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Side by Side Diff: src/gpu/gl/GrGLPath.cpp

Issue 1116123003: Improve caching of dashed paths in GrStencilAndCoverPathRenderer (Closed) Base URL: https://skia.googlesource.com/skia.git@dashing-nvpr-01
Patch Set: Created 5 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2012 Google Inc. 3 * Copyright 2012 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 #include "GrGLPath.h" 9 #include "GrGLPath.h"
10 #include "GrGLPathRendering.h" 10 #include "GrGLPathRendering.h"
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84 for (size_t i = 0; i < amount; ++i) { 84 for (size_t i = 0; i < amount; ++i) {
85 coords[i * 2] = SkScalarToFloat(points[first_point + i].fX); 85 coords[i * 2] = SkScalarToFloat(points[first_point + i].fX);
86 coords[i * 2 + 1] = SkScalarToFloat(points[first_point + i].fY); 86 coords[i * 2 + 1] = SkScalarToFloat(points[first_point + i].fY);
87 } 87 }
88 } 88 }
89 } 89 }
90 90
91 void GrGLPath::InitPathObject(GrGLGpu* gpu, 91 void GrGLPath::InitPathObject(GrGLGpu* gpu,
92 GrGLuint pathID, 92 GrGLuint pathID,
93 const SkPath& skPath, 93 const SkPath& skPath,
94 const SkStrokeRec& stroke) { 94 const GrStrokeInfo& stroke) {
95 SkASSERT(!stroke.isDashed());
95 if (!skPath.isEmpty()) { 96 if (!skPath.isEmpty()) {
96 int verbCnt = skPath.countVerbs(); 97 int verbCnt = skPath.countVerbs();
97 int pointCnt = skPath.countPoints(); 98 int pointCnt = skPath.countPoints();
98 int minCoordCnt = pointCnt * 2; 99 int minCoordCnt = pointCnt * 2;
99 100
100 SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt); 101 SkSTArray<16, GrGLubyte, true> pathCommands(verbCnt);
101 SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt); 102 SkSTArray<16, GrGLfloat, true> pathCoords(minCoordCnt);
102 103
103 SkDEBUGCODE(int numCoords = 0); 104 SkDEBUGCODE(int numCoords = 0);
104 105
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174 PathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stro ke.getWidth()))); 175 PathParameterf(pathID, GR_GL_PATH_STROKE_WIDTH, SkScalarToFloat(stro ke.getWidth())));
175 GR_GL_CALL(gpu->glInterface(), 176 GR_GL_CALL(gpu->glInterface(),
176 PathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(strok e.getMiter()))); 177 PathParameterf(pathID, GR_GL_PATH_MITER_LIMIT, SkScalarToFloat(strok e.getMiter())));
177 GrGLenum join = join_to_gl_join(stroke.getJoin()); 178 GrGLenum join = join_to_gl_join(stroke.getJoin());
178 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_ST YLE, join)); 179 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_JOIN_ST YLE, join));
179 GrGLenum cap = cap_to_gl_cap(stroke.getCap()); 180 GrGLenum cap = cap_to_gl_cap(stroke.getCap());
180 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAP S, cap)); 181 GR_GL_CALL(gpu->glInterface(), PathParameteri(pathID, GR_GL_PATH_END_CAP S, cap));
181 } 182 }
182 } 183 }
183 184
184 GrGLPath::GrGLPath(GrGLGpu* gpu, const SkPath& path, const SkStrokeRec& stroke) 185 GrGLPath::GrGLPath(GrGLGpu* gpu, const SkPath& origSkPath, const GrStrokeInfo& o rigStroke)
185 : INHERITED(gpu, path, stroke), 186 : INHERITED(gpu, origSkPath, origStroke),
186 fPathID(gpu->glPathRendering()->genPaths(1)) { 187 fPathID(gpu->glPathRendering()->genPaths(1)) {
188 // Convert a dashing to either a stroke or a fill.
189 const SkPath* skPath = &origSkPath;
190 SkTLazy<SkPath> tmpPath;
191 const GrStrokeInfo* stroke = &origStroke;
192 GrStrokeInfo tmpStroke(SkStrokeRec::kFill_InitStyle);
187 193
188 InitPathObject(gpu, fPathID, fSkPath, stroke); 194 if (stroke->isDashed()) {
195 if (stroke->applyDashToPath(tmpPath.init(), &tmpStroke, *skPath)) {
196 skPath = tmpPath.get();
197 stroke = &tmpStroke;
198 }
199 }
189 200
190 if (stroke.needToApply()) { 201 InitPathObject(gpu, fPathID, *skPath, *stroke);
202
203 fShouldStroke = stroke->needToApply();
204 fShouldFill = stroke->isFillStyle() ||
205 stroke->getStyle() == SkStrokeRec::kStrokeAndFill_Style;
206
207 if (fShouldStroke) {
191 // FIXME: try to account for stroking, without rasterizing the stroke. 208 // FIXME: try to account for stroking, without rasterizing the stroke.
192 fBounds.outset(stroke.getWidth(), stroke.getWidth()); 209 fBounds.outset(stroke->getWidth(), stroke->getWidth());
193 } 210 }
211
194 this->registerWithCache(); 212 this->registerWithCache();
195 } 213 }
196 214
197 void GrGLPath::onRelease() { 215 void GrGLPath::onRelease() {
198 if (0 != fPathID && !this->isWrapped()) { 216 if (0 != fPathID && !this->isWrapped()) {
199 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fP athID, 1); 217 static_cast<GrGLGpu*>(this->getGpu())->glPathRendering()->deletePaths(fP athID, 1);
200 fPathID = 0; 218 fPathID = 0;
201 } 219 }
202 220
203 INHERITED::onRelease(); 221 INHERITED::onRelease();
204 } 222 }
205 223
206 void GrGLPath::onAbandon() { 224 void GrGLPath::onAbandon() {
207 fPathID = 0; 225 fPathID = 0;
208 226
209 INHERITED::onAbandon(); 227 INHERITED::onAbandon();
210 } 228 }
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