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Side by Side Diff: src/core/SkPixelRef.cpp

Issue 111323005: Remvoe duplicate impl for SkImageInfo flattening (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 #include "SkPixelRef.h" 8 #include "SkPixelRef.h"
9 #include "SkFlattenableBuffers.h" 9 #include "SkFlattenableBuffers.h"
10 #include "SkThread.h" 10 #include "SkThread.h"
(...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after
75 void SkPixelRef::setMutex(SkBaseMutex* mutex) { 75 void SkPixelRef::setMutex(SkBaseMutex* mutex) {
76 if (NULL == mutex) { 76 if (NULL == mutex) {
77 mutex = get_default_mutex(); 77 mutex = get_default_mutex();
78 } 78 }
79 fMutex = mutex; 79 fMutex = mutex;
80 } 80 }
81 81
82 // just need a > 0 value, so pick a funny one to aid in debugging 82 // just need a > 0 value, so pick a funny one to aid in debugging
83 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789 83 #define SKPIXELREF_PRELOCKED_LOCKCOUNT 123456789
84 84
85 SkPixelRef::SkPixelRef(const SkImageInfo& info, SkBaseMutex* mutex) { 85 SkPixelRef::SkPixelRef(const SkImageInfo& info) {
86 this->setMutex(mutex); 86 this->setMutex(NULL);
87 fInfo = info; 87 fInfo = info;
88 fPixels = NULL; 88 fRec.zero();
89 fColorTable = NULL; // we do not track ownership of this
90 fLockCount = 0; 89 fLockCount = 0;
91 this->needsNewGenID(); 90 this->needsNewGenID();
92 fIsImmutable = false; 91 fIsImmutable = false;
93 fPreLocked = false; 92 fPreLocked = false;
94 } 93 }
95 94
96 SkPixelRef::SkPixelRef(const SkImageInfo& info) { 95 SkPixelRef::SkPixelRef(const SkImageInfo& info, SkBaseMutex* mutex) {
97 this->setMutex(NULL); 96 this->setMutex(mutex);
98 fInfo = info; 97 fInfo = info;
99 fPixels = NULL; 98 fRec.zero();
100 fColorTable = NULL; // we do not track ownership of this
101 fLockCount = 0; 99 fLockCount = 0;
102 this->needsNewGenID(); 100 this->needsNewGenID();
103 fIsImmutable = false; 101 fIsImmutable = false;
104 fPreLocked = false; 102 fPreLocked = false;
105 } 103 }
106 104
107 #ifdef SK_SUPPORT_LEGACY_PIXELREF_CONSTRUCTOR
108 // THIS GUY IS DEPRECATED -- don't use me!
109 SkPixelRef::SkPixelRef(SkBaseMutex* mutex) {
110 this->setMutex(mutex);
111 // Fill with dummy values.
112 sk_bzero(&fInfo, sizeof(fInfo));
113 fPixels = NULL;
114 fColorTable = NULL; // we do not track ownership of this
115 fLockCount = 0;
116 this->needsNewGenID();
117 fIsImmutable = false;
118 fPreLocked = false;
119 }
120 #endif
121
122 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex) 105 SkPixelRef::SkPixelRef(SkFlattenableReadBuffer& buffer, SkBaseMutex* mutex)
123 : INHERITED(buffer) { 106 : INHERITED(buffer) {
124 this->setMutex(mutex); 107 this->setMutex(mutex);
125 fPixels = NULL; 108
126 fColorTable = NULL; // we do not track ownership of this 109 fInfo.unflatten(buffer);
110 fRec.zero();
127 fLockCount = 0; 111 fLockCount = 0;
128 fIsImmutable = buffer.readBool(); 112 fIsImmutable = buffer.readBool();
129 fGenerationID = buffer.readUInt(); 113 fGenerationID = buffer.readUInt();
130 fUniqueGenerationID = false; // Conservatively assuming the original still exists. 114 fUniqueGenerationID = false; // Conservatively assuming the original still exists.
