Index: src/gpu/GrCommandBuilder.cpp |
diff --git a/src/gpu/GrCommandBuilder.cpp b/src/gpu/GrCommandBuilder.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..aafc3455b206a7c38016eb07efe4e0d79e6173f2 |
--- /dev/null |
+++ b/src/gpu/GrCommandBuilder.cpp |
@@ -0,0 +1,197 @@ |
+/* |
+ * Copyright 2015 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "GrCommandBuilder.h" |
+ |
+#include "GrColor.h" |
+#include "GrInOrderDrawBuffer.h" |
+#include "GrTemplates.h" |
+#include "SkPoint.h" |
+ |
+static bool path_fill_type_is_winding(const GrStencilSettings& pathStencilSettings) { |
+ static const GrStencilSettings::Face pathFace = GrStencilSettings::kFront_Face; |
+ bool isWinding = kInvert_StencilOp != pathStencilSettings.passOp(pathFace); |
+ if (isWinding) { |
+ // Double check that it is in fact winding. |
+ SkASSERT(kIncClamp_StencilOp == pathStencilSettings.passOp(pathFace)); |
+ SkASSERT(kIncClamp_StencilOp == pathStencilSettings.failOp(pathFace)); |
+ SkASSERT(0x1 != pathStencilSettings.writeMask(pathFace)); |
+ SkASSERT(!pathStencilSettings.isTwoSided()); |
+ } |
+ return isWinding; |
+} |
+ |
+GrTargetCommands::Cmd* GrCommandBuilder::recordDrawBatch(State* state, GrBatch* batch) { |
+ // Check if there is a Batch Draw we can batch with |
+ if (!this->cmdBuffer()->empty() && |
+ Cmd::kDrawBatch_CmdType == this->cmdBuffer()->back().type()) { |
+ DrawBatch* previous = static_cast<DrawBatch*>(&this->cmdBuffer()->back()); |
+ if (previous->fState == state && previous->fBatch->combineIfPossible(batch)) { |
+ return NULL; |
+ } |
+ } |
+ |
+ return GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), DrawBatch, (state, batch, |
+ this->batchTarget())); |
+} |
+ |
+GrTargetCommands::Cmd* |
+GrCommandBuilder::recordStencilPath(const GrPipelineBuilder& pipelineBuilder, |
+ const GrPathProcessor* pathProc, |
+ const GrPath* path, |
+ const GrScissorState& scissorState, |
+ const GrStencilSettings& stencilSettings) { |
+ StencilPath* sp = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), StencilPath, |
+ (path, pipelineBuilder.getRenderTarget())); |
+ |
+ sp->fScissor = scissorState; |
+ sp->fUseHWAA = pipelineBuilder.isHWAntialias(); |
+ sp->fViewMatrix = pathProc->viewMatrix(); |
+ sp->fStencil = stencilSettings; |
+ return sp; |
+} |
+ |
+GrTargetCommands::Cmd* |
+GrCommandBuilder::recordDrawPath(State* state, |
+ const GrPathProcessor* pathProc, |
+ const GrPath* path, |
+ const GrStencilSettings& stencilSettings) { |
+ DrawPath* dp = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), DrawPath, (state, path)); |
+ dp->fStencilSettings = stencilSettings; |
+ return dp; |
+} |
+ |
+GrTargetCommands::Cmd* |
+GrCommandBuilder::recordDrawPaths(State* state, |
+ GrInOrderDrawBuffer* iodb, |
+ const GrPathProcessor* pathProc, |
+ const GrPathRange* pathRange, |
+ const void* indexValues, |
+ GrDrawTarget::PathIndexType indexType, |
+ const float transformValues[], |
+ GrDrawTarget::PathTransformType transformType, |
+ int count, |
+ const GrStencilSettings& stencilSettings, |
+ const GrDrawTarget::PipelineInfo& pipelineInfo) { |
+ SkASSERT(pathRange); |
+ SkASSERT(indexValues); |
+ SkASSERT(transformValues); |
+ |
+ char* savedIndices; |
+ float* savedTransforms; |
+ |
+ iodb->appendIndicesAndTransforms(indexValues, indexType, |
+ transformValues, transformType, |
+ count, &savedIndices, &savedTransforms); |
+ |
+ if (!this->cmdBuffer()->empty() && |
+ Cmd::kDrawPaths_CmdType == this->cmdBuffer()->back().type()) { |
+ // The previous command was also DrawPaths. Try to collapse this call into the one |
+ // before. Note that stenciling all the paths at once, then covering, may not be |
+ // equivalent to two separate draw calls if there is overlap. Blending won't work, |
