| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrGLProgramBuilder.h" | 8 #include "GrGLProgramBuilder.h" |
| 9 | 9 |
| 10 #include "gl/GrGLGeometryProcessor.h" | 10 #include "gl/GrGLGeometryProcessor.h" |
| (...skipping 57 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 68 GrGLSLExpr4 inputCoverage; | 68 GrGLSLExpr4 inputCoverage; |
| 69 | 69 |
| 70 pb->emitAndInstallProcs(&inputColor, &inputCoverage); | 70 pb->emitAndInstallProcs(&inputColor, &inputCoverage); |
| 71 | 71 |
| 72 return pb->finalize(); | 72 return pb->finalize(); |
| 73 } | 73 } |
| 74 | 74 |
| 75 GrGLProgramBuilder* GrGLProgramBuilder::CreateProgramBuilder(const DrawArgs& arg
s, | 75 GrGLProgramBuilder* GrGLProgramBuilder::CreateProgramBuilder(const DrawArgs& arg
s, |
| 76 GrGLGpu* gpu) { | 76 GrGLGpu* gpu) { |
| 77 if (args.fPrimitiveProcessor->isPathRendering()) { | 77 if (args.fPrimitiveProcessor->isPathRendering()) { |
| 78 SkASSERT(gpu->glCaps().pathRenderingSupport() && | 78 SkASSERT(gpu->glCaps().shaderCaps()->pathRenderingSupport() && |
| 79 !args.fPrimitiveProcessor->willUseGeoShader() && | 79 !args.fPrimitiveProcessor->willUseGeoShader() && |
| 80 args.fPrimitiveProcessor->numAttribs() == 0); | 80 args.fPrimitiveProcessor->numAttribs() == 0); |
| 81 return SkNEW_ARGS(GrGLNvprProgramBuilder, (gpu, args)); | 81 return SkNEW_ARGS(GrGLNvprProgramBuilder, (gpu, args)); |
| 82 } else { | 82 } else { |
| 83 return SkNEW_ARGS(GrGLProgramBuilder, (gpu, args)); | 83 return SkNEW_ARGS(GrGLProgramBuilder, (gpu, args)); |
| 84 } | 84 } |
| 85 } | 85 } |
| 86 | 86 |
| 87 ///////////////////////////////////////////////////////////////////////////// | 87 ///////////////////////////////////////////////////////////////////////////// |
| 88 | 88 |
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| 295 fFragmentProcessors->fProcs.push_back(ifp); | 295 fFragmentProcessors->fProcs.push_back(ifp); |
| 296 } | 296 } |
| 297 | 297 |
| 298 void GrGLProgramBuilder::emitAndInstallProc(const GrPrimitiveProcessor& gp, | 298 void GrGLProgramBuilder::emitAndInstallProc(const GrPrimitiveProcessor& gp, |
| 299 const char* outColor, | 299 const char* outColor, |
| 300 const char* outCoverage) { | 300 const char* outCoverage) { |
| 301 SkASSERT(!fGeometryProcessor); | 301 SkASSERT(!fGeometryProcessor); |
| 302 fGeometryProcessor = SkNEW(GrGLInstalledGeoProc); | 302 fGeometryProcessor = SkNEW(GrGLInstalledGeoProc); |
| 303 | 303 |
| 304 const GrBatchTracker& bt = this->batchTracker(); | 304 const GrBatchTracker& bt = this->batchTracker(); |
| 305 fGeometryProcessor->fGLProc.reset(gp.createGLInstance(bt, fGpu->glCaps())); | 305 fGeometryProcessor->fGLProc.reset(gp.createGLInstance(bt, *fGpu->glCaps().gl
slCaps())); |
| 306 | 306 |
| 307 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures()); | 307 SkSTArray<4, GrGLProcessor::TextureSampler> samplers(gp.numTextures()); |
| 308 this->emitSamplers(gp, &samplers, fGeometryProcessor); | 308 this->emitSamplers(gp, &samplers, fGeometryProcessor); |
| 309 | 309 |
| 310 GrGLGeometryProcessor::EmitArgs args(this, gp, bt, outColor, outCoverage, sa
mplers, | 310 GrGLGeometryProcessor::EmitArgs args(this, gp, bt, outColor, outCoverage, sa
mplers, |
| 311 fCoordTransforms, &fOutCoords); | 311 fCoordTransforms, &fOutCoords); |
| 312 fGeometryProcessor->fGLProc->emitCode(args); | 312 fGeometryProcessor->fGLProc->emitCode(args); |
| 313 | 313 |
| 314 // We have to check that effects and the code they emit are consistent, ie i
f an effect | 314 // We have to check that effects and the code they emit are consistent, ie i
f an effect |
| 315 // asks for dst color, then the emit code needs to follow suit | 315 // asks for dst color, then the emit code needs to follow suit |
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| 492 } | 492 } |
| 493 | 493 |
| 494 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 494 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 495 | 495 |
| 496 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { | 496 GrGLInstalledFragProcs::~GrGLInstalledFragProcs() { |
| 497 int numProcs = fProcs.count(); | 497 int numProcs = fProcs.count(); |
| 498 for (int e = 0; e < numProcs; ++e) { | 498 for (int e = 0; e < numProcs; ++e) { |
| 499 SkDELETE(fProcs[e]); | 499 SkDELETE(fProcs[e]); |
| 500 } | 500 } |
| 501 } | 501 } |
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