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Unified Diff: sky/framework/node.dart

Issue 1117143003: [Effen] Port fn.dart from the legacy sky.Node backend to the RenderNode backend, which is currently… (Closed) Base URL: https://github.com/domokit/mojo.git@master
Patch Set: Tweak debug functions as suggested Created 5 years, 7 months ago
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Index: sky/framework/node.dart
diff --git a/sky/framework/node.dart b/sky/framework/node.dart
new file mode 100644
index 0000000000000000000000000000000000000000..ec9a1f94fa9f38d0e8297ea64b30018bc3dcc534
--- /dev/null
+++ b/sky/framework/node.dart
@@ -0,0 +1,60 @@
+library node;
+
+class Node {
+
+ // Nodes always have a 'depth' greater than their ancestors'.
+ // There's no guarantee regarding depth between siblings. The depth
+ // of a node is used to ensure that nodes are processed in depth
+ // order. The 'depth' of a child can be more than one greater than
+ // the 'depth' of the parent, because the 'depth' values are never
+ // decreased: all that matters is that it's greater than the parent.
+ // Consider a tree with a root node A, a child B, and a grandchild
+ // C. Initially, A will have 'depth' 0, B 'depth' 1, and C 'depth'
+ // 2. If C is moved to be a child of A, sibling of B, then the
+ // numbers won't change. C's 'depth' will still be 2.
+
+ int _depth = 0;
+ int get depth => _depth;
+ void redepthChild(Node child) { // internal, do not call
+ assert(child._attached == _attached);
+ if (child._depth <= _depth) {
+ child._depth = _depth + 1;
+ child.redepthChildren();
+ }
+ }
+ void redepthChildren() { // internal, do not call
+ // override this in subclasses with child nodes
+ // simply call redepthChild(child) for each child
+ }
+
+ bool _attached = false;
+ bool get attached => _attached;
+ void attach() {
+ // override this in subclasses with child nodes
+ // simply call attach() for each child then call your superclass
+ _attached = true;
+ attachChildren();
+ }
+ attachChildren() { } // workaround for lack of inter-class mixins in Dart
+ void detach() {
+ // override this in subclasses with child nodes
+ // simply call detach() for each child then call your superclass
+ _attached = false;
+ detachChildren();
+ }
+ detachChildren() { } // workaround for lack of inter-class mixins in Dart
+
+ void setAsChild(Node child) { // only for use by subclasses
+ assert(child != null);
+ if (attached)
+ child.attach();
+ redepthChild(child);
+ }
+ void dropChild(Node child) { // only for use by subclasses
+ assert(child != null);
+ assert(child.attached == attached);
+ if (attached)
+ child.detach();
+ }
+
+}
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