+ // and the combined calls may also cancel each other's winding numbers in some |
+ // places. For now the winding numbers are only an issue if the fill is even/odd, |
+ // because DrawPaths is currently only used for glyphs, and glyphs in the same |
+ // font tend to all wind in the same direction. |
+ DrawPaths* previous = static_cast<DrawPaths*>(&this->cmdBuffer()->back()); |
+ if (pathRange == previous->pathRange() && |
+ indexType == previous->fIndexType && |
+ transformType == previous->fTransformType && |
+ stencilSettings == previous->fStencilSettings && |
+ path_fill_type_is_winding(stencilSettings) && |
+ !pipelineInfo.willBlendWithDst(pathProc) && |
+ previous->fState == state) { |
+ const int indexBytes = GrPathRange::PathIndexSizeInBytes(indexType); |
+ const int xformSize = GrPathRendering::PathTransformSize(transformType); |
+ if (&previous->fIndices[previous->fCount*indexBytes] == savedIndices && |
+ (0 == xformSize || |
+ &previous->fTransforms[previous->fCount*xformSize] == savedTransforms)) { |
+ // Fold this DrawPaths call into the one previous. |
+ previous->fCount += count; |
+ return NULL; |
+ } |
+ } |
+ } |
+ |
+ DrawPaths* dp = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), DrawPaths, (state, pathRange)); |
+ dp->fIndices = savedIndices; |
+ dp->fIndexType = indexType; |
+ dp->fTransforms = savedTransforms; |
+ dp->fTransformType = transformType; |
+ dp->fCount = count; |
+ dp->fStencilSettings = stencilSettings; |
+ return dp; |
+} |
+ |
+GrTargetCommands::Cmd* GrCommandBuilder::recordClear(const SkIRect* rect, |
+ GrColor color, |
+ bool canIgnoreRect, |
+ GrRenderTarget* renderTarget) { |
+ SkASSERT(renderTarget); |
+ |
+ SkIRect r; |
+ if (NULL == rect) { |
+ // We could do something smart and remove previous draws and clears to |
+ // the current render target. If we get that smart we have to make sure |
+ // those draws aren't read before this clear (render-to-texture). |
+ r.setLTRB(0, 0, renderTarget->width(), renderTarget->height()); |
+ rect = &r; |
+ } |
+ Clear* clr = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), Clear, (renderTarget)); |
+ GrColorIsPMAssert(color); |
+ clr->fColor = color; |
+ clr->fRect = *rect; |
+ clr->fCanIgnoreRect = canIgnoreRect; |
+ return clr; |
+} |
+ |
+GrTargetCommands::Cmd* GrCommandBuilder::recordClearStencilClip(const SkIRect& rect, |
+ bool insideClip, |
+ GrRenderTarget* renderTarget) { |
+ SkASSERT(renderTarget); |
+ |
+ ClearStencilClip* clr = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), |
+ ClearStencilClip, |
+ (renderTarget)); |
+ clr->fRect = rect; |
+ clr->fInsideClip = insideClip; |
+ return clr; |
+} |
+ |
+GrTargetCommands::Cmd* GrCommandBuilder::recordDiscard(GrRenderTarget* renderTarget) { |
+ SkASSERT(renderTarget); |
+ |
+ Clear* clr = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), Clear, (renderTarget)); |
+ clr->fColor = GrColor_ILLEGAL; |
+ return clr; |
+} |
+ |
+GrTargetCommands::Cmd* GrCommandBuilder::recordCopySurface(GrSurface* dst, |
+ GrSurface* src, |
+ const SkIRect& srcRect, |
+ const SkIPoint& dstPoint) { |
+ CopySurface* cs = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), CopySurface, (dst, src)); |
+ cs->fSrcRect = srcRect; |
+ cs->fDstPoint = dstPoint; |
+ return cs; |
+} |
+ |
+GrTargetCommands::Cmd* |
+GrCommandBuilder::recordXferBarrierIfNecessary(const GrPipeline& pipeline, |
+ const GrDrawTargetCaps& caps) { |
+ const GrXferProcessor& xp = *pipeline.getXferProcessor(); |
+ GrRenderTarget* rt = pipeline.getRenderTarget(); |
+ |
+ GrXferBarrierType barrierType; |
+ if (!xp.willNeedXferBarrier(rt, caps, &barrierType)) { |
+ return NULL; |
+ } |
+ |
+ XferBarrier* xb = GrNEW_APPEND_TO_RECORDER(*this->cmdBuffer(), XferBarrier, ()); |
+ xb->fBarrierType = barrierType; |
+ return xb; |
+} |