Index: src/gpu/GrTessellatingPathRenderer.cpp |
diff --git a/src/gpu/GrTessellatingPathRenderer.cpp b/src/gpu/GrTessellatingPathRenderer.cpp |
index f420372ca516c708c89d1ea6152ea02b94903f11..1245a44720ce67ac6ba0f01fb68445c804f27f95 100644 |
--- a/src/gpu/GrTessellatingPathRenderer.cpp |
+++ b/src/gpu/GrTessellatingPathRenderer.cpp |
@@ -13,6 +13,8 @@ |
#include "GrDefaultGeoProcFactory.h" |
#include "GrPathUtils.h" |
#include "GrVertices.h" |
+#include "GrResourceCache.h" |
+#include "GrResourceProvider.h" |
#include "SkChunkAlloc.h" |
#include "SkGeometry.h" |
@@ -538,12 +540,13 @@ Vertex* generate_cubic_points(const SkPoint& p0, |
// Stage 1: convert the input path to a set of linear contours (linked list of Vertices). |
void path_to_contours(const SkPath& path, SkScalar tolerance, const SkRect& clipBounds, |
- Vertex** contours, SkChunkAlloc& alloc) { |
+ Vertex** contours, SkChunkAlloc& alloc, bool *isLinear) { |
SkScalar toleranceSqd = tolerance * tolerance; |
SkPoint pts[4]; |
bool done = false; |
+ *isLinear = true; |
SkPath::Iter iter(path, false); |
Vertex* prev = NULL; |
Vertex* head = NULL; |
@@ -571,6 +574,7 @@ void path_to_contours(const SkPath& path, SkScalar tolerance, const SkRect& clip |
toleranceSqd, prev, &head, pointsLeft, alloc); |
quadPts += 2; |
} |
+ *isLinear = false; |
break; |
} |
case SkPath::kMove_Verb: |
@@ -590,12 +594,14 @@ void path_to_contours(const SkPath& path, SkScalar tolerance, const SkRect& clip |
int pointsLeft = GrPathUtils::quadraticPointCount(pts, tolerance); |
prev = generate_quadratic_points(pts[0], pts[1], pts[2], toleranceSqd, prev, |
&head, pointsLeft, alloc); |
+ *isLinear = false; |
break; |
} |
case SkPath::kCubic_Verb: { |
int pointsLeft = GrPathUtils::cubicPointCount(pts, tolerance); |
prev = generate_cubic_points(pts[0], pts[1], pts[2], pts[3], |
toleranceSqd, prev, &head, pointsLeft, alloc); |
+ *isLinear = false; |
break; |
} |
case SkPath::kClose_Verb: |
@@ -1329,9 +1335,30 @@ SkPoint* polys_to_triangles(Poly* polys, SkPath::FillType fillType, SkPoint* dat |
return d; |
} |
+bool cacheMatch(GrVertexBuffer* vertexBuffer, const SkMatrix& newMatrix) { |
+ if (!vertexBuffer) { |
+ return false; |
+ } |
+ const SkData* data = vertexBuffer->getCustomData(); |
+ if (!data || !data->data()) { // path is linear; matches any scale |
+ return true; |
+ } |
+ const SkSize* cachedScale = static_cast<const SkSize*>(data->data()); |
bsalomon
2015/07/28 14:55:48
Rather than use the data on the VB, can we canonic
Stephen White
2015/07/28 15:10:28
I could do that, but then a single path with an an
bsalomon
2015/07/28 21:23:30
That makes sense. I wonder if there is an efficien
Stephen White
2015/07/28 22:11:23
I've done the latter (I think..)
