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| 1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 | 5 |
| 6 #include "config.h" | 6 #include "config.h" |
| 7 | 7 |
| 8 #include "CCRendererGL.h" | 8 #include "cc/gl_renderer.h" |
| 9 | 9 |
| 10 #include "CCDamageTracker.h" | 10 #include "CCDamageTracker.h" |
| 11 #include "CCLayerQuad.h" | 11 #include "CCLayerQuad.h" |
| 12 #include "CCMathUtil.h" | 12 #include "cc/math_util.h" |
| 13 #include "CCProxy.h" | 13 #include "cc/proxy.h" |
| 14 #include "CCRenderPass.h" | 14 #include "CCRenderPass.h" |
| 15 #include "CCRenderSurfaceFilters.h" | 15 #include "CCRenderSurfaceFilters.h" |
| 16 #include "CCScopedTexture.h" | 16 #include "cc/scoped_texture.h" |
| 17 #include "CCSettings.h" | 17 #include "CCSettings.h" |
| 18 #include "CCSingleThreadProxy.h" | 18 #include "CCSingleThreadProxy.h" |
| 19 #include "CCVideoLayerImpl.h" | 19 #include "cc/video_layer_impl.h" |
| 20 #include "Extensions3D.h" | 20 #include "Extensions3D.h" |
| 21 #include "FloatQuad.h" | 21 #include "FloatQuad.h" |
| 22 #include "GeometryBinding.h" | 22 #include "GeometryBinding.h" |
| 23 #include "GrTexture.h" | 23 #include "GrTexture.h" |
| 24 #include "NotImplemented.h" | 24 #include "NotImplemented.h" |
| 25 #include "PlatformColor.h" | 25 #include "PlatformColor.h" |
| 26 #include "SkBitmap.h" | 26 #include "SkBitmap.h" |
| 27 #include "SkColor.h" | 27 #include "SkColor.h" |
| 28 #include "TraceEvent.h" | 28 #include "TraceEvent.h" |
| 29 #ifdef LOG | 29 #ifdef LOG |
| (...skipping 1485 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 1515 | 1515 |
| 1516 releaseRenderPassTextures(); | 1516 releaseRenderPassTextures(); |
| 1517 } | 1517 } |
| 1518 | 1518 |
| 1519 bool CCRendererGL::isContextLost() | 1519 bool CCRendererGL::isContextLost() |
| 1520 { | 1520 { |
| 1521 return (m_context->getGraphicsResetStatusARB() != GraphicsContext3D::NO_ERRO
R); | 1521 return (m_context->getGraphicsResetStatusARB() != GraphicsContext3D::NO_ERRO
R); |
| 1522 } | 1522 } |
| 1523 | 1523 |
| 1524 } // namespace cc | 1524 } // namespace cc |
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