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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "CCScheduler.h" | 7 #include "cc/scheduler.h" |
| 8 | 8 |
| 9 #include "TraceEvent.h" | 9 #include "TraceEvent.h" |
| 10 #include <base/auto_reset.h> | 10 #include <base/auto_reset.h> |
| 11 | 11 |
| 12 namespace cc { | 12 namespace cc { |
| 13 | 13 |
| 14 CCScheduler::CCScheduler(CCSchedulerClient* client, scoped_ptr<CCFrameRateContro
ller> frameRateController) | 14 CCScheduler::CCScheduler(CCSchedulerClient* client, scoped_ptr<CCFrameRateContro
ller> frameRateController) |
| 15 : m_client(client) | 15 : m_client(client) |
| 16 , m_frameRateController(frameRateController.Pass()) | 16 , m_frameRateController(frameRateController.Pass()) |
| 17 , m_insideProcessScheduledActions(false) | 17 , m_insideProcessScheduledActions(false) |
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| 183 } | 183 } |
| 184 action = m_stateMachine.nextAction(); | 184 action = m_stateMachine.nextAction(); |
| 185 } | 185 } |
| 186 | 186 |
| 187 // Activate or deactivate the frame rate controller. | 187 // Activate or deactivate the frame rate controller. |
| 188 m_frameRateController->setActive(m_stateMachine.vsyncCallbackNeeded()); | 188 m_frameRateController->setActive(m_stateMachine.vsyncCallbackNeeded()); |
| 189 m_client->didAnticipatedDrawTimeChange(m_frameRateController->nextTickTime()
); | 189 m_client->didAnticipatedDrawTimeChange(m_frameRateController->nextTickTime()
); |
| 190 } | 190 } |
| 191 | 191 |
| 192 } // namespace cc | 192 } // namespace cc |
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