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Side by Side Diff: cc/gl_renderer.h

Issue 11145033: cc: Get rid of CC*.h temporary header files. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 2 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 5
6 #ifndef CCRendererGL_h 6 #ifndef CCRendererGL_h
7 #define CCRendererGL_h 7 #define CCRendererGL_h
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "CCCheckerboardDrawQuad.h" 10 #include "CCCheckerboardDrawQuad.h"
11 #include "CCDebugBorderDrawQuad.h" 11 #include "CCDebugBorderDrawQuad.h"
12 #include "CCDirectRenderer.h" 12 #include "CCDirectRenderer.h"
13 #include "CCIOSurfaceDrawQuad.h" 13 #include "CCIOSurfaceDrawQuad.h"
14 #include "CCRenderPassDrawQuad.h" 14 #include "CCRenderPassDrawQuad.h"
15 #include "CCRenderer.h" 15 #include "CCRenderer.h"
16 #include "CCSolidColorDrawQuad.h" 16 #include "CCSolidColorDrawQuad.h"
17 #include "CCStreamVideoDrawQuad.h" 17 #include "CCStreamVideoDrawQuad.h"
18 #include "CCTextureDrawQuad.h" 18 #include "CCTextureDrawQuad.h"
19 #include "CCTileDrawQuad.h" 19 #include "cc/tile_draw_quad.h"
20 #include "CCYUVVideoDrawQuad.h" 20 #include "cc/yuv_video_draw_quad.h"
21 #include "Extensions3DChromium.h" 21 #include "Extensions3DChromium.h"
22 #include <wtf/PassOwnPtr.h> 22 #include <wtf/PassOwnPtr.h>
23 23
24 namespace WebKit { 24 namespace WebKit {
25 class WebGraphicsContext3D; 25 class WebGraphicsContext3D;
26 } 26 }
27 27
28 namespace cc { 28 namespace cc {
29 29
30 class CCScopedTexture; 30 class CCScopedTexture;
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227 #if DEBUG_GL_CALLS && !defined ( NDEBUG ) 227 #if DEBUG_GL_CALLS && !defined ( NDEBUG )
228 #define GLC(context, x) (x, CCRendererGL::debugGLCall(&*context, #x, __FILE__, _ _LINE__)) 228 #define GLC(context, x) (x, CCRendererGL::debugGLCall(&*context, #x, __FILE__, _ _LINE__))
229 #else 229 #else
230 #define GLC(context, x) (x) 230 #define GLC(context, x) (x)
231 #endif 231 #endif
232 232
233 233
234 } 234 }
235 235
236 #endif 236 #endif
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