| Index: ash/shelf/shelf_layout_manager_unittest.cc
|
| diff --git a/ash/shelf/shelf_layout_manager_unittest.cc b/ash/shelf/shelf_layout_manager_unittest.cc
|
| index 968be66f25f081c33887ecdf39963919bd965039..64f136678d8fcfc3cab62863a13ac89b09e1a74c 100644
|
| --- a/ash/shelf/shelf_layout_manager_unittest.cc
|
| +++ b/ash/shelf/shelf_layout_manager_unittest.cc
|
| @@ -22,6 +22,7 @@
|
| #include "ash/system/tray/system_tray.h"
|
| #include "ash/system/tray/system_tray_item.h"
|
| #include "ash/test/ash_test_base.h"
|
| +#include "ash/test/display_manager_test_api.h"
|
| #include "ash/test/shelf_test_api.h"
|
| #include "ash/wm/window_state.h"
|
| #include "ash/wm/window_util.h"
|
| @@ -1032,6 +1033,9 @@ TEST_F(ShelfLayoutManagerTest, AutoHideShelfOnScreenBoundary) {
|
|
|
| // Assertions around the lock screen showing.
|
| TEST_F(ShelfLayoutManagerTest, VisibleWhenLockScreenShowing) {
|
| + if (!SupportsHostWindowResize())
|
| + return;
|
| +
|
| // Since ShelfLayoutManager queries for mouse location, move the mouse so
|
| // it isn't over the shelf.
|
| ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(),
|
| @@ -2269,4 +2273,22 @@ TEST_F(ShelfLayoutManagerTest, ShutdownHandlesWindowActivation) {
|
| delete window1;
|
| }
|
|
|
| +TEST_F(ShelfLayoutManagerTest, ShelfLayoutInUnifiedDesktop) {
|
| + if (!SupportsMultipleDisplays())
|
| + return;
|
| +
|
| + DisplayManager* display_manager = Shell::GetInstance()->display_manager();
|
| + test::DisplayManagerTestApi test_api(display_manager);
|
| + test_api.SetDefaultMultiDisplayMode(DisplayManager::UNIFIED);
|
| + display_manager->SetMultiDisplayMode(DisplayManager::UNIFIED);
|
| + UpdateDisplay("500x500, 500x500");
|
| +
|
| + StatusAreaWidget* status_area_widget =
|
| + Shell::GetPrimaryRootWindowController()->shelf()->status_area_widget();
|
| + EXPECT_TRUE(status_area_widget->IsVisible());
|
| + // Shelf should be in the first display's area.
|
| + EXPECT_EQ("348,453 152x47",
|
| + status_area_widget->GetWindowBoundsInScreen().ToString());
|
| +}
|
| +
|
| } // namespace ash
|
|
|