Index: Source/core/inspector/InspectorTraceEvents.cpp |
diff --git a/Source/core/inspector/InspectorTraceEvents.cpp b/Source/core/inspector/InspectorTraceEvents.cpp |
index 41f3d8868154af8a80a7ebeff4c4eb84e6a5b8d1..b3d75f5dce7910f8378a5da756a8c6eb1975ccb6 100644 |
--- a/Source/core/inspector/InspectorTraceEvents.cpp |
+++ b/Source/core/inspector/InspectorTraceEvents.cpp |
@@ -8,7 +8,7 @@ |
#include "bindings/core/v8/ScriptCallStackFactory.h" |
#include "bindings/core/v8/ScriptSourceCode.h" |
#include "core/animation/Animation.h" |
-#include "core/animation/AnimationPlayer.h" |
+#include "core/animation/KeyframeEffect.h" |
#include "core/css/invalidation/DescendantInvalidationSet.h" |
#include "core/dom/DOMNodeIds.h" |
#include "core/dom/StyleChangeReason.h" |
@@ -756,22 +756,22 @@ PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorSetLayerTreeId::data(c |
return value.release(); |
} |
-PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorAnimationEvent::data(const AnimationPlayer& player) |
+PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorAnimationEvent::data(const Animation& player) |
{ |
RefPtr<TracedValue> value = TracedValue::create(); |
value->setString("id", String::number(player.sequenceNumber())); |
value->setString("state", player.playState()); |
- if (const AnimationNode* source = player.source()) { |
+ if (const AnimationEffect* source = player.source()) { |
value->setString("name", source->name()); |
if (source->isAnimation()) { |
- if (Element* target = toAnimation(source)->target()) |
+ if (Element* target = toKeyframeEffect(source)->target()) |
setNodeInfo(value.get(), target, "nodeId", "nodeName"); |
} |
} |
return value.release(); |
} |
-PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorAnimationStateEvent::data(const AnimationPlayer& player) |
+PassRefPtr<TraceEvent::ConvertableToTraceFormat> InspectorAnimationStateEvent::data(const Animation& player) |
{ |
RefPtr<TracedValue> value = TracedValue::create(); |
value->setString("state", player.playState()); |