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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "CCScopedTexture.h" | 7 #include "cc/scoped_texture.h" |
8 | 8 |
9 #include "CCRenderer.h" | 9 #include "CCRenderer.h" |
10 #include "CCSingleThreadProxy.h" // For DebugScopedSetImplThread | 10 #include "CCSingleThreadProxy.h" // For DebugScopedSetImplThread |
11 #include "GraphicsContext3D.h" | 11 #include "GraphicsContext3D.h" |
12 #include "cc/test/fake_graphics_context.h" | 12 #include "cc/test/fake_graphics_context.h" |
13 #include "cc/test/tiled_layer_test_common.h" | 13 #include "cc/test/tiled_layer_test_common.h" |
14 #include "testing/gtest/include/gtest/gtest.h" | 14 #include "testing/gtest/include/gtest/gtest.h" |
15 | 15 |
16 using namespace cc; | 16 using namespace cc; |
17 using namespace WebKit; | 17 using namespace WebKit; |
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99 | 99 |
100 texture->free(); | 100 texture->free(); |
101 EXPECT_EQ(0u, texture->id()); | 101 EXPECT_EQ(0u, texture->id()); |
102 EXPECT_EQ(1u, resourceProvider->numResources()); | 102 EXPECT_EQ(1u, resourceProvider->numResources()); |
103 } | 103 } |
104 | 104 |
105 EXPECT_EQ(1u, resourceProvider->numResources()); | 105 EXPECT_EQ(1u, resourceProvider->numResources()); |
106 } | 106 } |
107 | 107 |
108 } | 108 } |
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