131 fPreLocked = false; 115 fPreLocked = false;
132 } 116 }
133 117
134 SkPixelRef::~SkPixelRef() { 118 SkPixelRef::~SkPixelRef() {
135 this->callGenIDChangeListeners(); 119 this->callGenIDChangeListeners();
136 } 120 }
137 121
138 void SkPixelRef::needsNewGenID() { 122 void SkPixelRef::needsNewGenID() {
139 fGenerationID = 0; 123 fGenerationID = 0;
140 fUniqueGenerationID = false; 124 fUniqueGenerationID = false;
141 } 125 }
142 126
143 void SkPixelRef::cloneGenID(const SkPixelRef& that) { 127 void SkPixelRef::cloneGenID(const SkPixelRef& that) {
144 // This is subtle. We must call that.getGenerationID() to make sure its gen ID isn't 0. 128 // This is subtle. We must call that.getGenerationID() to make sure its gen ID isn't 0.
145 this->fGenerationID = that.getGenerationID(); 129 this->fGenerationID = that.getGenerationID();
146 this->fUniqueGenerationID = false; 130 this->fUniqueGenerationID = false;
147 that.fUniqueGenerationID = false; 131 that.fUniqueGenerationID = false;
148 } 132 }
149 133
150 void SkPixelRef::setPreLocked(void* pixels, SkColorTable* ctable) { 134 void SkPixelRef::setPreLocked(void* pixels, size_t rowBytes, SkColorTable* ctabl e) {
151 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED 135 #ifndef SK_IGNORE_PIXELREF_SETPRELOCKED
152 // only call me in your constructor, otherwise fLockCount tracking can get 136 // only call me in your constructor, otherwise fLockCount tracking can get
153 // out of sync. 137 // out of sync.
154 fPixels = pixels; 138 fRec.fPixels = pixels;
155 fColorTable = ctable; 139 fRec.fColorTable = ctable;
140 fRec.fRowBytes = rowBytes;
156 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT; 141 fLockCount = SKPIXELREF_PRELOCKED_LOCKCOUNT;
157 fPreLocked = true; 142 fPreLocked = true;
158 #endif 143 #endif
159 } 144 }
160 145
161 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const { 146 void SkPixelRef::flatten(SkFlattenableWriteBuffer& buffer) const {
162 this->INHERITED::flatten(buffer); 147 this->INHERITED::flatten(buffer);
148
149 fInfo.flatten(buffer);
163 buffer.writeBool(fIsImmutable); 150 buffer.writeBool(fIsImmutable);
164 // We write the gen ID into the picture for within-process recording. This 151 // We write the gen ID into the picture for within-process recording. This
165 // is safe since the same genID will never refer to two different sets of 152 // is safe since the same genID will never refer to two different sets of
166 // pixels (barring overflow). However, each process has its own "namespace" 153 // pixels (barring overflow). However, each process has its own "namespace"
167 // of genIDs. So for cross-process recording we write a zero which will 154 // of genIDs. So for cross-process recording we write a zero which will
168 // trigger assignment of a new genID in playback. 155 // trigger assignment of a new genID in playback.
169 if (buffer.isCrossProcess()) { 156 if (buffer.isCrossProcess()) {
170 buffer.writeUInt(0); 157 buffer.writeUInt(0);
171 } else { 158 } else {
172 buffer.writeUInt(fGenerationID); 159 buffer.writeUInt(fGenerationID);
173 fUniqueGenerationID = false; // Conservative, a copy is probably about to exist. 160 fUniqueGenerationID = false; // Conservative, a copy is probably about to exist.
