Index: Source/core/animation/EffectInput.h |
diff --git a/Source/core/animation/EffectInput.h b/Source/core/animation/EffectInput.h |
index 634a4583416cc059fa6396e2d83c1c98eebaa3ae..186a633c174352c6696da077eed3ebe9a4de8150 100644 |
--- a/Source/core/animation/EffectInput.h |
+++ b/Source/core/animation/EffectInput.h |
@@ -6,21 +6,21 @@ |
#define EffectInput_h |
#include "core/CoreExport.h" |
-#include "core/animation/AnimationEffect.h" |
+#include "core/animation/EffectModel.h" |
#include "wtf/Vector.h" |
namespace blink { |
-class AnimationEffect; |
-class AnimationEffectOrDictionarySequence; |
+class EffectModel; |
+class EffectModelOrDictionarySequence; |
class Dictionary; |
class Element; |
class ExceptionState; |
class CORE_EXPORT EffectInput { |
public: |
- static PassRefPtrWillBeRawPtr<AnimationEffect> convert(Element*, const Vector<Dictionary>& keyframeDictionaryVector, ExceptionState&); |
- static PassRefPtrWillBeRawPtr<AnimationEffect> convert(Element*, const AnimationEffectOrDictionarySequence&, ExceptionState&); |
+ static PassRefPtrWillBeRawPtr<EffectModel> convert(Element*, const Vector<Dictionary>& keyframeDictionaryVector, ExceptionState&); |
+ static PassRefPtrWillBeRawPtr<EffectModel> convert(Element*, const EffectModelOrDictionarySequence&, ExceptionState&); |
}; |
} // namespace blink |