Index: Source/core/animation/AnimationNodeTest.cpp |
diff --git a/Source/core/animation/AnimationNodeTest.cpp b/Source/core/animation/AnimationNodeTest.cpp |
deleted file mode 100644 |
index d883b80004aca02d98b2a457838818d9e3555201..0000000000000000000000000000000000000000 |
--- a/Source/core/animation/AnimationNodeTest.cpp |
+++ /dev/null |
@@ -1,786 +0,0 @@ |
-/* |
- * Copyright (c) 2013, Google Inc. All rights reserved. |
- * |
- * Redistribution and use in source and binary forms, with or without |
- * modification, are permitted provided that the following conditions are |
- * met: |
- * |
- * * Redistributions of source code must retain the above copyright |
- * notice, this list of conditions and the following disclaimer. |
- * * Redistributions in binary form must reproduce the above |
- * copyright notice, this list of conditions and the following disclaimer |
- * in the documentation and/or other materials provided with the |
- * distribution. |
- * * Neither the name of Google Inc. nor the names of its |
- * contributors may be used to endorse or promote products derived from |
- * this software without specific prior written permission. |
- * |
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
- * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
- * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
- * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
- * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
- * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
- * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
- * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
- */ |
- |
-#include "config.h" |
-#include "core/animation/AnimationNode.h" |
-#include "core/animation/ComputedTimingProperties.h" |
- |
-#include <gtest/gtest.h> |
- |
-using namespace blink; |
- |
-namespace { |
- |
-class TestAnimationNodeEventDelegate : public AnimationNode::EventDelegate { |
-public: |
- virtual void onEventCondition(const AnimationNode& animationNode) override |
- { |
- m_eventTriggered = true; |
- |
- } |
- virtual bool requiresIterationEvents(const AnimationNode& animationNode) override |
- { |
- return true; |
- } |
- void reset() |
- { |
- m_eventTriggered = false; |
- } |
- bool eventTriggered() { return m_eventTriggered; } |
- |
-private: |
- bool m_eventTriggered; |
-}; |
- |
-class TestAnimationNode : public AnimationNode { |
-public: |
- static PassRefPtrWillBeRawPtr<TestAnimationNode> create(const Timing& specified) |
- { |
- return adoptRefWillBeNoop(new TestAnimationNode(specified, new TestAnimationNodeEventDelegate())); |
- } |
- |
- void updateInheritedTime(double time) |
- { |
- updateInheritedTime(time, TimingUpdateForAnimationFrame); |
- } |
- |
- void updateInheritedTime(double time, TimingUpdateReason reason) |
- { |
- m_eventDelegate->reset(); |
- AnimationNode::updateInheritedTime(time, reason); |
- } |
- |
- virtual void updateChildrenAndEffects() const override { } |
- void willDetach() { } |
- TestAnimationNodeEventDelegate* eventDelegate() { return m_eventDelegate.get(); } |
- virtual double calculateTimeToEffectChange(bool forwards, double localTime, double timeToNextIteration) const override |
- { |
- m_localTime = localTime; |
- m_timeToNextIteration = timeToNextIteration; |
- return -1; |
- } |
- double takeLocalTime() |
- { |
- const double result = m_localTime; |
- m_localTime = nullValue(); |
- return result; |
- } |
- |
- double takeTimeToNextIteration() |
- { |
- const double result = m_timeToNextIteration; |
- m_timeToNextIteration = nullValue(); |
- return result; |
- } |
- |
- DEFINE_INLINE_VIRTUAL_TRACE() |
- { |
- visitor->trace(m_eventDelegate); |
- AnimationNode::trace(visitor); |
- } |
- |
-private: |
- TestAnimationNode(const Timing& specified, TestAnimationNodeEventDelegate* eventDelegate) |
- : AnimationNode(specified, adoptPtrWillBeNoop(eventDelegate)) |
- , m_eventDelegate(eventDelegate) |
- { |
- } |
- |
- RawPtrWillBeMember<TestAnimationNodeEventDelegate> m_eventDelegate; |
- mutable double m_localTime; |
- mutable double m_timeToNextIteration; |
-}; |
- |
-TEST(AnimationAnimationNodeTest, Sanity) |
-{ |
- Timing timing; |
- timing.iterationDuration = 2; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- |
- animationNode->updateInheritedTime(0); |
- |
- EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); |
- EXPECT_TRUE(animationNode->isInPlay()); |
- EXPECT_TRUE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- EXPECT_EQ(2, animationNode->activeDurationInternal()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- |
- EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); |
- EXPECT_TRUE(animationNode->isInPlay()); |
- EXPECT_TRUE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- EXPECT_EQ(2, animationNode->activeDurationInternal()); |
- EXPECT_EQ(0.5, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(2); |
- |
- EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); |
- EXPECT_FALSE(animationNode->isInPlay()); |
