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Side by Side Diff: src/gpu/gl/GrGLPath.h

Issue 1116123003: Improve caching of dashed paths in GrStencilAndCoverPathRenderer (Closed) Base URL: https://skia.googlesource.com/skia.git@dashing-nvpr-01
Patch Set: Created 5 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #ifndef GrGLPath_DEFINED 9 #ifndef GrGLPath_DEFINED
10 #define GrGLPath_DEFINED 10 #define GrGLPath_DEFINED
11 11
12 #include "../GrPath.h" 12 #include "../GrPath.h"
13 #include "gl/GrGLFunctions.h" 13 #include "gl/GrGLFunctions.h"
14 14
15 class GrGLGpu; 15 class GrGLGpu;
16 16
17 /** 17 /**
18 * Currently this represents a path built using GL_NV_path_rendering. If we 18 * Currently this represents a path built using GL_NV_path_rendering. If we
19 * support other GL path extensions then this would have to have a type enum 19 * support other GL path extensions then this would have to have a type enum
20 * and/or be subclassed. 20 * and/or be subclassed.
21 */ 21 */
22 22
23 class GrGLPath : public GrPath { 23 class GrGLPath : public GrPath {
24 public: 24 public:
25 static void InitPathObject(GrGLGpu*, 25 static void InitPathObject(GrGLGpu*,
26 GrGLuint pathID, 26 GrGLuint pathID,
27 const SkPath&, 27 const SkPath&,
28 const SkStrokeRec&); 28 const GrStrokeInfo&);
29 29
30 GrGLPath(GrGLGpu* gpu, const SkPath& path, const SkStrokeRec& stroke); 30 GrGLPath(GrGLGpu* gpu, const SkPath& path, const GrStrokeInfo& stroke);
31 GrGLuint pathID() const { return fPathID; } 31 GrGLuint pathID() const { return fPathID; }
32 32
33 bool shouldStroke() const { return fShouldStroke; }
34 bool shouldFill() const { return fShouldFill; }
33 protected: 35 protected:
34 void onRelease() override; 36 void onRelease() override;
35 void onAbandon() override; 37 void onAbandon() override;
36 38
37 private: 39 private:
38 // TODO: Figure out how to get an approximate size of the path in Gpu memory . 40 // TODO: Figure out how to get an approximate size of the path in Gpu memory .
39 size_t onGpuMemorySize() const override { return 100; } 41 size_t onGpuMemorySize() const override { return 100; }
40 42
41 GrGLuint fPathID; 43 GrGLuint fPathID;
44 bool fShouldStroke;
45 bool fShouldFill;
42 46
43 typedef GrPath INHERITED; 47 typedef GrPath INHERITED;
44 }; 48 };
45 49
46 #endif 50 #endif
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