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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/proximity_auth/ble/proximity_auth_ble_system.h" | 5 #include "components/proximity_auth/ble/proximity_auth_ble_system.h" |
6 | 6 |
7 #include "base/bind.h" | 7 #include "base/bind.h" |
8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "components/proximity_auth/ble/bluetooth_low_energy_connection.h" |
9 #include "components/proximity_auth/ble/bluetooth_low_energy_connection_finder.h
" | 10 #include "components/proximity_auth/ble/bluetooth_low_energy_connection_finder.h
" |
10 #include "components/proximity_auth/connection.h" | 11 #include "components/proximity_auth/connection.h" |
| 12 #include "components/proximity_auth/remote_device.h" |
11 #include "device/bluetooth/bluetooth_device.h" | 13 #include "device/bluetooth/bluetooth_device.h" |
12 #include "device/bluetooth/bluetooth_gatt_connection.h" | 14 #include "device/bluetooth/bluetooth_gatt_connection.h" |
13 | 15 |
14 namespace proximity_auth { | 16 namespace proximity_auth { |
15 | 17 |
16 namespace { | 18 namespace { |
17 | 19 |
18 // The UUID of the Bluetooth Low Energy service. | 20 // The UUID of the Bluetooth Low Energy service. |
19 const char kSmartLockServiceUUID[] = "b3b7e28e-a000-3e17-bd86-6e97b9e28c11"; | 21 const char kSmartLockServiceUUID[] = "b3b7e28e-a000-3e17-bd86-6e97b9e28c11"; |
20 | 22 |
| 23 // The UUID of the characteristic used to send data to the peripheral. |
| 24 const char kToPeripheralCharUUID[] = "977c6674-1239-4e72-993b-502369b8bb5a"; |
| 25 |
| 26 // The UUID of the characteristic used to receive data from the peripheral. |
| 27 const char kFromPeripheralCharUUID[] = "f4b904a2-a030-43b3-98a8-221c536c03cb"; |
| 28 |
21 } // namespace | 29 } // namespace |
22 | 30 |
23 ProximityAuthBleSystem::ProximityAuthBleSystem( | 31 ProximityAuthBleSystem::ProximityAuthBleSystem( |
24 ScreenlockBridge* screenlock_bridge, | 32 ScreenlockBridge* screenlock_bridge, |
25 content::BrowserContext* browser_context) | 33 content::BrowserContext* browser_context) |
26 : screenlock_bridge_(screenlock_bridge), | 34 : screenlock_bridge_(screenlock_bridge), |
27 browser_context_(browser_context), | 35 browser_context_(browser_context), |
28 weak_ptr_factory_(this) { | 36 weak_ptr_factory_(this) { |
29 DCHECK(screenlock_bridge_); | 37 DCHECK(screenlock_bridge_); |
30 DCHECK(browser_context_); | 38 DCHECK(browser_context_); |
31 VLOG(1) << "Starting Proximity Auth over Bluetooth Low Energy."; | 39 VLOG(1) << "Starting Proximity Auth over Bluetooth Low Energy."; |
32 screenlock_bridge_->AddObserver(this); | 40 screenlock_bridge_->AddObserver(this); |
33 } | 41 } |
34 | 42 |
35 ProximityAuthBleSystem::~ProximityAuthBleSystem() { | 43 ProximityAuthBleSystem::~ProximityAuthBleSystem() { |
36 VLOG(1) << "Stopping Proximity over Bluetooth Low Energy."; | 44 VLOG(1) << "Stopping Proximity over Bluetooth Low Energy."; |
37 screenlock_bridge_->RemoveObserver(this); | 45 screenlock_bridge_->RemoveObserver(this); |
38 } | 46 } |
39 | 47 |
40 void ProximityAuthBleSystem::OnScreenDidLock( | 48 void ProximityAuthBleSystem::OnScreenDidLock( |
41 ScreenlockBridge::LockHandler::ScreenType screen_type) { | 49 ScreenlockBridge::LockHandler::ScreenType screen_type) { |
42 VLOG(1) << "OnScreenDidLock: " << screen_type; | 50 VLOG(1) << "OnScreenDidLock: " << screen_type; |