- EXPECT_FALSE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- EXPECT_EQ(2, animationNode->activeDurationInternal()); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(3); |
- |
- EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); |
- EXPECT_FALSE(animationNode->isInPlay()); |
- EXPECT_FALSE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- EXPECT_EQ(2, animationNode->activeDurationInternal()); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, FillAuto) |
-{ |
- Timing timing; |
- timing.iterationDuration = 1; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(2); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, FillForwards) |
-{ |
- Timing timing; |
- timing.iterationDuration = 1; |
- timing.fillMode = Timing::FillModeForwards; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
- |
- animationNode->updateInheritedTime(2); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, FillBackwards) |
-{ |
- Timing timing; |
- timing.iterationDuration = 1; |
- timing.fillMode = Timing::FillModeBackwards; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(2); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
-} |
- |
-TEST(AnimationAnimationNodeTest, FillBoth) |
-{ |
- Timing timing; |
- timing.iterationDuration = 1; |
- timing.fillMode = Timing::FillModeBoth; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(2); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, StartDelay) |
-{ |
- Timing timing; |
- timing.iterationDuration = 1; |
- timing.fillMode = Timing::FillModeForwards; |
- timing.startDelay = 0.5; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
- |
- animationNode->updateInheritedTime(0.5); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1.5); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, ZeroIteration) |
-{ |
- Timing timing; |
- timing.iterationDuration = 1; |
- timing.fillMode = Timing::FillModeForwards; |
- timing.iterationCount = 0; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_EQ(0, animationNode->activeDurationInternal()); |
- EXPECT_TRUE(isNull(animationNode->currentIteration())); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(0, animationNode->activeDurationInternal()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, InfiniteIteration) |
-{ |
- Timing timing; |
- timing.iterationDuration = 1; |
- timing.fillMode = Timing::FillModeForwards; |
- timing.iterationCount = std::numeric_limits<double>::infinity(); |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_TRUE(isNull(animationNode->currentIteration())); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
- |
- EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal()); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, Iteration) |
-{ |
- Timing timing; |
- timing.iterationCount = 2; |
- timing.iterationDuration = 2; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0.5, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(2); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(2); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(5); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, IterationStart) |
-{ |
- Timing timing; |
- timing.iterationStart = 1.2; |
- timing.iterationCount = 2.2; |
- timing.iterationDuration = 1; |
- timing.fillMode = Timing::FillModeBoth; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); |
- |
- animationNode->updateInheritedTime(10); |
- EXPECT_EQ(3, animationNode->currentIteration()); |
- EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); |
-} |
- |
-TEST(AnimationAnimationNodeTest, IterationAlternate) |
-{ |
- Timing timing; |
- timing.iterationCount = 10; |
- timing.iterationDuration = 1; |
- timing.direction = Timing::PlaybackDirectionAlternate; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(0.75); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0.75, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1.75); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_EQ(0.25, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(2.75); |
- EXPECT_EQ(2, animationNode->currentIteration()); |
- EXPECT_EQ(0.75, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, IterationAlternateReverse) |
-{ |
- Timing timing; |
- timing.iterationCount = 10; |
- timing.iterationDuration = 1; |
- timing.direction = Timing::PlaybackDirectionAlternateReverse; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(0.75); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0.25, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1.75); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_EQ(0.75, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(2.75); |
- EXPECT_EQ(2, animationNode->currentIteration()); |
- EXPECT_EQ(0.25, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, ZeroDurationSanity) |
-{ |
- Timing timing; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- |
- animationNode->updateInheritedTime(0); |
- |
- EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); |
- EXPECT_FALSE(animationNode->isInPlay()); |
- EXPECT_FALSE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- EXPECT_EQ(0, animationNode->activeDurationInternal()); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- |
- EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); |
- EXPECT_FALSE(animationNode->isInPlay()); |
- EXPECT_FALSE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- EXPECT_EQ(0, animationNode->activeDurationInternal()); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, ZeroDurationFillForwards) |
-{ |
- Timing timing; |
- timing.fillMode = Timing::FillModeForwards; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, ZeroDurationFillBackwards) |
-{ |
- Timing timing; |
- timing.fillMode = Timing::FillModeBackwards; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
- |
- animationNode->updateInheritedTime(1); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
-} |
- |
-TEST(AnimationAnimationNodeTest, ZeroDurationFillBoth) |
-{ |
- Timing timing; |
- timing.fillMode = Timing::FillModeBoth; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, ZeroDurationStartDelay) |
-{ |
- Timing timing; |
- timing.fillMode = Timing::FillModeForwards; |
- timing.startDelay = 0.5; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
- |
- animationNode->updateInheritedTime(0.5); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1.5); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, ZeroDurationIterationStartAndCount) |
-{ |
- Timing timing; |
- timing.iterationStart = 0.1; |
- timing.iterationCount = 0.2; |
- timing.fillMode = Timing::FillModeBoth; |
- timing.startDelay = 0.3; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(0.1, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(0.3); |
- EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- EXPECT_DOUBLE_EQ(0.3, animationNode->timeFraction()); |
-} |
- |
-// FIXME: Needs specification work. |
-TEST(AnimationAnimationNodeTest, ZeroDurationInfiniteIteration) |
-{ |
- Timing timing; |
- timing.fillMode = Timing::FillModeForwards; |
- timing.iterationCount = std::numeric_limits<double>::infinity(); |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_EQ(0, animationNode->activeDurationInternal()); |
- EXPECT_TRUE(isNull(animationNode->currentIteration())); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(0, animationNode->activeDurationInternal()); |
- EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->currentIteration()); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, ZeroDurationIteration) |
-{ |
- Timing timing; |
- timing.fillMode = Timing::FillModeForwards; |
- timing.iterationCount = 2; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_TRUE(isNull(animationNode->currentIteration())); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, ZeroDurationIterationStart) |
-{ |
- Timing timing; |
- timing.iterationStart = 1.2; |
- timing.iterationCount = 2.2; |
- timing.fillMode = Timing::FillModeBoth; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_NEAR(0.2, animationNode->timeFraction(), 0.000000000000001); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(3, animationNode->currentIteration()); |
- EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); |
- |
- animationNode->updateInheritedTime(10); |
- EXPECT_EQ(3, animationNode->currentIteration()); |
- EXPECT_NEAR(0.4, animationNode->timeFraction(), 0.000000000000001); |
-} |
- |
-TEST(AnimationAnimationNodeTest, ZeroDurationIterationAlternate) |
-{ |
- Timing timing; |
- timing.fillMode = Timing::FillModeForwards; |
- timing.iterationCount = 2; |
- timing.direction = Timing::PlaybackDirectionAlternate; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_TRUE(isNull(animationNode->currentIteration())); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, ZeroDurationIterationAlternateReverse) |
-{ |
- Timing timing; |
- timing.fillMode = Timing::FillModeForwards; |
- timing.iterationCount = 2; |
- timing.direction = Timing::PlaybackDirectionAlternateReverse; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(-1); |
- EXPECT_TRUE(isNull(animationNode->currentIteration())); |
- EXPECT_TRUE(isNull(animationNode->timeFraction())); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- EXPECT_EQ(1, animationNode->currentIteration()); |
- EXPECT_EQ(1, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, InfiniteDurationSanity) |
-{ |
- Timing timing; |
- timing.iterationDuration = std::numeric_limits<double>::infinity(); |
- timing.iterationCount = 1; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- |
- animationNode->updateInheritedTime(0); |
- |
- EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal()); |
- EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); |
- EXPECT_TRUE(animationNode->isInPlay()); |
- EXPECT_TRUE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- |
- EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal()); |
- EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); |
- EXPECT_TRUE(animationNode->isInPlay()); |
- EXPECT_TRUE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
-} |
- |
-// FIXME: Needs specification work. |
-TEST(AnimationAnimationNodeTest, InfiniteDurationZeroIterations) |
-{ |
- Timing timing; |
- timing.iterationDuration = std::numeric_limits<double>::infinity(); |
