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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
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| 39 const GrGLContext& glContext() const { return fGLContext; } | 39 const GrGLContext& glContext() const { return fGLContext; } |
| 40 | 40 |
| 41 const GrGLInterface* glInterface() const { return fGLContext.interface(); } | 41 const GrGLInterface* glInterface() const { return fGLContext.interface(); } |
| 42 const GrGLContextInfo& ctxInfo() const { return fGLContext; } | 42 const GrGLContextInfo& ctxInfo() const { return fGLContext; } |
| 43 GrGLStandard glStandard() const { return fGLContext.standard(); } | 43 GrGLStandard glStandard() const { return fGLContext.standard(); } |
| 44 GrGLVersion glVersion() const { return fGLContext.version(); } | 44 GrGLVersion glVersion() const { return fGLContext.version(); } |
| 45 GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration()
; } | 45 GrGLSLGeneration glslGeneration() const { return fGLContext.glslGeneration()
; } |
| 46 const GrGLCaps& glCaps() const { return *fGLContext.caps(); } | 46 const GrGLCaps& glCaps() const { return *fGLContext.caps(); } |
| 47 | 47 |
| 48 GrGLPathRendering* glPathRendering() { | 48 GrGLPathRendering* glPathRendering() { |
| 49 SkASSERT(glCaps().pathRenderingSupport()); | 49 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); |
| 50 return static_cast<GrGLPathRendering*>(pathRendering()); | 50 return static_cast<GrGLPathRendering*>(pathRendering()); |
| 51 } | 51 } |
| 52 | 52 |
| 53 void discard(GrRenderTarget*) override; | 53 void discard(GrRenderTarget*) override; |
| 54 | 54 |
| 55 // Used by GrGLProgram and GrGLPathTexGenProgramEffects to configure OpenGL | 55 // Used by GrGLProgram and GrGLPathTexGenProgramEffects to configure OpenGL |
| 56 // state. | 56 // state. |
| 57 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); | 57 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te
xture); |
| 58 | 58 |
| 59 // GrGpu overrides | 59 // GrGpu overrides |
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| 465 | 465 |
| 466 // we record what stencil format worked last time to hopefully exit early | 466 // we record what stencil format worked last time to hopefully exit early |
| 467 // from our loop that tries stencil formats and calls check fb status. | 467 // from our loop that tries stencil formats and calls check fb status. |
| 468 int fLastSuccessfulStencilFmtIdx; | 468 int fLastSuccessfulStencilFmtIdx; |
| 469 | 469 |
| 470 typedef GrGpu INHERITED; | 470 typedef GrGpu INHERITED; |
| 471 friend class GrGLPathRendering; // For accessing setTextureUnit. | 471 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 472 }; | 472 }; |
| 473 | 473 |
| 474 #endif | 474 #endif |
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