174 } 161 }
175 } 162 }
176 163
177 void SkPixelRef::lockPixels() { 164 bool SkPixelRef::lockPixels(LockRec* rec) {
178 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); 165 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
179 166
180 if (!fPreLocked) { 167 if (!fPreLocked) {
181 SkAutoMutexAcquire ac(*fMutex); 168 SkAutoMutexAcquire ac(*fMutex);
169
170 if (1 == ++fLockCount) {
171 SkASSERT(fRec.isZero());
182 172
183 if (1 == ++fLockCount) { 173 LockRec rec;
184 fPixels = this->onLockPixels(&fColorTable); 174 if (!this->onNewLockPixels(&rec)) {
185 // If onLockPixels failed, it will return NULL 175 return false;
186 if (NULL == fPixels) {
187 fColorTable = NULL;
188 } 176 }
177 SkASSERT(!rec.isZero()); // else why did onNewLock return true?
178 fRec = rec;
189 } 179 }
190 } 180 }
181 *rec = fRec;
182 return true;
183 }
184
185 bool SkPixelRef::lockPixels() {
186 LockRec rec;
187 return this->lockPixels(&rec);
191 } 188 }
192 189
193 void SkPixelRef::unlockPixels() { 190 void SkPixelRef::unlockPixels() {
194 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount); 191 SkASSERT(!fPreLocked || SKPIXELREF_PRELOCKED_LOCKCOUNT == fLockCount);
195 192
196 if (!fPreLocked) { 193 if (!fPreLocked) {
197 SkAutoMutexAcquire ac(*fMutex); 194 SkAutoMutexAcquire ac(*fMutex);
198 195
199 SkASSERT(fLockCount > 0); 196 SkASSERT(fLockCount > 0);
200 if (0 == --fLockCount) { 197 if (0 == --fLockCount) {
201 // don't call onUnlockPixels unless onLockPixels succeeded 198 // don't call onUnlockPixels unless onLockPixels succeeded
202 if (fPixels) { 199 if (fRec.fPixels) {
203 this->onUnlockPixels(); 200 this->onUnlockPixels();
204 fPixels = NULL; 201 fRec.zero();
205 fColorTable = NULL;
206 } else { 202 } else {
207 SkASSERT(NULL == fColorTable); 203 SkASSERT(fRec.isZero());
208 } 204 }
209 } 205 }
210 } 206 }
211 } 207 }
212 208
213 bool SkPixelRef::lockPixelsAreWritable() const { 209 bool SkPixelRef::lockPixelsAreWritable() const {
214 return this->onLockPixelsAreWritable(); 210 return this->onLockPixelsAreWritable();
215 } 211 }
216 212
217 bool SkPixelRef::onLockPixelsAreWritable() const { 213 bool SkPixelRef::onLockPixelsAreWritable() const {
(...skipping 61 matching lines...) Expand 10 before | Expand all | Expand 10 after
279 SkData* SkPixelRef::onRefEncodedData() { 275 SkData* SkPixelRef::onRefEncodedData() {
280 return NULL; 276 return NULL;
281 } 277 }
282 278
283 size_t SkPixelRef::getAllocatedSizeInBytes() const { 279 size_t SkPixelRef::getAllocatedSizeInBytes() const {
284 return 0; 280 return 0;
285 } 281 }
286 282
287 /////////////////////////////////////////////////////////////////////////////// 283 ///////////////////////////////////////////////////////////////////////////////
288 284
285 #ifdef SK_SUPPORT_LEGACY_ONLOCKPIXELS
286
287 void* SkPixelRef::onLockPixels(SkColorTable** ctable) {
288 return NULL;
289 }
290
291 bool SkPixelRef::onNewLockPixels(LockRec* rec) {
292 SkColorTable* ctable;
293 void* pixels = this->onLockPixels(&ctable);
294 if (!pixels) {
295 return false;
296 }
297
298 rec->fPixels = pixels;
299 rec->fColorTable = ctable;
300 rec->fRowBytes = 0; // callers don't currently need this (thank goodness)
301 return true;
302 }
303
304 #endif
305
306 ///////////////////////////////////////////////////////////////////////////////
307
289 #ifdef SK_BUILD_FOR_ANDROID 308 #ifdef SK_BUILD_FOR_ANDROID
290 void SkPixelRef::globalRef(void* data) { 309 void SkPixelRef::globalRef(void* data) {
291 this->ref(); 310 this->ref();
292 } 311 }
293 312
294 void SkPixelRef::globalUnref() { 313 void SkPixelRef::globalUnref() {
295 this->unref(); 314 this->unref();
296 } 315 }
297 #endif 316 #endif
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