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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 | 5 |
| 6 #ifndef CCRendererGL_h | 6 #ifndef CCRendererGL_h |
| 7 #define CCRendererGL_h | 7 #define CCRendererGL_h |
| 8 | 8 |
| 9 #include "base/basictypes.h" | 9 #include "base/basictypes.h" |
| 10 #include "CCCheckerboardDrawQuad.h" | 10 #include "CCCheckerboardDrawQuad.h" |
| 11 #include "CCDebugBorderDrawQuad.h" | 11 #include "CCDebugBorderDrawQuad.h" |
| 12 #include "CCDirectRenderer.h" | 12 #include "CCDirectRenderer.h" |
| 13 #include "CCIOSurfaceDrawQuad.h" | 13 #include "CCIOSurfaceDrawQuad.h" |
| 14 #include "CCRenderPassDrawQuad.h" | 14 #include "CCRenderPassDrawQuad.h" |
| 15 #include "CCRenderer.h" | 15 #include "CCRenderer.h" |
| 16 #include "CCSolidColorDrawQuad.h" | 16 #include "CCSolidColorDrawQuad.h" |
| 17 #include "CCStreamVideoDrawQuad.h" | 17 #include "CCStreamVideoDrawQuad.h" |
| 18 #include "CCTextureDrawQuad.h" | 18 #include "CCTextureDrawQuad.h" |
| 19 #include "CCTileDrawQuad.h" | 19 #include "cc/tile_draw_quad.h" |
| 20 #include "CCYUVVideoDrawQuad.h" | 20 #include "cc/yuv_video_draw_quad.h" |
| 21 #include "Extensions3DChromium.h" | 21 #include "Extensions3DChromium.h" |
| 22 #include <wtf/PassOwnPtr.h> | 22 #include <wtf/PassOwnPtr.h> |
| 23 | 23 |
| 24 namespace WebKit { | 24 namespace WebKit { |
| 25 class WebGraphicsContext3D; | 25 class WebGraphicsContext3D; |
| 26 } | 26 } |
| 27 | 27 |
| 28 namespace cc { | 28 namespace cc { |
| 29 | 29 |
| 30 class CCScopedTexture; | 30 class CCScopedTexture; |
| (...skipping 196 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 227 #if DEBUG_GL_CALLS && !defined ( NDEBUG ) | 227 #if DEBUG_GL_CALLS && !defined ( NDEBUG ) |
| 228 #define GLC(context, x) (x, CCRendererGL::debugGLCall(&*context, #x, __FILE__, _
_LINE__)) | 228 #define GLC(context, x) (x, CCRendererGL::debugGLCall(&*context, #x, __FILE__, _
_LINE__)) |
| 229 #else | 229 #else |
| 230 #define GLC(context, x) (x) | 230 #define GLC(context, x) (x) |
| 231 #endif | 231 #endif |
| 232 | 232 |
| 233 | 233 |
| 234 } | 234 } |
| 235 | 235 |
| 236 #endif | 236 #endif |
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