Chromium Code Reviews| Index: src/gpu/GrResourceProvider.h |
| diff --git a/src/gpu/GrResourceProvider.h b/src/gpu/GrResourceProvider.h |
| index f560afa0fd509ff4e47a6d2910941474c8bda955..72157b5e5f73d9615d562ef44ed8d55350efc4f2 100644 |
| --- a/src/gpu/GrResourceProvider.h |
| +++ b/src/gpu/GrResourceProvider.h |
| @@ -10,6 +10,9 @@ |
| #include "GrTextureProvider.h" |
| +class GrIndexBuffer; |
| +class GrVertexBuffer; |
| + |
| /** |
| * An extension of the texture provider for arbitrary resource types. This class is intended for |
| * use within the Gr code base, not by clients or extensions (e.g. third party GrProcessor |
| @@ -18,12 +21,67 @@ |
| class GrResourceProvider : public GrTextureProvider { |
| public: |
| - GrResourceProvider(GrGpu* gpu, GrResourceCache* cache) : INHERITED(gpu, cache) {} |
| + GrResourceProvider(GrGpu* gpu, GrResourceCache* cache); |
| + |
| + template <typename T> T* findAndRefTByUniqueKey(const GrUniqueKey& key) { |
| + return static_cast<T*>(this->findAndRefResourceByUniqueKey(key)); |
| + } |
| + |
| + /** |
|
robertphillips
2015/05/04 13:16:00
instance -> instanced ?
bsalomon
2015/05/04 15:01:09
Done.
|
| + * Either finds and refs, or creates an index buffer for instance drawing with a specific |
| + * pattern if the index buffer is not found. If the return is non-null, the caller owns |
| + * a ref on the returned GrIndexBuffer. |
| + * |
| + * @param pattern the pattern of indices to repeat |
| + * @param patternSize size in bytes of the pattern |
| + * @param reps number of times to repeat the pattern |
| + * @param vertCount number of vertices the pattern references |
| + * @param key Key to be assigned to the index buffer. |
| + * |
| + * @return The index buffer if successful, otherwise NULL. |
| + */ |
| + const GrIndexBuffer* refOrCreateInstancedIndexBuffer(const uint16_t* pattern, |
| + int patternSize, |
| + int reps, |
| + int vertCount, |
| + const GrUniqueKey& key) { |
| + if (GrIndexBuffer* buffer = this->findAndRefTByUniqueKey<GrIndexBuffer>(key)) { |
| + return buffer; |
| + } |
| + return this->createInstancedIndexBuffer(pattern, patternSize, reps, vertCount, key); |
| + } |
| + |
| + /** |
| + * Returns an index buffer that can be used to render quads. |
| + * Six indices per quad: 0, 1, 2, 0, 2, 3, etc. |
| + * The max number of quads can be queried using GrIndexBuffer::maxQuads(). |
| + * Draw with kTriangles_GrPrimitiveType |
| + * @ return the quad index buffer |
| + */ |
| + const GrIndexBuffer* refQuadIndexBuffer() { |
|
robertphillips
2015/05/04 13:16:00
Why not create gQuadIndexBufferKey in here ?
|
| + if (GrIndexBuffer* buffer = |
| + this->findAndRefTByUniqueKey<GrIndexBuffer>(fQuadIndexBufferKey)) { |
| + return buffer; |
| + } |
| + return this->createQuadIndexBuffer(); |
| + } |
| + |
| using GrTextureProvider::assignUniqueKeyToResource; |
| using GrTextureProvider::findAndRefResourceByUniqueKey; |
| using GrTextureProvider::abandon; |
| +private: |
| + const GrIndexBuffer* createInstancedIndexBuffer(const uint16_t* pattern, |
| + int patternSize, |
| + int reps, |
| + int vertCount, |
| + const GrUniqueKey& key); |
| + |
| + const GrIndexBuffer* createQuadIndexBuffer(); |
| + |
| + GrUniqueKey fQuadIndexBufferKey; |
| + |
| typedef GrTextureProvider INHERITED; |
| }; |