|
+ SkASSERT(cachedScale); |
+ SkSize newScale; |
+ if (!newMatrix.decomposeScale(&newScale)) { |
+ return false; |
+ } |
+ if (newScale.width() > 0.01f * cachedScale->width() && newScale.width() < 3.0f * cachedScale->width() |
+ && newScale.height() > 0.01f * cachedScale->height() && newScale.height() < 3.0f * cachedScale->height()) { |
+ return true; |
+ } |
+ return false; |
+} |
+ |
}; |
-GrTessellatingPathRenderer::GrTessellatingPathRenderer() { |
+GrTessellatingPathRenderer::GrTessellatingPathRenderer(GrContext* context) : fContext(context) { |
} |
GrPathRenderer::StencilSupport GrTessellatingPathRenderer::onGetStencilSupport( |
@@ -1342,6 +1369,23 @@ GrPathRenderer::StencilSupport GrTessellatingPathRenderer::onGetStencilSupport( |
return GrPathRenderer::kNoSupport_StencilSupport; |
} |
+namespace { |
+ |
+// When the SkPathRef genID changes, invalidate a corresponding GrResource described by key. |
+class PathInvalidator : public SkPathRef::GenIDChangeListener { |
+public: |
+ explicit PathInvalidator(const GrUniqueKey& key) : fMsg(key) {} |
+private: |
+ GrUniqueKeyInvalidatedMessage fMsg; |
+ |
+ void onChange() override { |
+ SkMessageBus<GrUniqueKeyInvalidatedMessage>::Post(fMsg); |
+ } |
+}; |
+ |
+} // namespace |
+ |
+ |
bool GrTessellatingPathRenderer::canDrawPath(const GrDrawTarget* target, |
const GrPipelineBuilder* pipelineBuilder, |
const SkMatrix& viewMatrix, |
@@ -1359,8 +1403,9 @@ public: |
static GrBatch* Create(const GrColor& color, |
const SkPath& path, |
const SkMatrix& viewMatrix, |
- SkRect clipBounds) { |
- return SkNEW_ARGS(TessellatingPathBatch, (color, path, viewMatrix, clipBounds)); |
+ SkRect clipBounds, |
+ GrContext* context) { |
+ return SkNEW_ARGS(TessellatingPathBatch, (color, path, viewMatrix, clipBounds, context)); |
} |
const char* name() const override { return "TessellatingPathBatch"; } |
@@ -1382,7 +1427,7 @@ public: |
fPipelineInfo = init; |
} |
- void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override { |
+ int tessellate(const GrUniqueKey& key, SkAutoTUnref<GrVertexBuffer>& vertexBuffer) { |
SkRect pathBounds = fPath.getBounds(); |
Comparator c; |
if (pathBounds.width() > pathBounds.height()) { |
@@ -1397,11 +1442,11 @@ public: |
int contourCnt; |
int maxPts = GrPathUtils::worstCasePointCount(fPath, &contourCnt, tol); |
if (maxPts <= 0) { |
- return; |
+ return 0; |
} |
if (maxPts > ((int)SK_MaxU16 + 1)) { |
SkDebugf("Path not rendered, too many verts (%d)\n", maxPts); |
- return; |
+ return 0; |
} |
SkPath::FillType fillType = fPath.getFillType(); |
if (SkPath::IsInverseFillType(fillType)) { |
@@ -1409,13 +1454,6 @@ public: |
} |
LOG("got %d pts, %d contours\n", maxPts, contourCnt); |
- uint32_t flags = GrDefaultGeoProcFactory::kPosition_GPType; |
- SkAutoTUnref<const GrGeometryProcessor> gp( |
- GrDefaultGeoProcFactory::Create(flags, fColor, fPipelineInfo.readsLocalCoords(), |
- !fPipelineInfo.readsCoverage(), fViewMatrix, |
- SkMatrix::I())); |
- batchTarget->initDraw(gp, pipeline); |
- |
SkAutoTDeleteArray<Vertex*> contours(SkNEW_ARRAY(Vertex *, contourCnt)); |
// For the initial size of the chunk allocator, estimate based on the point count: |
@@ -1423,7 +1461,8 @@ public: |
// resulting Polys, since the same point may end up in two Polys. Assume minimal |
// connectivity of one Edge per Vertex (will grow for intersections). |
SkChunkAlloc alloc(maxPts * (3 * sizeof(Vertex) + sizeof(Edge))); |
- path_to_contours(fPath, tol, fClipBounds, contours.get(), alloc); |
+ bool isLinear; |
+ path_to_contours(fPath, tol, fClipBounds, contours.get(), alloc, &isLinear); |
Poly* polys; |
polys = contours_to_polys(contours.get(), contourCnt, c, alloc); |
int count = 0; |
@@ -1433,34 +1472,65 @@ public: |
} |
} |
if (0 == count) { |
- return; |
+ return 0; |
} |
- size_t stride = gp->getVertexStride(); |
- SkASSERT(stride == sizeof(SkPoint)); |
- const GrVertexBuffer* vertexBuffer; |
- int firstVertex; |
