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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
10 | 10 |
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39 const GrGLContext& glContext() const { return fGLContext; } | 39 const GrGLContext& glContext() const { return fGLContext; } |
40 | 40 |
41 const GrGLInterface* glInterface() const { return fGLContext.interface(); } | 41 const GrGLInterface* glInterface() const { return fGLContext.interface(); } |
42 const GrGLContextInfo& ctxInfo() const { return fGLContext; } | 42 const GrGLContextInfo& ctxInfo() const { return fGLContext; } |
43 GrGLStandard glStandard() const { return fGLContext.standard(); } | 43 GrGLStandard glStandard() const { return fGLContext.standard(); } |
44 GrGLVersion glVersion() const { return fGLContext.version(); } | 44 GrGLVersion glVersion() const { return fGLContext.version(); } |
45 GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration()
; } | 45 GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration()
; } |
46 const GrGLCaps& glCaps() const { return *fGLContext.caps(); } | 46 const GrGLCaps& glCaps() const { return *fGLContext.caps(); } |
47 | 47 |
48 GrGLPathRendering* glPathRendering() { | 48 GrGLPathRendering* glPathRendering() { |
49 SkASSERT(glCaps().pathRenderingSupport()); | 49 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); |
50 return static_cast<GrGLPathRendering*>(pathRendering()); | 50 return static_cast<GrGLPathRendering*>(pathRendering()); |
51 } | 51 } |
52 | 52 |
53 void discard(GrRenderTarget*) override; | 53 void discard(GrRenderTarget*) override; |
54 | 54 |
55 // Used by GrGLProgram and GrGLPathTexGenProgramEffects to configure OpenGL | 55 // Used by GrGLProgram and GrGLPathTexGenProgramEffects to configure OpenGL |
56 // state. | 56 // state. |
57 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); | 57 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); |
58 | 58 |
59 // GrGpu overrides | 59 // GrGpu overrides |
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465 | 465 |
466 // we record what stencil format worked last time to hopefully exit early | 466 // we record what stencil format worked last time to hopefully exit early |
467 // from our loop that tries stencil formats and calls check fb status. | 467 // from our loop that tries stencil formats and calls check fb status. |
468 int fLastSuccessfulStencilFmtIdx; | 468 int fLastSuccessfulStencilFmtIdx; |
469 | 469 |
470 typedef GrGpu INHERITED; | 470 typedef GrGpu INHERITED; |
471 friend class GrGLPathRendering; // For accessing setTextureUnit. | 471 friend class GrGLPathRendering; // For accessing setTextureUnit. |
472 }; | 472 }; |
473 | 473 |
474 #endif | 474 #endif |
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