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Side by Side Diff: src/core/SkDraw.cpp

Issue 111353003: deprecate SkScalarRound (and its ilk), use SkScalarRound[ToInt,ToScalar]. #define SK_SUPPORT_DEPREC… (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkDraw.h" 8 #include "SkDraw.h"
9 #include "SkBlitter.h" 9 #include "SkBlitter.h"
10 #include "SkBounder.h" 10 #include "SkBounder.h"
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392 int y = SkScalarFloorToInt(devPts[i].fY); 392 int y = SkScalarFloorToInt(devPts[i].fY);
393 if (r.contains(x, y)) { 393 if (r.contains(x, y)) {
394 ((SkPMColor*)((char*)addr + y * rb))[x] = value; 394 ((SkPMColor*)((char*)addr + y * rb))[x] = value;
395 } 395 }
396 } 396 }
397 } 397 }
398 398
399 static void bw_pt_hair_proc(const PtProcRec& rec, const SkPoint devPts[], 399 static void bw_pt_hair_proc(const PtProcRec& rec, const SkPoint devPts[],
400 int count, SkBlitter* blitter) { 400 int count, SkBlitter* blitter) {
401 for (int i = 0; i < count; i++) { 401 for (int i = 0; i < count; i++) {
402 int x = SkScalarFloor(devPts[i].fX); 402 int x = SkScalarFloorToInt(devPts[i].fX);
403 int y = SkScalarFloor(devPts[i].fY); 403 int y = SkScalarFloorToInt(devPts[i].fY);
404 if (rec.fClip->contains(x, y)) { 404 if (rec.fClip->contains(x, y)) {
405 blitter->blitH(x, y, 1); 405 blitter->blitH(x, y, 1);
406 } 406 }
407 } 407 }
408 } 408 }
409 409
410 static void bw_line_hair_proc(const PtProcRec& rec, const SkPoint devPts[], 410 static void bw_line_hair_proc(const PtProcRec& rec, const SkPoint devPts[],
411 int count, SkBlitter* blitter) { 411 int count, SkBlitter* blitter) {
412 for (int i = 0; i < count; i += 2) { 412 for (int i = 0; i < count; i += 2) {
413 SkScan::HairLine(devPts[i], devPts[i+1], *rec.fRC, blitter); 413 SkScan::HairLine(devPts[i], devPts[i+1], *rec.fRC, blitter);
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1188 unsigned bits = 0; // TODO: find a way to allow the caller to tell us to 1188 unsigned bits = 0; // TODO: find a way to allow the caller to tell us to
1189 // respect filtering. 1189 // respect filtering.
1190 return SkTreatAsSprite(matrix, bitmap.width(), bitmap.height(), bits); 1190 return SkTreatAsSprite(matrix, bitmap.width(), bitmap.height(), bits);
1191 } 1191 }
1192 1192
1193 void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap, 1193 void SkDraw::drawBitmapAsMask(const SkBitmap& bitmap,
1194 const SkPaint& paint) const { 1194 const SkPaint& paint) const {
1195 SkASSERT(bitmap.config() == SkBitmap::kA8_Config); 1195 SkASSERT(bitmap.config() == SkBitmap::kA8_Config);
1196 1196
1197 if (just_translate(*fMatrix, bitmap)) { 1197 if (just_translate(*fMatrix, bitmap)) {
1198 int ix = SkScalarRound(fMatrix->getTranslateX()); 1198 int ix = SkScalarRoundToInt(fMatrix->getTranslateX());
1199 int iy = SkScalarRound(fMatrix->getTranslateY()); 1199 int iy = SkScalarRoundToInt(fMatrix->getTranslateY());
1200 1200
1201 SkAutoLockPixels alp(bitmap); 1201 SkAutoLockPixels alp(bitmap);
1202 if (!bitmap.readyToDraw()) { 1202 if (!bitmap.readyToDraw()) {
1203 return; 1203 return;
1204 } 1204 }
1205 1205
1206 SkMask mask; 1206 SkMask mask;
1207 mask.fBounds.set(ix, iy, ix + bitmap.width(), iy + bitmap.height()); 1207 mask.fBounds.set(ix, iy, ix + bitmap.width(), iy + bitmap.height());
1208 mask.fFormat = SkMask::kA8_Format; 1208 mask.fFormat = SkMask::kA8_Format;
1209 mask.fRowBytes = SkToU32(bitmap.rowBytes()); 1209 mask.fRowBytes = SkToU32(bitmap.rowBytes());
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1311 if (!matrix.setConcat(*fMatrix, prematrix)) { 1311 if (!matrix.setConcat(*fMatrix, prematrix)) {
1312 return; 1312 return;
1313 } 1313 }
1314 1314
1315 if (clipped_out(matrix, *fRC, bitmap.width(), bitmap.height())) { 1315 if (clipped_out(matrix, *fRC, bitmap.width(), bitmap.height())) {
1316 return; 1316 return;
1317 } 1317 }
1318 1318
1319 if (fBounder && just_translate(matrix, bitmap)) { 1319 if (fBounder && just_translate(matrix, bitmap)) {
1320 SkIRect ir; 1320 SkIRect ir;
1321 int32_t ix = SkScalarRound(matrix.getTranslateX()); 1321 int32_t ix = SkScalarRoundToInt(matrix.getTranslateX());
1322 int32_t iy = SkScalarRound(matrix.getTranslateY()); 1322 int32_t iy = SkScalarRoundToInt(matrix.getTranslateY());
1323 ir.set(ix, iy, ix + bitmap.width(), iy + bitmap.height()); 1323 ir.set(ix, iy, ix + bitmap.width(), iy + bitmap.height());
1324 if (!fBounder->doIRect(ir)) { 1324 if (!fBounder->doIRect(ir)) {
1325 return; 1325 return;
1326 } 1326 }
1327 } 1327 }
1328 1328
1329 if (bitmap.config() != SkBitmap::kA8_Config && 1329 if (bitmap.config() != SkBitmap::kA8_Config &&
1330 just_translate(matrix, bitmap)) { 1330 just_translate(matrix, bitmap)) {
1331 // 1331 //
1332 // It is safe to call lock pixels now, since we know the matrix is 1332 // It is safe to call lock pixels now, since we know the matrix is
1333 // (more or less) identity. 1333 // (more or less) identity.
