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1 /* | 1 /* |
2 * Copyright (C) 2011 Google Inc. All rights reserved. | 2 * Copyright (C) 2011 Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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67 // is for the benefit of Oilpan, where this vertex array object | 67 // is for the benefit of Oilpan, where this vertex array object |
68 // isn't detached when it and the WebGLRenderingContextBase object | 68 // isn't detached when it and the WebGLRenderingContextBase object |
69 // it is registered with are both finalized. Without Oilpan, the | 69 // it is registered with are both finalized. Without Oilpan, the |
70 // object will have been detached. | 70 // object will have been detached. |
71 // | 71 // |
72 // To keep the code regular, the trivial detach()ment is always | 72 // To keep the code regular, the trivial detach()ment is always |
73 // performed. | 73 // performed. |
74 detachAndDeleteObject(); | 74 detachAndDeleteObject(); |
75 } | 75 } |
76 | 76 |
77 void WebGLVertexArrayObjectOES::dispatchDetached(blink::WebGraphicsContext3D* co
ntext3d) | 77 void WebGLVertexArrayObjectOES::dispatchDetached(WebGraphicsContext3D* context3d
) |
78 { | 78 { |
79 if (m_boundElementArrayBuffer) | 79 if (m_boundElementArrayBuffer) |
80 m_boundElementArrayBuffer->onDetached(context3d); | 80 m_boundElementArrayBuffer->onDetached(context3d); |
81 | 81 |
82 for (size_t i = 0; i < m_vertexAttribState.size(); ++i) { | 82 for (size_t i = 0; i < m_vertexAttribState.size(); ++i) { |
83 VertexAttribState* state = m_vertexAttribState[i].get(); | 83 VertexAttribState* state = m_vertexAttribState[i].get(); |
84 if (state->bufferBinding) | 84 if (state->bufferBinding) |
85 state->bufferBinding->onDetached(context3d); | 85 state->bufferBinding->onDetached(context3d); |
86 } | 86 } |
87 } | 87 } |
88 | 88 |
89 void WebGLVertexArrayObjectOES::deleteObjectImpl(blink::WebGraphicsContext3D* co
ntext3d) | 89 void WebGLVertexArrayObjectOES::deleteObjectImpl(WebGraphicsContext3D* context3d
) |
90 { | 90 { |
91 switch (m_type) { | 91 switch (m_type) { |
92 case VaoTypeDefault: | 92 case VaoTypeDefault: |
93 break; | 93 break; |
94 default: | 94 default: |
95 context3d->deleteVertexArrayOES(m_object); | 95 context3d->deleteVertexArrayOES(m_object); |
96 m_object = 0; | 96 m_object = 0; |
97 break; | 97 break; |
98 } | 98 } |
99 | 99 |
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176 visitor->trace(bufferBinding); | 176 visitor->trace(bufferBinding); |
177 } | 177 } |
178 | 178 |
179 DEFINE_TRACE(WebGLVertexArrayObjectOES) | 179 DEFINE_TRACE(WebGLVertexArrayObjectOES) |
180 { | 180 { |
181 visitor->trace(m_boundElementArrayBuffer); | 181 visitor->trace(m_boundElementArrayBuffer); |
182 visitor->trace(m_vertexAttribState); | 182 visitor->trace(m_vertexAttribState); |
183 WebGLContextObject::trace(visitor); | 183 WebGLContextObject::trace(visitor); |
184 } | 184 } |
185 | 185 |
186 } | 186 } // namespace blink |
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