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Side by Side Diff: Source/core/html/canvas/WebGLContextGroup.cpp

Issue 1115553002: Removing blink::prefix (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Rebase Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 2011 Apple Inc. All rights reserved. 2 * Copyright (C) 2011 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 28 matching lines...) Expand all
39 39
40 WebGLContextGroup::WebGLContextGroup() 40 WebGLContextGroup::WebGLContextGroup()
41 { 41 {
42 } 42 }
43 43
44 WebGLContextGroup::~WebGLContextGroup() 44 WebGLContextGroup::~WebGLContextGroup()
45 { 45 {
46 detachAndRemoveAllObjects(); 46 detachAndRemoveAllObjects();
47 } 47 }
48 48
49 blink::WebGraphicsContext3D* WebGLContextGroup::getAWebGraphicsContext3D() 49 WebGraphicsContext3D* WebGLContextGroup::getAWebGraphicsContext3D()
50 { 50 {
51 ASSERT(!m_contexts.isEmpty()); 51 ASSERT(!m_contexts.isEmpty());
52 HashSet<WebGLRenderingContextBase*>::iterator it = m_contexts.begin(); 52 HashSet<WebGLRenderingContextBase*>::iterator it = m_contexts.begin();
53 return (*it)->webContext(); 53 return (*it)->webContext();
54 } 54 }
55 55
56 void WebGLContextGroup::addContext(WebGLRenderingContextBase* context) 56 void WebGLContextGroup::addContext(WebGLRenderingContextBase* context)
57 { 57 {
58 m_contexts.add(context); 58 m_contexts.add(context);
59 } 59 }
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89 { 89 {
90 // Detach must happen before loseContextImpl, which destroys the GraphicsCon text3D 90 // Detach must happen before loseContextImpl, which destroys the GraphicsCon text3D
91 // and prevents groupObjects from being properly deleted. 91 // and prevents groupObjects from being properly deleted.
92 detachAndRemoveAllObjects(); 92 detachAndRemoveAllObjects();
93 93
94 for (WebGLRenderingContextBase* const context : m_contexts) 94 for (WebGLRenderingContextBase* const context : m_contexts)
95 context->loseContextImpl(mode, autoRecoveryMethod); 95 context->loseContextImpl(mode, autoRecoveryMethod);
96 } 96 }
97 97
98 } // namespace blink 98 } // namespace blink
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