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Side by Side Diff: Source/core/html/canvas/WebGLShader.cpp

Issue 1115553002: Removing blink::prefix (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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49 // Always call detach here to ensure that platform object deletion 49 // Always call detach here to ensure that platform object deletion
50 // happens with Oilpan enabled. It keeps the code regular to do it 50 // happens with Oilpan enabled. It keeps the code regular to do it
51 // with or without Oilpan enabled. 51 // with or without Oilpan enabled.
52 // 52 //
53 // See comment in WebGLBuffer's destructor for additional 53 // See comment in WebGLBuffer's destructor for additional
54 // information on why this is done for WebGLSharedObject-derived 54 // information on why this is done for WebGLSharedObject-derived
55 // objects. 55 // objects.
56 detachAndDeleteObject(); 56 detachAndDeleteObject();
57 } 57 }
58 58
59 void WebGLShader::deleteObjectImpl(blink::WebGraphicsContext3D* context3d) 59 void WebGLShader::deleteObjectImpl(WebGraphicsContext3D* context3d)
60 { 60 {
61 context3d->deleteShader(m_object); 61 context3d->deleteShader(m_object);
62 m_object = 0; 62 m_object = 0;
63 } 63 }
64 64
65 } 65 } // namespace blink
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