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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #ifndef GrGLRenderTarget_DEFINED | 9 #ifndef GrGLRenderTarget_DEFINED |
10 #define GrGLRenderTarget_DEFINED | 10 #define GrGLRenderTarget_DEFINED |
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79 | 79 |
80 // We track this separately from GrGpuResource because this may be both a te
xture and a render | 80 // We track this separately from GrGpuResource because this may be both a te
xture and a render |
81 // target, and the texture may be wrapped while the render target is not. | 81 // target, and the texture may be wrapped while the render target is not. |
82 bool fIsWrapped; | 82 bool fIsWrapped; |
83 | 83 |
84 // when we switch to this render target we want to set the viewport to | 84 // when we switch to this render target we want to set the viewport to |
85 // only render to content area (as opposed to the whole allocation) and | 85 // only render to content area (as opposed to the whole allocation) and |
86 // we want the rendering to be at top left (GL has origin in bottom left) | 86 // we want the rendering to be at top left (GL has origin in bottom left) |
87 GrGLIRect fViewport; | 87 GrGLIRect fViewport; |
88 | 88 |
89 // onGpuMemorySize() needs to know what how many color values are owned per
pixel. However, | 89 // onGpuMemorySize() needs to know the VRAM footprint of the FBO(s). However
, abandon and |
90 // abandon and release zero out the IDs and the cache needs to know the size
even after those | 90 // release zero out the IDs and the cache needs to know the size even after
those actions. |
91 // actions. | 91 size_t fGpuMemorySize; |
92 uint8_t fColorValuesPerPixel; | |
93 | 92 |
94 typedef GrRenderTarget INHERITED; | 93 typedef GrRenderTarget INHERITED; |
95 }; | 94 }; |
96 | 95 |
97 #endif | 96 #endif |
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