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1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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34 , m_deleted(false) | 34 , m_deleted(false) |
35 { | 35 { |
36 } | 36 } |
37 | 37 |
38 WebGLObject::~WebGLObject() | 38 WebGLObject::~WebGLObject() |
39 { | 39 { |
40 // Verify that platform objects have been explicitly deleted. | 40 // Verify that platform objects have been explicitly deleted. |
41 ASSERT(m_deleted); | 41 ASSERT(m_deleted); |
42 } | 42 } |
43 | 43 |
44 void WebGLObject::deleteObject(blink::WebGraphicsContext3D* context3d) | 44 void WebGLObject::deleteObject(WebGraphicsContext3D* context3d) |
45 { | 45 { |
46 m_deleted = true; | 46 m_deleted = true; |
47 if (!hasObject()) | 47 if (!hasObject()) |
48 return; | 48 return; |
49 | 49 |
50 if (!hasGroupOrContext()) | 50 if (!hasGroupOrContext()) |
51 return; | 51 return; |
52 | 52 |
53 if (!m_attachmentCount) { | 53 if (!m_attachmentCount) { |
54 if (!context3d) | 54 if (!context3d) |
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78 // Oilpan, the objects will have been detached from the 'parent' | 78 // Oilpan, the objects will have been detached from the 'parent' |
79 // objects first and do not separately require it when finalizing. | 79 // objects first and do not separately require it when finalizing. |
80 // | 80 // |
81 // However, as detach() is trivial, the individual WebGL | 81 // However, as detach() is trivial, the individual WebGL |
82 // destructors will always call detachAndDeleteObject() rather | 82 // destructors will always call detachAndDeleteObject() rather |
83 // than do it based on Oilpan being enabled. | 83 // than do it based on Oilpan being enabled. |
84 detach(); | 84 detach(); |
85 deleteObject(nullptr); | 85 deleteObject(nullptr); |
86 } | 86 } |
87 | 87 |
88 void WebGLObject::onDetached(blink::WebGraphicsContext3D* context3d) | 88 void WebGLObject::onDetached(WebGraphicsContext3D* context3d) |
89 { | 89 { |
90 if (m_attachmentCount) | 90 if (m_attachmentCount) |
91 --m_attachmentCount; | 91 --m_attachmentCount; |
92 if (m_deleted) | 92 if (m_deleted) |
93 deleteObject(context3d); | 93 deleteObject(context3d); |
94 } | 94 } |
95 | 95 |
96 } | 96 } // namespace blink |
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