- SkPoint* verts = static_cast<SkPoint*>( |
- batchTarget->makeVertSpace(stride, count, &vertexBuffer, &firstVertex)); |
- if (!verts) { |
+ vertexBuffer.reset(fContext->getGpu()->createVertexBuffer(count * sizeof(SkPoint), false)); |
+ if (!vertexBuffer.get()) { |
SkDebugf("Could not allocate vertices\n"); |
- return; |
+ return 0; |
} |
- |
+ SkPoint* verts = static_cast<SkPoint*>(vertexBuffer->map()); |
LOG("emitting %d verts\n", count); |
SkPoint* end = polys_to_triangles(polys, fillType, verts); |
+ vertexBuffer->unmap(); |
int actualCount = static_cast<int>(end - verts); |
LOG("actual count: %d\n", actualCount); |
SkASSERT(actualCount <= count); |
+ if (!fPath.isVolatile()) { |
+ SkSize scale; |
+ if (!isLinear && fViewMatrix.decomposeScale(&scale)) { |
+ vertexBuffer->setCustomData(SkData::NewWithCopy(&scale, sizeof(scale))); |
+ } |
+ fContext->resourceProvider()->assignUniqueKeyToResource(key, vertexBuffer.get()); |
+ fPath.pathRef()->addGenIDChangeListener(SkNEW(PathInvalidator(key))); |
+ } |
+ return actualCount; |
+ } |
+ |
+ void generateGeometry(GrBatchTarget* batchTarget, const GrPipeline* pipeline) override { |
+ // construct a cache key from the path's genID and the view matrix |
+ static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain(); |
+ GrUniqueKey key; |
+ GrUniqueKey::Builder builder(&key, kDomain, 1); |
+ builder[0] = fPath.getGenerationID(); |
+ builder.finish(); |
+ SkAutoTUnref<GrVertexBuffer> vertexBuffer(fContext->resourceProvider()->findAndRefTByUniqueKey<GrVertexBuffer>(key)); |
+ int actualCount; |
+ if (cacheMatch(vertexBuffer.get(), fViewMatrix)) { |
+ actualCount = vertexBuffer->gpuMemorySize() / sizeof(SkPoint); |
+ } else { |
+ actualCount = tessellate(key, vertexBuffer); |
+ } |
+ |
+ if (actualCount == 0) { |
+ return; |
+ } |
+ |
+ uint32_t flags = GrDefaultGeoProcFactory::kPosition_GPType; |
+ SkAutoTUnref<const GrGeometryProcessor> gp( |
+ GrDefaultGeoProcFactory::Create(flags, fColor, fPipelineInfo.readsLocalCoords(), |
+ !fPipelineInfo.readsCoverage(), fViewMatrix, |
+ SkMatrix::I())); |
+ batchTarget->initDraw(gp, pipeline); |
+ SkASSERT(gp->getVertexStride() == sizeof(SkPoint)); |
+ |
GrPrimitiveType primitiveType = WIREFRAME ? kLines_GrPrimitiveType |
: kTriangles_GrPrimitiveType; |
GrVertices vertices; |
- vertices.init(primitiveType, vertexBuffer, firstVertex, actualCount); |
+ vertices.init(primitiveType, vertexBuffer.get(), 0, actualCount); |
batchTarget->draw(vertices); |
- |
- batchTarget->putBackVertices((size_t)(count - actualCount), stride); |
- return; |
} |
bool onCombineIfPossible(GrBatch*) override { |
@@ -1471,11 +1541,13 @@ private: |
TessellatingPathBatch(const GrColor& color, |
const SkPath& path, |
const SkMatrix& viewMatrix, |
- const SkRect& clipBounds) |
+ const SkRect& clipBounds, |
+ GrContext* context) |
: fColor(color) |
, fPath(path) |
, fViewMatrix(viewMatrix) |
- , fClipBounds(clipBounds) { |
+ , fClipBounds(clipBounds) |
+ , fContext(context) { |
this->initClassID<TessellatingPathBatch>(); |
fBounds = path.getBounds(); |
@@ -1486,6 +1558,7 @@ private: |
SkPath fPath; |
SkMatrix fViewMatrix; |
SkRect fClipBounds; // in source space |
+ GrContext* fContext; |
GrPipelineInfo fPipelineInfo; |
}; |
@@ -1510,7 +1583,7 @@ bool GrTessellatingPathRenderer::onDrawPath(GrDrawTarget* target, |
return false; |
} |
vmi.mapRect(&clipBounds); |
- SkAutoTUnref<GrBatch> batch(TessellatingPathBatch::Create(color, path, viewM, clipBounds)); |
+ SkAutoTUnref<GrBatch> batch(TessellatingPathBatch::Create(color, path, viewM, clipBounds, fContext)); |
target->drawBatch(*pipelineBuilder, batch); |
return true; |
@@ -1531,7 +1604,7 @@ BATCH_TEST_DEFINE(TesselatingPathBatch) { |
SkFAIL("Cannot invert matrix\n"); |
} |
vmi.mapRect(&clipBounds); |
- return TessellatingPathBatch::Create(color, path, viewMatrix, clipBounds); |
+ return TessellatingPathBatch::Create(color, path, viewMatrix, clipBounds, context); |
} |
#endif |