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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CCDirectRenderer_h | 5 #ifndef CCDirectRenderer_h |
| 6 #define CCDirectRenderer_h | 6 #define CCDirectRenderer_h |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "CCRenderer.h" | 9 #include "CCRenderer.h" |
| 10 #include "CCResourceProvider.h" | 10 #include "cc/resource_provider.h" |
| 11 #include "CCScopedTexture.h" | 11 #include "cc/scoped_texture.h" |
| 12 | 12 |
| 13 namespace cc { | 13 namespace cc { |
| 14 | 14 |
| 15 class CCResourceProvider; | 15 class CCResourceProvider; |
| 16 | 16 |
| 17 // This is the base class for code shared between the GL and software | 17 // This is the base class for code shared between the GL and software |
| 18 // renderer implementations. "Direct" refers to the fact that it does not | 18 // renderer implementations. "Direct" refers to the fact that it does not |
| 19 // delegate rendering to another compositor. | 19 // delegate rendering to another compositor. |
| 20 class CCDirectRenderer : public CCRenderer { | 20 class CCDirectRenderer : public CCRenderer { |
| 21 public: | 21 public: |
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| 96 ScopedPtrHashMap<CCRenderPass::Id, CachedTexture> m_renderPassTextures; | 96 ScopedPtrHashMap<CCRenderPass::Id, CachedTexture> m_renderPassTextures; |
| 97 CCResourceProvider* m_resourceProvider; | 97 CCResourceProvider* m_resourceProvider; |
| 98 | 98 |
| 99 private: | 99 private: |
| 100 DISALLOW_COPY_AND_ASSIGN(CCDirectRenderer); | 100 DISALLOW_COPY_AND_ASSIGN(CCDirectRenderer); |
| 101 }; | 101 }; |
| 102 | 102 |
| 103 } // namespace cc | 103 } // namespace cc |
| 104 | 104 |
| 105 #endif // CCDirectRenderer_h | 105 #endif // CCDirectRenderer_h |
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