43 switch (screen_type) { | 51 switch (screen_type) { |
44 case ScreenlockBridge::LockHandler::SIGNIN_SCREEN: | 52 case ScreenlockBridge::LockHandler::SIGNIN_SCREEN: |
45 connection_finder_.reset(); | 53 connection_finder_.reset(); |
46 break; | 54 break; |
47 case ScreenlockBridge::LockHandler::LOCK_SCREEN: | 55 case ScreenlockBridge::LockHandler::LOCK_SCREEN: |
48 DCHECK(!connection_finder_); | 56 DCHECK(!connection_finder_); |
49 connection_finder_.reset( | 57 connection_finder_.reset(new BluetoothLowEnergyConnectionFinder( |
50 new BluetoothLowEnergyConnectionFinder(kSmartLockServiceUUID)); | 58 kSmartLockServiceUUID, kToPeripheralCharUUID, |
| 59 kFromPeripheralCharUUID)); |
51 connection_finder_->Find( | 60 connection_finder_->Find( |
52 base::Bind(&ProximityAuthBleSystem::OnConnectionFound, | 61 base::Bind(&ProximityAuthBleSystem::OnConnectionFound, |
53 weak_ptr_factory_.GetWeakPtr())); | 62 weak_ptr_factory_.GetWeakPtr())); |
54 break; | 63 break; |
55 case ScreenlockBridge::LockHandler::OTHER_SCREEN: | 64 case ScreenlockBridge::LockHandler::OTHER_SCREEN: |
56 connection_finder_.reset(); | 65 connection_finder_.reset(); |
57 break; | 66 break; |
58 } | 67 } |
59 }; | 68 }; |
60 | 69 |
61 void ProximityAuthBleSystem::OnScreenDidUnlock( | 70 void ProximityAuthBleSystem::OnScreenDidUnlock( |
62 ScreenlockBridge::LockHandler::ScreenType screen_type) { | 71 ScreenlockBridge::LockHandler::ScreenType screen_type) { |
63 VLOG(1) << "OnScreenDidUnlock: " << screen_type; | 72 VLOG(1) << "OnScreenDidUnlock: " << screen_type; |
| 73 connection_->Disconnect(); |
| 74 connection_.reset(); |
64 connection_finder_.reset(); | 75 connection_finder_.reset(); |
65 }; | 76 }; |
66 | 77 |
67 void ProximityAuthBleSystem::OnFocusedUserChanged(const std::string& user_id) { | 78 void ProximityAuthBleSystem::OnFocusedUserChanged(const std::string& user_id) { |
68 VLOG(1) << "OnFocusedUserChanged: " << user_id; | 79 VLOG(1) << "OnFocusedUserChanged: " << user_id; |
69 }; | 80 }; |
70 | 81 |
71 void ProximityAuthBleSystem::OnConnectionFound( | 82 void ProximityAuthBleSystem::OnConnectionFound( |
72 scoped_ptr<device::BluetoothGattConnection> connection) { | 83 scoped_ptr<Connection> connection) { |
73 VLOG(1) << "Connection found. Unlock."; | 84 VLOG(1) << "Connection found. Unlock."; |
74 | 85 |
75 // Close the connection as it it no longer needed. | 86 connection_ = connection.Pass(); |
76 connection_finder_->CloseConnection(connection.Pass()); | |
77 | 87 |
78 // Unlock the screen when a connection is found. | 88 // Unlock the screen when a connection is found. |
79 // | 89 // |
80 // Note that this magically unlocks Chrome (no user interaction is needed). | 90 // Note that this magically unlocks Chrome (no user interaction is needed). |
81 // This user experience for this operation will be greately improved once | 91 // This user experience for this operation will be greately improved once |
82 // the Proximity Auth Unlock Manager migration to C++ is done. | 92 // the Proximity Auth Unlock Manager migration to C++ is done. |
83 screenlock_bridge_->Unlock(browser_context_); | 93 screenlock_bridge_->Unlock(browser_context_); |
84 } | 94 } |
85 | 95 |
86 } // namespace proximity_auth | 96 } // namespace proximity_auth |
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