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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
9 | 9 |
10 #include "gl/GrGLGeometryProcessor.h" | 10 #include "gl/GrGLGeometryProcessor.h" |
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68 GrGLSLExpr4 inputCoverage; | 68 GrGLSLExpr4 inputCoverage; |
69 | 69 |
70 pb->emitAndInstallProcs(&inputColor, &inputCoverage); | 70 pb->emitAndInstallProcs(&inputColor, &inputCoverage); |
71 | 71 |
72 return pb->finalize(); | 72 return pb->finalize(); |
73 } | 73 } |
74 | 74 |
75 GrGLProgramBuilder* GrGLProgramBuilder::CreateProgramBuilder(const DrawArgs& arg
s, | 75 GrGLProgramBuilder* GrGLProgramBuilder::CreateProgramBuilder(const DrawArgs& arg
s, |
76 GrGLGpu* gpu) { | 76 GrGLGpu* gpu) { |
77 if (args.fPrimitiveProcessor->isPathRendering()) { | 77 if (args.fPrimitiveProcessor->isPathRendering()) { |
78 SkASSERT(gpu->glCaps().pathRenderingSupport() && | 78 SkASSERT(gpu->glCaps().shaderCaps()->pathRenderingSupport() && |
79 !args.fPrimitiveProcessor->willUseGeoShader() && | 79 !args.fPrimitiveProcessor->willUseGeoShader() && |
80 args.fPrimitiveProcessor->numAttribs() == 0); | 80 args.fPrimitiveProcessor->numAttribs() == 0); |
81 return SkNEW_ARGS(GrGLNvprProgramBuilder, (gpu, args)); | 81 return SkNEW_ARGS(GrGLNvprProgramBuilder, (gpu, args)); |
82 } else { | 82 } else { |
83 return SkNEW_ARGS(GrGLProgramBuilder, (gpu, args)); | 83 return SkNEW_ARGS(GrGLProgramBuilder, (gpu, args)); |
84 } | 84 } |
85 } | 85 } |
86 | 86 |
87 ///////////////////////////////////////////////////////////////////////////// | 87 ///////////////////////////////////////////////////////////////////////////// |
88 | 88 |
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295 fFragmentProcessors->fProcs.push_back(ifp); | 295 fFragmentProcessors->fProcs.push_back(ifp); |
296 } | 296 } |
297 | 297 |
298 void GrGLProgramBuilder::emitAndInstallProc(const GrPrimitiveProcessor& gp, | 298 void GrGLProgramBuilder::emitAndInstallProc(const GrPrimitiveProcessor& gp, |
299 const char* outColor, | 299 const char* outColor, |
300 const char* outCoverage) { | 300 const char* outCoverage) { |
301 SkASSERT(!fGeometryProcessor); | 301 SkASSERT(!fGeometryProcessor); |
302 fGeometryProcessor = SkNEW(GrGLInstalledGeoProc); | 302 fGeometryProcessor = SkNEW(GrGLInstalledGeoProc); |
303 | 303 |
304 const GrBatchTracker& bt = this->batchTracker(); | 304 const GrBatchTracker& bt = this->batchTracker(); |
305 fGeometryProcessor->fGLProc.reset(gp.createGLInstance(bt, fGpu->glCaps())); | 305 fGeometryProcessor->fGLProc.reset(gp.createGLInstance(bt, *fGpu->glCaps().gl
slCaps())); |
306 | 306 |
307 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures()); | 307 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures()); |
308 this->emitSamplers(gp, &samplers, fGeometryProcessor); | 308 this->emitSamplers(gp, &samplers, fGeometryProcessor); |
309 | 309 |
310 GrGLGeometryProcessor::EmitArgs args(this, gp, bt, outColor, outCoverage, sa
mplers, | 310 GrGLGeometryProcessor::EmitArgs args(this, gp, bt, outColor, outCoverage, sa
mplers, |
311 fCoordTransforms, &fOutCoords); | 311 fCoordTransforms, &fOutCoords); |
312 fGeometryProcessor->fGLProc->emitCode(args); | 312 fGeometryProcessor->fGLProc->emitCode(args); |
313 | 313 |
314 // We have to check that effects and the code they emit are consistent, ie i
f an effect | 314 // We have to check that effects and the code they emit are consistent, ie i
f an effect |
315 // asks for dst color, then the emit code needs to follow suit | 315 // asks for dst color, then the emit code needs to follow suit |
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492 } | 492 } |
493 | 493 |
494 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 494 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
495 | 495 |
496 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { | 496 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { |
497 int numProcs = fProcs.count(); | 497 int numProcs = fProcs.count(); |
498 for (int e = 0; e < numProcs; ++e) { | 498 for (int e = 0; e < numProcs; ++e) { |
499 SkDELETE(fProcs[e]); | 499 SkDELETE(fProcs[e]); |
500 } | 500 } |
501 } | 501 } |
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