Index: content/shell/renderer/test_runner/gamepad_controller.cc |
diff --git a/content/shell/renderer/test_runner/gamepad_controller.cc b/content/shell/renderer/test_runner/gamepad_controller.cc |
index 3293726441ce486027ac7352e2acf64d62834927..1c5174b6fdcaebc48e4360eb7e5be4ffc7f5bbce 100644 |
--- a/content/shell/renderer/test_runner/gamepad_controller.cc |
+++ b/content/shell/renderer/test_runner/gamepad_controller.cc |
@@ -60,7 +60,7 @@ void GamepadControllerBindings::Install( |
WebFrame* frame) { |
v8::Isolate* isolate = blink::mainThreadIsolate(); |
v8::HandleScope handle_scope(isolate); |
- v8::Handle<v8::Context> context = frame->mainWorldScriptContext(); |
+ v8::Local<v8::Context> context = frame->mainWorldScriptContext(); |
if (context.IsEmpty()) |
return; |
@@ -70,7 +70,7 @@ void GamepadControllerBindings::Install( |
gin::CreateHandle(isolate, new GamepadControllerBindings(controller)); |
if (bindings.IsEmpty()) |
return; |
- v8::Handle<v8::Object> global = context->Global(); |
+ v8::Local<v8::Object> global = context->Global(); |
global->Set(gin::StringToV8(isolate, "gamepadController"), bindings.ToV8()); |
} |