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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef WebGLTransformFeedback_h | 5 #ifndef WebGLTransformFeedback_h |
| 6 #define WebGLTransformFeedback_h | 6 #define WebGLTransformFeedback_h |
| 7 | 7 |
| 8 #include "core/html/canvas/WebGLSharedPlatform3DObject.h" | 8 #include "core/html/canvas/WebGLSharedPlatform3DObject.h" |
| 9 #include "wtf/PassRefPtr.h" | 9 #include "wtf/PassRefPtr.h" |
| 10 | 10 |
| 11 namespace blink { | 11 namespace blink { |
| 12 | 12 |
| 13 class WebGL2RenderingContextBase; | 13 class WebGL2RenderingContextBase; |
| 14 | 14 |
| 15 class WebGLTransformFeedback : public WebGLSharedPlatform3DObject { | 15 class WebGLTransformFeedback : public WebGLSharedPlatform3DObject { |
| 16 DEFINE_WRAPPERTYPEINFO(); | 16 DEFINE_WRAPPERTYPEINFO(); |
| 17 public: | 17 public: |
| 18 ~WebGLTransformFeedback() override; | 18 ~WebGLTransformFeedback() override; |
| 19 | 19 |
| 20 static PassRefPtrWillBeRawPtr<WebGLTransformFeedback> create(WebGL2Rendering
ContextBase*); | 20 static PassRefPtrWillBeRawPtr<WebGLTransformFeedback> create(WebGL2Rendering
ContextBase*); |
| 21 | 21 |
| 22 protected: | 22 protected: |
| 23 explicit WebGLTransformFeedback(WebGL2RenderingContextBase*); | 23 explicit WebGLTransformFeedback(WebGL2RenderingContextBase*); |
| 24 | 24 |
| 25 void deleteObjectImpl(blink::WebGraphicsContext3D*) override; | 25 void deleteObjectImpl(WebGraphicsContext3D*) override; |
| 26 | 26 |
| 27 private: | 27 private: |
| 28 bool isTransformFeedback() const override { return true; } | 28 bool isTransformFeedback() const override { return true; } |
| 29 }; | 29 }; |
| 30 | 30 |
| 31 } // namespace blink | 31 } // namespace blink |
| 32 | 32 |
| 33 #endif // WebGLTransformFeedback_h | 33 #endif // WebGLTransformFeedback_h |
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