- timing.iterationCount = 0; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- |
- animationNode->updateInheritedTime(0); |
- |
- EXPECT_EQ(0, animationNode->activeDurationInternal()); |
- EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); |
- EXPECT_FALSE(animationNode->isInPlay()); |
- EXPECT_FALSE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- |
- EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); |
- EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); |
- EXPECT_FALSE(animationNode->isInPlay()); |
- EXPECT_FALSE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, InfiniteDurationInfiniteIterations) |
-{ |
- Timing timing; |
- timing.iterationDuration = std::numeric_limits<double>::infinity(); |
- timing.iterationCount = std::numeric_limits<double>::infinity(); |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- |
- animationNode->updateInheritedTime(0); |
- |
- EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal()); |
- EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); |
- EXPECT_TRUE(animationNode->isInPlay()); |
- EXPECT_TRUE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(1); |
- |
- EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal()); |
- EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); |
- EXPECT_TRUE(animationNode->isInPlay()); |
- EXPECT_TRUE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, InfiniteDurationZeroPlaybackRate) |
-{ |
- Timing timing; |
- timing.iterationDuration = std::numeric_limits<double>::infinity(); |
- timing.playbackRate = 0; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- EXPECT_EQ(0, animationNode->computedTiming().startTime()); |
- |
- animationNode->updateInheritedTime(0); |
- |
- EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal()); |
- EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); |
- EXPECT_TRUE(animationNode->isInPlay()); |
- EXPECT_TRUE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
- |
- animationNode->updateInheritedTime(std::numeric_limits<double>::infinity()); |
- |
- EXPECT_EQ(std::numeric_limits<double>::infinity(), animationNode->activeDurationInternal()); |
- EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); |
- EXPECT_FALSE(animationNode->isInPlay()); |
- EXPECT_FALSE(animationNode->isCurrent()); |
- EXPECT_TRUE(animationNode->isInEffect()); |
- EXPECT_EQ(0, animationNode->currentIteration()); |
- EXPECT_EQ(0, animationNode->timeFraction()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, EndTime) |
-{ |
- Timing timing; |
- timing.startDelay = 1; |
- timing.endDelay = 2; |
- timing.iterationDuration = 4; |
- timing.iterationCount = 2; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- EXPECT_EQ(11, animationNode->endTimeInternal()); |
-} |
- |
-TEST(AnimationAnimationNodeTest, Events) |
-{ |
- Timing timing; |
- timing.iterationDuration = 1; |
- timing.fillMode = Timing::FillModeForwards; |
- timing.iterationCount = 2; |
- timing.startDelay = 1; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(0.0, TimingUpdateOnDemand); |
- EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered()); |
- |
- animationNode->updateInheritedTime(0.0, TimingUpdateForAnimationFrame); |
- EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered()); |
- |
- animationNode->updateInheritedTime(1.5, TimingUpdateOnDemand); |
- EXPECT_FALSE(animationNode->eventDelegate()->eventTriggered()); |
- |
- animationNode->updateInheritedTime(1.5, TimingUpdateForAnimationFrame); |
- EXPECT_TRUE(animationNode->eventDelegate()->eventTriggered()); |
- |
-} |
- |
-TEST(AnimationAnimationNodeTest, TimeToEffectChange) |
-{ |
- Timing timing; |
- timing.iterationDuration = 1; |
- timing.fillMode = Timing::FillModeForwards; |
- timing.iterationStart = 0.2; |
- timing.iterationCount = 2.5; |
- timing.startDelay = 1; |
- timing.direction = Timing::PlaybackDirectionAlternate; |
- RefPtrWillBeRawPtr<TestAnimationNode> animationNode = TestAnimationNode::create(timing); |
- |
- animationNode->updateInheritedTime(0); |
- EXPECT_EQ(0, animationNode->takeLocalTime()); |
- EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); |
- |
- // Normal iteration. |
- animationNode->updateInheritedTime(1.75); |
- EXPECT_EQ(1.75, animationNode->takeLocalTime()); |
- EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.000000000000001); |
- |
- // Reverse iteration. |
- animationNode->updateInheritedTime(2.75); |
- EXPECT_EQ(2.75, animationNode->takeLocalTime()); |
- EXPECT_NEAR(0.05, animationNode->takeTimeToNextIteration(), 0.000000000000001); |
- |
- // Item ends before iteration finishes. |
- animationNode->updateInheritedTime(3.4); |
- EXPECT_EQ(AnimationNode::PhaseActive, animationNode->phase()); |
- EXPECT_EQ(3.4, animationNode->takeLocalTime()); |
- EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); |
- |
- // Item has finished. |
- animationNode->updateInheritedTime(3.5); |
- EXPECT_EQ(AnimationNode::PhaseAfter, animationNode->phase()); |
- EXPECT_EQ(3.5, animationNode->takeLocalTime()); |
- EXPECT_TRUE(std::isinf(animationNode->takeTimeToNextIteration())); |
-} |
- |
-} |