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Side by Side Diff: src/gpu/GrGpu.cpp

Issue 1116943004: Move instanced index buffer creation to flush time (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: fix missing assignment of keys to index buffers Created 5 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 Google Inc. 3 * Copyright 2010 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrGpu.h" 10 #include "GrGpu.h"
11 11
12 #include "GrBufferAllocPool.h" 12 #include "GrBufferAllocPool.h"
13 #include "GrContext.h" 13 #include "GrContext.h"
14 #include "GrDrawTargetCaps.h" 14 #include "GrDrawTargetCaps.h"
15 #include "GrGpuResourcePriv.h" 15 #include "GrGpuResourcePriv.h"
16 #include "GrIndexBuffer.h" 16 #include "GrIndexBuffer.h"
17 #include "GrResourceCache.h" 17 #include "GrResourceCache.h"
18 #include "GrRenderTargetPriv.h" 18 #include "GrRenderTargetPriv.h"
19 #include "GrStencilAttachment.h" 19 #include "GrStencilAttachment.h"
20 #include "GrVertexBuffer.h" 20 #include "GrVertexBuffer.h"
21 21
22 //////////////////////////////////////////////////////////////////////////////// 22 ////////////////////////////////////////////////////////////////////////////////
23 23
24 GrGpu::GrGpu(GrContext* context) 24 GrGpu::GrGpu(GrContext* context)
25 : fResetTimestamp(kExpiredTimestamp+1) 25 : fResetTimestamp(kExpiredTimestamp+1)
26 , fResetBits(kAll_GrBackendState) 26 , fResetBits(kAll_GrBackendState)
27 , fQuadIndexBuffer(NULL)
28 , fGpuTraceMarkerCount(0) 27 , fGpuTraceMarkerCount(0)
29 , fContext(context) { 28 , fContext(context) {
30 } 29 }
31 30
32 GrGpu::~GrGpu() { 31 GrGpu::~GrGpu() {}
33 SkSafeSetNull(fQuadIndexBuffer);
34 }
35 32
36 void GrGpu::contextAbandoned() {} 33 void GrGpu::contextAbandoned() {}
37 34
38 //////////////////////////////////////////////////////////////////////////////// 35 ////////////////////////////////////////////////////////////////////////////////
39 36
40 static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin, bool renderTarget) { 37 static GrSurfaceOrigin resolve_origin(GrSurfaceOrigin origin, bool renderTarget) {
41 // By default, GrRenderTargets are GL's normal orientation so that they 38 // By default, GrRenderTargets are GL's normal orientation so that they
42 // can be drawn to by the outside world without the client having 39 // can be drawn to by the outside world without the client having
43 // to render upside down. 40 // to render upside down.
44 if (kDefault_GrSurfaceOrigin == origin) { 41 if (kDefault_GrSurfaceOrigin == origin) {
(...skipping 132 matching lines...) Expand 10 before | Expand all | Expand 10 after
177 GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) { 174 GrVertexBuffer* GrGpu::createVertexBuffer(size_t size, bool dynamic) {
178 this->handleDirtyContext(); 175 this->handleDirtyContext();
179 return this->onCreateVertexBuffer(size, dynamic); 176 return this->onCreateVertexBuffer(size, dynamic);
180 } 177 }
181 178
182 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) { 179 GrIndexBuffer* GrGpu::createIndexBuffer(size_t size, bool dynamic) {
183 this->handleDirtyContext(); 180 this->handleDirtyContext();
184 return this->onCreateIndexBuffer(size, dynamic); 181 return this->onCreateIndexBuffer(size, dynamic);
185 } 182 }
186 183
187 GrIndexBuffer* GrGpu::createInstancedIndexBuffer(const uint16_t* pattern,
188 int patternSize,
189 int reps,
190 int vertCount,
191 bool isDynamic) {
192 size_t bufferSize = patternSize * reps * sizeof(uint16_t);
193 GrGpu* me = const_cast<GrGpu*>(this);
194 GrIndexBuffer* buffer = me->createIndexBuffer(bufferSize, isDynamic);
195 if (buffer) {
196 uint16_t* data = (uint16_t*) buffer->map();
197 bool useTempData = (NULL == data);
198 if (useTempData) {
199 data = SkNEW_ARRAY(uint16_t, reps * patternSize);
200 }
201 for (int i = 0; i < reps; ++i) {
202 int baseIdx = i * patternSize;
