| + // There's no guarantee regarding depth between siblings. The depth
|
| + // of a node is used to ensure that nodes are processed in depth
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| + // order. The 'depth' of a child can be more than one greater than
|
| + // the 'depth' of the parent, because the 'depth' values are never
|
| + // decreased: all that matters is that it's greater than the parent.
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| + // Consider a tree with a root node A, a child B, and a grandchild
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| + // C. Initially, A will have 'depth' 0, B 'depth' 1, and C 'depth'
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| + // 2. If C is moved to be a child of A, sibling of B, then the
|
| + // numbers won't change. C's 'depth' will still be 2.
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| +
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| + int _depth = 0;
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| + int get depth => _depth;
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| + void redepthChild(Node child) { // internal, do not call
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| + assert(child._attached == _attached);
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| + if (child._depth <= _depth) {
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| + child._depth = _depth + 1;
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| + child.redepthChildren();
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| + }
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| + }
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| + void redepthChildren() { // internal, do not call
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| + // override this in subclasses with child nodes
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| + // simply call redepthChild(child) for each child
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| + }
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| +
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| + bool _attached = false;
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| + bool get attached => _attached;
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| + void attach() {
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| + // override this in subclasses with child nodes
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| + // simply call attach() for each child then call your superclass
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| + _attached = true;
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| + attachChildren();
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| + }
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| + attachChildren() { } // workaround for lack of inter-class mixins in Dart
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| + void detach() {
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| + // override this in subclasses with child nodes
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| + // simply call detach() for each child then call your superclass
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| + _attached = false;
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| + detachChildren();
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| + }
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| + detachChildren() { } // workaround for lack of inter-class mixins in Dart
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| +
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| + void setAsChild(Node child) { // only for use by subclasses
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| + assert(child != null);
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| + if (attached)
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| + child.attach();
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| + redepthChild(child);
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| + }
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| + void dropChild(Node child) { // only for use by subclasses
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| + assert(child != null);
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| + assert(child.attached == attached);
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| + if (attached)
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| + child.detach();
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| + }
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| +
|
| +}
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|
|