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| 1 /* | 1 /* |
| 2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 57 | 57 |
| 58 WebGLShader* getAttachedShader(GLenum); | 58 WebGLShader* getAttachedShader(GLenum); |
| 59 bool attachShader(WebGLShader*); | 59 bool attachShader(WebGLShader*); |
| 60 bool detachShader(WebGLShader*); | 60 bool detachShader(WebGLShader*); |
| 61 | 61 |
| 62 DECLARE_VIRTUAL_TRACE(); | 62 DECLARE_VIRTUAL_TRACE(); |
| 63 | 63 |
| 64 protected: | 64 protected: |
| 65 explicit WebGLProgram(WebGLRenderingContextBase*); | 65 explicit WebGLProgram(WebGLRenderingContextBase*); |
| 66 | 66 |
| 67 void deleteObjectImpl(blink::WebGraphicsContext3D*) override; | 67 void deleteObjectImpl(WebGraphicsContext3D*) override; |
| 68 | 68 |
| 69 private: | 69 private: |
| 70 bool isProgram() const override { return true; } | 70 bool isProgram() const override { return true; } |
| 71 | 71 |
| 72 void cacheActiveAttribLocations(blink::WebGraphicsContext3D*); | 72 void cacheActiveAttribLocations(WebGraphicsContext3D*); |
| 73 void cacheInfoIfNeeded(); | 73 void cacheInfoIfNeeded(); |
| 74 | 74 |
| 75 Vector<GLint> m_activeAttribLocations; | 75 Vector<GLint> m_activeAttribLocations; |
| 76 | 76 |
| 77 GLint m_linkStatus; | 77 GLint m_linkStatus; |
| 78 | 78 |
| 79 // This is used to track whether a WebGLUniformLocation belongs to this | 79 // This is used to track whether a WebGLUniformLocation belongs to this |
| 80 // program or not. | 80 // program or not. |
| 81 unsigned m_linkCount; | 81 unsigned m_linkCount; |
| 82 | 82 |
| 83 RefPtrWillBeMember<WebGLShader> m_vertexShader; | 83 RefPtrWillBeMember<WebGLShader> m_vertexShader; |
| 84 RefPtrWillBeMember<WebGLShader> m_fragmentShader; | 84 RefPtrWillBeMember<WebGLShader> m_fragmentShader; |
| 85 | 85 |
| 86 bool m_infoValid; | 86 bool m_infoValid; |
| 87 }; | 87 }; |
| 88 | 88 |
| 89 } // namespace blink | 89 } // namespace blink |
| 90 | 90 |
| 91 #endif // WebGLProgram_h | 91 #endif // WebGLProgram_h |
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