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Side by Side Diff: Source/bindings/core/v8/WorkerScriptDebugServer.cpp

Issue 1115923002: workers: Rename WorkerThread to WorkerScript. Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: . Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright (c) 2011 Google Inc. All rights reserved. 2 * Copyright (c) 2011 Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are 5 * modification, are permitted provided that the following conditions are
6 * met: 6 * met:
7 * 7 *
8 * * Redistributions of source code must retain the above copyright 8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer. 9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above 10 * * Redistributions in binary form must reproduce the above
(...skipping 18 matching lines...) Expand all
29 */ 29 */
30 30
31 #include "config.h" 31 #include "config.h"
32 #include "bindings/core/v8/WorkerScriptDebugServer.h" 32 #include "bindings/core/v8/WorkerScriptDebugServer.h"
33 33
34 #include "bindings/core/v8/V8ScriptRunner.h" 34 #include "bindings/core/v8/V8ScriptRunner.h"
35 #include "core/inspector/PerIsolateDebuggerClient.h" 35 #include "core/inspector/PerIsolateDebuggerClient.h"
36 #include "core/inspector/ScriptDebugListener.h" 36 #include "core/inspector/ScriptDebugListener.h"
37 #include "core/inspector/WorkerDebuggerAgent.h" 37 #include "core/inspector/WorkerDebuggerAgent.h"
38 #include "core/workers/WorkerGlobalScope.h" 38 #include "core/workers/WorkerGlobalScope.h"
39 #include "core/workers/WorkerThread.h" 39 #include "core/workers/WorkerScript.h"
40 #include "wtf/MessageQueue.h" 40 #include "wtf/MessageQueue.h"
41 #include <v8.h> 41 #include <v8.h>
42 42
43 namespace blink { 43 namespace blink {
44 44
45 static const char* workerContextDebugId = "[worker]"; 45 static const char* workerContextDebugId = "[worker]";
46 46
47 WorkerScriptDebugServer::WorkerScriptDebugServer(WorkerGlobalScope* workerGlobal Scope) 47 WorkerScriptDebugServer::WorkerScriptDebugServer(WorkerGlobalScope* workerGlobal Scope)
48 : ScriptDebugServer(v8::Isolate::GetCurrent(), adoptPtr(new PerIsolateDebugg erClient(v8::Isolate::GetCurrent()))) 48 : ScriptDebugServer(v8::Isolate::GetCurrent(), adoptPtr(new PerIsolateDebugg erClient(v8::Isolate::GetCurrent())))
49 , m_listener(0) 49 , m_listener(0)
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80 80
81 ScriptDebugListener* WorkerScriptDebugServer::getDebugListenerForContext(v8::Loc al<v8::Context>) 81 ScriptDebugListener* WorkerScriptDebugServer::getDebugListenerForContext(v8::Loc al<v8::Context>)
82 { 82 {
83 // There is only one worker context in isolate. 83 // There is only one worker context in isolate.
84 return m_listener; 84 return m_listener;
85 } 85 }
86 86
87 void WorkerScriptDebugServer::runMessageLoopOnPause(v8::Local<v8::Context>) 87 void WorkerScriptDebugServer::runMessageLoopOnPause(v8::Local<v8::Context>)
88 { 88 {
89 MessageQueueWaitResult result; 89 MessageQueueWaitResult result;
90 m_workerGlobalScope->thread()->willEnterNestedLoop(); 90 m_workerGlobalScope->script()->willEnterNestedLoop();
91 do { 91 do {
92 result = m_workerGlobalScope->thread()->runDebuggerTask(); 92 result = m_workerGlobalScope->script()->runDebuggerTask();
93 // Keep waiting until execution is resumed. 93 // Keep waiting until execution is resumed.
94 } while (result == MessageQueueMessageReceived && isPaused()); 94 } while (result == MessageQueueMessageReceived && isPaused());
95 m_workerGlobalScope->thread()->didLeaveNestedLoop(); 95 m_workerGlobalScope->script()->didLeaveNestedLoop();
96 96
97 // The listener may have been removed in the nested loop. 97 // The listener may have been removed in the nested loop.
98 if (m_listener) 98 if (m_listener)
99 m_listener->didContinue(); 99 m_listener->didContinue();
100 } 100 }
101 101
102 void WorkerScriptDebugServer::quitMessageLoopOnPause() 102 void WorkerScriptDebugServer::quitMessageLoopOnPause()
103 { 103 {
104 // Nothing to do here in case of workers since runMessageLoopOnPause will ch eck for paused state after each debugger command. 104 // Nothing to do here in case of workers since runMessageLoopOnPause will ch eck for paused state after each debugger command.
105 } 105 }
106 106
107 } // namespace blink 107 } // namespace blink
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