Chromium Code Reviews| Index: sky/framework/node.dart |
| diff --git a/sky/framework/node.dart b/sky/framework/node.dart |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..ec9a1f94fa9f38d0e8297ea64b30018bc3dcc534 |
| --- /dev/null |
| +++ b/sky/framework/node.dart |
| @@ -0,0 +1,60 @@ |
| +library node; |
| + |
| +class Node { |
| + |
| + // Nodes always have a 'depth' greater than their ancestors'. |
| + // There's no guarantee regarding depth between siblings. The depth |
| + // of a node is used to ensure that nodes are processed in depth |
| + // order. The 'depth' of a child can be more than one greater than |
| + // the 'depth' of the parent, because the 'depth' values are never |
| + // decreased: all that matters is that it's greater than the parent. |
| + // Consider a tree with a root node A, a child B, and a grandchild |
| + // C. Initially, A will have 'depth' 0, B 'depth' 1, and C 'depth' |
| + // 2. If C is moved to be a child of A, sibling of B, then the |
| + // numbers won't change. C's 'depth' will still be 2. |
| + |
| + int _depth = 0; |
| + int get depth => _depth; |
| + void redepthChild(Node child) { // internal, do not call |
| + assert(child._attached == _attached); |
| + if (child._depth <= _depth) { |
| + child._depth = _depth + 1; |
| + child.redepthChildren(); |
| + } |
| + } |
| + void redepthChildren() { // internal, do not call |
|
eseidel
2015/05/08 19:15:54
_redepthChildren?
Hixie
2015/05/08 19:39:17
You need to be able to override it in subclasses.
|
| + // override this in subclasses with child nodes |
| + // simply call redepthChild(child) for each child |
| + } |
| + |
| + bool _attached = false; |
| + bool get attached => _attached; |
| + void attach() { |
| + // override this in subclasses with child nodes |
| + // simply call attach() for each child then call your superclass |
| + _attached = true; |
| + attachChildren(); |
| + } |
| + attachChildren() { } // workaround for lack of inter-class mixins in Dart |
| + void detach() { |
| + // override this in subclasses with child nodes |
| + // simply call detach() for each child then call your superclass |
| + _attached = false; |
| + detachChildren(); |
| + } |
| + detachChildren() { } // workaround for lack of inter-class mixins in Dart |
| + |
| + void setAsChild(Node child) { // only for use by subclasses |
| + assert(child != null); |
| + if (attached) |
| + child.attach(); |
| + redepthChild(child); |
| + } |
| + void dropChild(Node child) { // only for use by subclasses |
| + assert(child != null); |
| + assert(child.attached == attached); |
| + if (attached) |
| + child.detach(); |
| + } |
| + |
| +} |