| Index: Source/core/inspector/InspectorAnimationAgent.h
|
| diff --git a/Source/core/inspector/InspectorAnimationAgent.h b/Source/core/inspector/InspectorAnimationAgent.h
|
| index 8573f9dcabf0bf1a2e48a47badd65112078df5b6..c49690e0ab736feff74a1e1d40283b124632093e 100644
|
| --- a/Source/core/inspector/InspectorAnimationAgent.h
|
| +++ b/Source/core/inspector/InspectorAnimationAgent.h
|
| @@ -13,8 +13,8 @@
|
|
|
| namespace blink {
|
|
|
| +class Animation;
|
| class AnimationNode;
|
| -class AnimationPlayer;
|
| class AnimationTimeline;
|
| class Element;
|
| class InspectorDOMAgent;
|
| @@ -42,15 +42,15 @@ public:
|
| virtual void setTiming(ErrorString*, const String& playerId, double duration, double delay) override;
|
|
|
| // API for InspectorInstrumentation
|
| - void didCreateAnimationPlayer(AnimationPlayer*);
|
| - void didCancelAnimationPlayer(AnimationPlayer*);
|
| + void didCreateAnimation(Animation*);
|
| + void didCancelAnimation(Animation*);
|
| void didClearDocumentOfWindowObject(LocalFrame*);
|
|
|
| // API for InspectorFrontend
|
| virtual void enable(ErrorString*) override;
|
|
|
| // Methods for other agents to use.
|
| - AnimationPlayer* assertAnimationPlayer(ErrorString*, const String& id);
|
| + Animation* assertAnimation(ErrorString*, const String& id);
|
|
|
| DECLARE_VIRTUAL_TRACE();
|
|
|
| @@ -59,15 +59,15 @@ private:
|
|
|
| typedef TypeBuilder::Animation::AnimationPlayer::Type::Enum AnimationType;
|
|
|
| - PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationPlayer(AnimationPlayer&);
|
| - PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationPlayer(AnimationPlayer&, AnimationType, PassRefPtr<TypeBuilder::Animation::KeyframesRule> keyframeRule = nullptr);
|
| - PassRefPtr<TypeBuilder::Array<TypeBuilder::Animation::AnimationPlayer> > buildArrayForAnimationPlayers(Element&, const WillBeHeapVector<RefPtrWillBeMember<AnimationPlayer> >);
|
| - double normalizedStartTime(AnimationPlayer&);
|
| + PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationPlayer(Animation&);
|
| + PassRefPtr<TypeBuilder::Animation::AnimationPlayer> buildObjectForAnimationPlayer(Animation&, AnimationType, PassRefPtr<TypeBuilder::Animation::KeyframesRule> keyframeRule = nullptr);
|
| + PassRefPtr<TypeBuilder::Array<TypeBuilder::Animation::AnimationPlayer>> buildArrayForAnimations(Element&, const WillBeHeapVector<RefPtrWillBeMember<Animation>>);
|
| + double normalizedStartTime(Animation&);
|
| AnimationTimeline& referenceTimeline();
|
|
|
| RawPtrWillBeMember<InspectorPageAgent> m_pageAgent;
|
| RawPtrWillBeMember<InspectorDOMAgent> m_domAgent;
|
| - WillBeHeapHashMap<String, RefPtrWillBeMember<AnimationPlayer>> m_idToAnimationPlayer;
|
| + WillBeHeapHashMap<String, RefPtrWillBeMember<Animation>> m_idToAnimation;
|
| WillBeHeapHashMap<String, AnimationType> m_idToAnimationType;
|
| };
|
|
|
|
|