| Index: cc/direct_renderer.cc
|
| diff --git a/cc/direct_renderer.cc b/cc/direct_renderer.cc
|
| index 23fa1d31790c50b77d739621151e23de6bdfdc3d..9d946ab1787002ee26887fce8eb7201f67723741 100644
|
| --- a/cc/direct_renderer.cc
|
| +++ b/cc/direct_renderer.cc
|
| @@ -130,7 +130,7 @@ void CCDirectRenderer::decideRenderPassAllocationsForFrame(const CCRenderPassLis
|
|
|
| const CCRenderPass* renderPassInFrame = it->second;
|
| const IntSize& requiredSize = renderPassTextureSize(renderPassInFrame);
|
| - GC3Denum requiredFormat = renderPassTextureFormat(renderPassInFrame);
|
| + GLenum requiredFormat = renderPassTextureFormat(renderPassInFrame);
|
| CachedTexture* texture = passIterator->second;
|
| ASSERT(texture);
|
|
|
| @@ -229,9 +229,9 @@ IntSize CCDirectRenderer::renderPassTextureSize(const CCRenderPass* pass)
|
| }
|
|
|
| // static
|
| -GC3Denum CCDirectRenderer::renderPassTextureFormat(const CCRenderPass*)
|
| +GLenum CCDirectRenderer::renderPassTextureFormat(const CCRenderPass*)
|
| {
|
| - return GraphicsContext3D::RGBA;
|
| + return GL_RGBA;
|
| }
|
|
|
| }
|
|
|