| Index: Source/core/html/canvas/WebGLSharedWebGraphicsContext3D.h
|
| diff --git a/Source/core/html/canvas/WebGLSharedWebGraphicsContext3D.h b/Source/core/html/canvas/WebGLSharedWebGraphicsContext3D.h
|
| index d2bc003927d6f6ed0d6807a28b52eb7a94152ca4..32e78ed0e2557c6e70cdf6fcdfff0e1572bb9325 100644
|
| --- a/Source/core/html/canvas/WebGLSharedWebGraphicsContext3D.h
|
| +++ b/Source/core/html/canvas/WebGLSharedWebGraphicsContext3D.h
|
| @@ -16,7 +16,7 @@ class DrawingBuffer;
|
|
|
| #if ENABLE(OILPAN)
|
| // The attached WebGLContextObjects are finalized using the
|
| -// blink::WebGraphicsContext3D object of this object's DrawingBuffer.
|
| +// WebGraphicsContext3D object of this object's DrawingBuffer.
|
| // Naturally the DrawingBuffer must then be kept alive until those
|
| // finalizers have run. With Oilpan, accomplish that by having the
|
| // WebGLContextObjects keep a RefPtr<> to an off-heap object that
|
| @@ -35,7 +35,7 @@ public:
|
|
|
| DrawingBuffer* drawingBuffer() const;
|
|
|
| - blink::WebGraphicsContext3D* webContext() const;
|
| + WebGraphicsContext3D* webContext() const;
|
| private:
|
| explicit WebGLSharedWebGraphicsContext3D(PassRefPtr<DrawingBuffer>);
|
|
|
| @@ -43,6 +43,6 @@ private:
|
| };
|
| #endif
|
|
|
| -}
|
| +} // namespace blink
|
|
|
| #endif // WebGLSharedWebGraphicsContext3D_h
|
|
|