| Index: cc/layer_texture_updater.h
|
| diff --git a/cc/layer_texture_updater.h b/cc/layer_texture_updater.h
|
| index 7ded543a16f222617800ee7fa8ec26427c00f684..572edffd35477fec0f086a394cfe5490e07dca92 100644
|
| --- a/cc/layer_texture_updater.h
|
| +++ b/cc/layer_texture_updater.h
|
| @@ -6,8 +6,8 @@
|
| #ifndef LayerTextureUpdater_h
|
| #define LayerTextureUpdater_h
|
|
|
| +#include "third_party/khronos/GLES2/gl2.h"
|
| #include "CCPrioritizedTexture.h"
|
| -#include "GraphicsTypes3D.h"
|
| #include <wtf/RefCounted.h>
|
|
|
| namespace cc {
|
| @@ -54,7 +54,7 @@ public:
|
| // This format should not be confused by texture internal format.
|
| // This format specifies the component order in the sampled texel.
|
| // If the format is TexelFormatBGRA, vec4.x is blue and vec4.z is red.
|
| - virtual SampledTexelFormat sampledTexelFormat(GC3Denum textureFormat) = 0;
|
| + virtual SampledTexelFormat sampledTexelFormat(GLenum textureFormat) = 0;
|
| // The |resultingOpaqueRect| gives back a region of the layer that was painted opaque. If the layer is marked opaque in the updater,
|
| // then this region should be ignored in preference for the entire layer's area.
|
| virtual void prepareToUpdate(const IntRect& contentRect, const IntSize& tileSize, float contentsWidthScale, float contentsHeightScale, IntRect& resultingOpaqueRect, CCRenderingStats&) { }
|
|
|