203 uint16_t baseVert = (uint16_t)(i * vertCount);
204 for (int j = 0; j < patternSize; ++j) {
205 data[baseIdx+j] = baseVert + pattern[j];
206 }
207 }
208 if (useTempData) {
209 if (!buffer->updateData(data, bufferSize)) {
210 SkFAIL("Can't get indices into buffer!");
211 }
212 SkDELETE_ARRAY(data);
213 } else {
214 buffer->unmap();
215 }
216 }
217 return buffer;
218 }
219
220 void GrGpu::clear(const SkIRect* rect, 184 void GrGpu::clear(const SkIRect* rect,
221 GrColor color, 185 GrColor color,
222 bool canIgnoreRect, 186 bool canIgnoreRect,
223 GrRenderTarget* renderTarget) { 187 GrRenderTarget* renderTarget) {
224 SkASSERT(renderTarget); 188 SkASSERT(renderTarget);
225 this->handleDirtyContext(); 189 this->handleDirtyContext();
226 this->onClear(renderTarget, rect, color, canIgnoreRect); 190 this->onClear(renderTarget, rect, color, canIgnoreRect);
227 } 191 }
228 192
229 void GrGpu::clearStencilClip(const SkIRect& rect, 193 void GrGpu::clearStencilClip(const SkIRect& rect,
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
298 if (this->caps()->gpuTracingSupport()) { 262 if (this->caps()->gpuTracingSupport()) {
299 SkASSERT(fGpuTraceMarkerCount >= 1); 263 SkASSERT(fGpuTraceMarkerCount >= 1);
300 this->fActiveTraceMarkers.remove(*marker); 264 this->fActiveTraceMarkers.remove(*marker);
301 this->didRemoveGpuTraceMarker(); 265 this->didRemoveGpuTraceMarker();
302 --fGpuTraceMarkerCount; 266 --fGpuTraceMarkerCount;
303 } 267 }
304 } 268 }
305 269
306 //////////////////////////////////////////////////////////////////////////////// 270 ////////////////////////////////////////////////////////////////////////////////
307 271
308 static const int MAX_QUADS = 1 << 12; // max possible: (1 << 14) - 1;
309
310 GR_STATIC_ASSERT(4 * MAX_QUADS <= 65535);
311
312 static const uint16_t gQuadIndexPattern[] = {
313 0, 1, 2, 0, 2, 3
314 };
315
316 const GrIndexBuffer* GrGpu::getQuadIndexBuffer() const {
317 if (NULL == fQuadIndexBuffer || fQuadIndexBuffer->wasDestroyed()) {
318 SkSafeUnref(fQuadIndexBuffer);
319 GrGpu* me = const_cast<GrGpu*>(this);
320 fQuadIndexBuffer = me->createInstancedIndexBuffer(gQuadIndexPattern,
321 6,
322 MAX_QUADS,
323 4);
324 }
325
326 return fQuadIndexBuffer;
327 }
328
329 ////////////////////////////////////////////////////////////////////////////////
330
331 void GrGpu::draw(const DrawArgs& args, const GrDrawTarget::DrawInfo& info) { 272 void GrGpu::draw(const DrawArgs& args, const GrDrawTarget::DrawInfo& info) {
332 this->handleDirtyContext(); 273 this->handleDirtyContext();
333 this->onDraw(args, info); 274 this->onDraw(args, info);
334 } 275 }
335 276
336 void GrGpu::stencilPath(const GrPath* path, const StencilPathState& state) { 277 void GrGpu::stencilPath(const GrPath* path, const StencilPathState& state) {
337 this->handleDirtyContext(); 278 this->handleDirtyContext();
338 this->onStencilPath(path, state); 279 this->onStencilPath(path, state);
339 } 280 }
340 281
(...skipping 10 matching lines...) Expand all
351 GrDrawTarget::PathIndexType indexType, 292 GrDrawTarget::PathIndexType indexType,
352 const float transformValues[], 293 const float transformValues[],
353 GrDrawTarget::PathTransformType transformType, 294 GrDrawTarget::PathTransformType transformType,
354 int count, 295 int count,
355 const GrStencilSettings& stencilSettings) { 296 const GrStencilSettings& stencilSettings) {
356 this->handleDirtyContext(); 297 this->handleDirtyContext();
357 pathRange->willDrawPaths(indices, indexType, count); 298 pathRange->willDrawPaths(indices, indexType, count);
358 this->onDrawPaths(args, pathRange, indices, indexType, transformValues, 299 this->onDrawPaths(args, pathRange, indices, indexType, transformValues,
359 transformType, count, stencilSettings); 300 transformType, count, stencilSettings);
360 } 301 }
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