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|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2010 The Android Open Source Project | 2 * Copyright 2010 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkDevice_DEFINED | 8 #ifndef SkDevice_DEFINED |
| 9 #define SkDevice_DEFINED | 9 #define SkDevice_DEFINED |
| 10 | 10 |
| (...skipping 330 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 341 | 341 |
| 342 const SkImageInfo fInfo; | 342 const SkImageInfo fInfo; |
| 343 const TileUsage fTileUsage; | 343 const TileUsage fTileUsage; |
| 344 const SkPixelGeometry fPixelGeometry; | 344 const SkPixelGeometry fPixelGeometry; |
| 345 const bool fForImageFilter; | 345 const bool fForImageFilter; |
| 346 }; | 346 }; |
| 347 | 347 |
| 348 /** | 348 /** |
| 349 * Create a new device based on CreateInfo. If the paint is not null, then it represents a | 349 * Create a new device based on CreateInfo. If the paint is not null, then it represents a |
| 350 * preview of how the new device will be composed with its creator device ( this). | 350 * preview of how the new device will be composed with its creator device ( this). |
| 351 * | |
|
robertphillips
2015/04/29 14:55:54
"device back layer" -> "device back" ?
reed1
2015/04/29 15:20:47
Done.
| |
| 352 * The subclass may be handed this device back layer (drawDevice), so it mu st always return | |
| 353 * a device that it knows how to draw, and that it knows how to identify if it is not of the | |
| 354 * same subclass (since drawDevice is passed a SkBaseDevice*). If the subcl ass cannot fulfill | |
| 355 * that contract (e.g. PDF cannot support some settings on the paint) it sh ould return NULL, | |
| 356 * and the caller may then decide to explicitly create a bitmapdevice, know ing that later | |
| 357 * it could not call drawDevice with it (but it could call drawSprite or dr awBitmap). | |
| 351 */ | 358 */ |
| 352 virtual SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) { | 359 virtual SkBaseDevice* onCreateDevice(const CreateInfo&, const SkPaint*) { |
| 353 return NULL; | 360 return NULL; |
| 354 } | 361 } |
| 355 | 362 |
| 356 virtual void initForRootLayer(SkPixelGeometry geo); | 363 virtual void initForRootLayer(SkPixelGeometry geo); |
| 357 | 364 |
| 358 private: | 365 private: |
| 359 friend class SkCanvas; | 366 friend class SkCanvas; |
| 360 friend struct DeviceCM; //for setMatrixClip | 367 friend struct DeviceCM; //for setMatrixClip |
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| 389 SkDeviceProperties* fLeakyProperties; // will always exist. | 396 SkDeviceProperties* fLeakyProperties; // will always exist. |
| 390 | 397 |
| 391 #ifdef SK_DEBUG | 398 #ifdef SK_DEBUG |
| 392 bool fAttachedToCanvas; | 399 bool fAttachedToCanvas; |
| 393 #endif | 400 #endif |
| 394 | 401 |
| 395 typedef SkRefCnt INHERITED; | 402 typedef SkRefCnt INHERITED; |
| 396 }; | 403 }; |
| 397 | 404 |
| 398 #endif | 405 #endif |
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