1334 // 1334 //
1335 SkAutoLockPixels alp(bitmap); 1335 SkAutoLockPixels alp(bitmap);
1336 if (!bitmap.readyToDraw()) { 1336 if (!bitmap.readyToDraw()) {
1337 return; 1337 return;
1338 } 1338 }
1339 int ix = SkScalarRound(matrix.getTranslateX()); 1339 int ix = SkScalarRoundToInt(matrix.getTranslateX());
1340 int iy = SkScalarRound(matrix.getTranslateY()); 1340 int iy = SkScalarRoundToInt(matrix.getTranslateY());
1341 if (clipHandlesSprite(*fRC, ix, iy, bitmap)) { 1341 if (clipHandlesSprite(*fRC, ix, iy, bitmap)) {
1342 uint32_t storage[kBlitterStorageLongCount]; 1342 uint32_t storage[kBlitterStorageLongCount];
1343 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitma p, 1343 SkBlitter* blitter = SkBlitter::ChooseSprite(*fBitmap, paint, bitma p,
1344 ix, iy, storage, sizeof(storage) ); 1344 ix, iy, storage, sizeof(storage) );
1345 if (blitter) { 1345 if (blitter) {
1346 SkAutoTPlacementDelete<SkBlitter> ad(blitter, storage); 1346 SkAutoTPlacementDelete<SkBlitter> ad(blitter, storage);
1347 1347
1348 SkIRect ir; 1348 SkIRect ir;
1349 ir.set(ix, iy, ix + bitmap.width(), iy + bitmap.height()); 1349 ir.set(ix, iy, ix + bitmap.width(), iy + bitmap.height());
1350 1350
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2734 bool SkBounder::doHairline(const SkPoint& pt0, const SkPoint& pt1, 2734 bool SkBounder::doHairline(const SkPoint& pt0, const SkPoint& pt1,
2735 const SkPaint& paint) { 2735 const SkPaint& paint) {
2736 SkIRect r; 2736 SkIRect r;
2737 SkScalar v0, v1; 2737 SkScalar v0, v1;
2738 2738
2739 v0 = pt0.fX; 2739 v0 = pt0.fX;
2740 v1 = pt1.fX; 2740 v1 = pt1.fX;
2741 if (v0 > v1) { 2741 if (v0 > v1) {
2742 SkTSwap<SkScalar>(v0, v1); 2742 SkTSwap<SkScalar>(v0, v1);
2743 } 2743 }
2744 r.fLeft = SkScalarFloor(v0); 2744 r.fLeft = SkScalarFloorToInt(v0);
2745 r.fRight = SkScalarCeil(v1); 2745 r.fRight = SkScalarCeilToInt(v1);
2746 2746
2747 v0 = pt0.fY; 2747 v0 = pt0.fY;
2748 v1 = pt1.fY; 2748 v1 = pt1.fY;
2749 if (v0 > v1) { 2749 if (v0 > v1) {
2750 SkTSwap<SkScalar>(v0, v1); 2750 SkTSwap<SkScalar>(v0, v1);
2751 } 2751 }
2752 r.fTop = SkScalarFloor(v0); 2752 r.fTop = SkScalarFloorToInt(v0);
2753 r.fBottom = SkScalarCeil(v1); 2753 r.fBottom = SkScalarCeilToInt(v1);
2754 2754
2755 if (paint.isAntiAlias()) { 2755 if (paint.isAntiAlias()) {
2756 r.inset(-1, -1); 2756 r.inset(-1, -1);
2757 } 2757 }
2758 return this->doIRect(r); 2758 return this->doIRect(r);
2759 } 2759 }
2760 2760
2761 bool SkBounder::doRect(const SkRect& rect, const SkPaint& paint) { 2761 bool SkBounder::doRect(const SkRect& rect, const SkPaint& paint) {
2762 SkIRect r; 2762 SkIRect r;
2763 2763
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2895 mask->fImage = SkMask::AllocImage(size); 2895 mask->fImage = SkMask::AllocImage(size);
2896 memset(mask->fImage, 0, mask->computeImageSize()); 2896 memset(mask->fImage, 0, mask->computeImageSize());
2897 } 2897 }
2898 2898
2899 if (SkMask::kJustComputeBounds_CreateMode != mode) { 2899 if (SkMask::kJustComputeBounds_CreateMode != mode) {
2900 draw_into_mask(*mask, devPath, style); 2900 draw_into_mask(*mask, devPath, style);
2901 } 2901 }
2902 2902
2903 return true; 2903 return true;
2904 } 2904 }
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